01-23-2009, 03:58 PM
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#147
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Very Grave Indeed
Join Date: Apr 2004
Location: Ontario, Canada
Age: 40
Posts: 10,098
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Re: World of Warcraft
There's a fine line though between making a fight interesting and difficult and just making it long.
Add two 0s onto everything's hitpoints, and you'll get plenty of long fights. But if the fight is made to last so long that everyone's OOM, used up all their good cooldowns, and just struggling to try and scrape up the last damage needed to drop the boss, it just becomes a DPS race again.
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