Ingame Song Information

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  • alexdestructions
    FFR Player
    • Sep 2007
    • 1757

    #1576
    Re: R1 - Actual Song Difficulties V2

    Originally posted by TC_Halogen
    Also...Gymnastics = guru. =/
    Gymnastics is too short to be an FGO.
    Originally posted by who_cares973
    playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
    Originally posted by xferrarix
    actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

    Comment

    • EAGAMES
      Y0FACE!
      • Dec 2006
      • 4931

      #1577
      Re: R1 - Actual Song Difficulties V2

      The Games We Played Part 1 is fine as a VC. Various BPM changes and the jacks are too difficult for a "Challenging" classification.

      X-Tinction is not a FMO. Jump-trill the rolls. Sure it has complex jump-streams, but they're extremely short. The song is extremely short. >_>

      Blooddrunk [Heavy] fails at everything.

      Piano Etude (Gymnastisc) has an extremely gay right-handed jack with some jumps incorporated. It, also, has very quick 16th jump-jacks towards the end. Other than that, it's nowhere near FGO material. It could be categorized as a FGO, but a FMO classification is more reasonable.

      Frictional Nevada could be a high-FMO, like Piano Etude (Gymnastics), but is more reasonable to categorize it as a low-FGO since it's fast and contains lots of 32nds complex patterns and stuff.
      Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
      5th Official FFR Tournament Scores (Division 5)
      Round 1: Novo Mundo (AAA)
      Round 2: 4 Chord Touhou (AAA)
      Round 3: October (1.0.0.1)
      Round 4: Silly Symphony (1.0.0.0)
      Round 5: Hardkore Atomic (4.0.0.1)
      Round 6: Blue Rose (2.0.0.0)
      Round 7: La Dump (Eliminated for being lazy.)
      Originally posted by smartdude1212
      EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him

      Comment

      • TC_Chronichild420
        Aged Stoner
        • Sep 2008
        • 167

        #1578
        Re: R1 - Actual Song Difficulties V2

        Damn, list everything off in succession, I like. xD
        =]

        Comment

        • stavie33
          FFR Player
          • Aug 2006
          • 1925

          #1579
          Re: R1 - Actual Song Difficulties V2

          Originally posted by alexdestructions
          I think that Divine Suicide should be a 78 and LW1 should be a 77, LW1 is just speed while Divine Suicide is longer and a little bit harder to PA than LW1.
          agreed

          EDIT:

          X-tinction is low-mid VC in my opinion, one of the easiest VC AAA's I've ever gotten (when compared to the horror of songs like Klungklung and Starlight), just jumptrill the rolls and the rest is pretty slow for a 16th VC jumpstream IMO

          Garyuuntensei can be FMO, definitely. It's much harder than Southern Cross (which should be VC) and NWE (which should also be VC)

          Piano Etude (Gymnastics) = highest FMO

          Frictional Nevada = high FMO, honestly, the song is easier than 4 chord, Big Blue, and Piano Etude (Demon Fire/Gymnastics), yes both, let's compare scores, shall we?

          Frictional Nevada 6-0-0-0
          4 chord 15-0-0-0 (could probably improve to 8-0-0-0 with some whoring)
          Big Blue 22-0-0-0
          Piano Etude (Gymnastics) 18-4-0-3

          yeah, it can be high FMO, but hey, your choice

          also, raise Klungklung's difficulty, honestly, it's at least a 70, Air and Ascii art core are easier AAA's than those gay trills and runningmen in klungklung
          Last edited by stavie33; 12-10-2008, 07:31 PM.
          It's getting better all the time
          I used to get mad at my school (No, I can't complain)
          The teachers who taught me weren't cool (No, I can't complain)
          You're holding me down (Oh Oh)
          Turning me round (Oh Oh)
          Filling me up with your rules (Oooh)

          Comment

          • stavie33
            FFR Player
            • Aug 2006
            • 1925

            #1580
            Re: R1 - Actual Song Difficulties V2

            haha, forgot to mention,

            kanon-kanon = FMO

            definitely, it's MUCH harder than any other VC I can think of (except maybe For FFR), with or without speed, evil right hand 16th trill at 230 BPM that lasts a while, all the jumping jacks, MUCH harder than all the 76 FMO's, ALL OF THEM

            I've AAA'd all the 76 FMO's on the front page list except for Going on Spring Wind (BF) and Novo Mundo (BF)

            but that song, 12-0-0-2 does not make for a VC, (I swear to god I will AAA Kanon-Kanon by the end of this week, but it's so damn frustrating!)
            It's getting better all the time
            I used to get mad at my school (No, I can't complain)
            The teachers who taught me weren't cool (No, I can't complain)
            You're holding me down (Oh Oh)
            Turning me round (Oh Oh)
            Filling me up with your rules (Oooh)

            Comment

            • alexdestructions
              FFR Player
              • Sep 2007
              • 1757

              #1581
              Re: R1 - Actual Song Difficulties V2

              Originally posted by EAGAMES
              Frictional Nevada could be a high-FMO, like Piano Etude (Gymnastics), but is more reasonable to categorize it as a low-FGO since it's fast and contains lots of 32nds complex patterns and stuff.
              I agree with that, you can FC that song by jump trilling those 32nd/24th rolls.

              I think Garyuuntensei should stay where it is, it's not harder than M.A.M.A.
              Last edited by alexdestructions; 12-11-2008, 05:19 AM.
              Originally posted by who_cares973
              playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
              Originally posted by xferrarix
              actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

              Comment

              • Patashu
                FFR Simfile Author
                FFR Simfile Author
                • Apr 2006
                • 8609

                #1582
                Re: R1 - Actual Song Difficulties V2

                yes it is

                or at least I find the jumpstream transistion awkward as hell (the one from 4th jumps to jumps every 3rd 16th, maybe I just have mental blocks?)
                Patashu makes Chiptunes in Famitracker:
                http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                Comment

                • lukestepwalker
                  NEVER GOIN PRO
                  • Jul 2007
                  • 1137

                  #1583
                  Re: R1 - Actual Song Difficulties V2

                  omg so ur saying when i AAA CLUB I WONT GET ONI WATTHE FOOCKK most people cant even mash Fc club

                  im goin with tera
                  81>73 but it should count as oni

                  Comment

                  • Patashu
                    FFR Simfile Author
                    FFR Simfile Author
                    • Apr 2006
                    • 8609

                    #1584
                    Re: R1 - Actual Song Difficulties V2

                    if you AAA club before AAAing any other FMO something is wrong with you
                    Patashu makes Chiptunes in Famitracker:
                    http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                    http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                    Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                    http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                    Comment

                    • EAGAMES
                      Y0FACE!
                      • Dec 2006
                      • 4931

                      #1585
                      Re: R1 - Actual Song Difficulties V2

                      Originally posted by Patashu
                      if you AAA club before AAAing any other FMO something is wrong with you
                      rofl seriously. I still think AAAing Club is impossible you bunch of hackers!

                      I hate Club. T_T
                      Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
                      5th Official FFR Tournament Scores (Division 5)
                      Round 1: Novo Mundo (AAA)
                      Round 2: 4 Chord Touhou (AAA)
                      Round 3: October (1.0.0.1)
                      Round 4: Silly Symphony (1.0.0.0)
                      Round 5: Hardkore Atomic (4.0.0.1)
                      Round 6: Blue Rose (2.0.0.0)
                      Round 7: La Dump (Eliminated for being lazy.)
                      Originally posted by smartdude1212
                      EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him

                      Comment

                      • x After Dawn x
                        FFR Veteran
                        • Jul 2007
                        • 1613

                        #1586
                        Re: R1 - Actual Song Difficulties V2

                        If there's anything that needs updating, it's definitely most of the VCs needing to be bumped down to Cs.
                        Originally posted by Djr Rap dancer
                        Alcohol make peoples retard.
                        Drink for forget you are retard and this bring you more retard.
                        Just take nicotine patch lol

                        Comment

                        • [TeRa]
                          FFR Player
                          • May 2007
                          • 9922

                          #1587
                          Re: R1 - Actual Song Difficulties V2

                          I think I'll make a video of me AAAing club 5 times in a row dedicated to EA
                          At least 3 times.
                          Last edited by [TeRa]; 12-11-2008, 10:25 PM.

                          Comment

                          • EAGAMES
                            Y0FACE!
                            • Dec 2006
                            • 4931

                            #1588
                            Re: R1 - Actual Song Difficulties V2

                            You know I'd call bs on your extremely fast, wrist-jacking flippers, [TeRa]. <3
                            Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
                            5th Official FFR Tournament Scores (Division 5)
                            Round 1: Novo Mundo (AAA)
                            Round 2: 4 Chord Touhou (AAA)
                            Round 3: October (1.0.0.1)
                            Round 4: Silly Symphony (1.0.0.0)
                            Round 5: Hardkore Atomic (4.0.0.1)
                            Round 6: Blue Rose (2.0.0.0)
                            Round 7: La Dump (Eliminated for being lazy.)
                            Originally posted by smartdude1212
                            EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him

                            Comment

                            • Patashu
                              FFR Simfile Author
                              FFR Simfile Author
                              • Apr 2006
                              • 8609

                              #1589
                              Re: R1 - Actual Song Difficulties V2

                              I have a question, are the difficulties ordered for a spread player or a one-handed player?

                              for example the two-handed jumptrill in battle theme #37 would be difficult for a one-handed player but breezing for a spread player
                              Patashu makes Chiptunes in Famitracker:
                              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                              Comment

                              • TheSeventhDawn
                                FFR Player
                                • Aug 2008
                                • 10

                                #1590
                                Re: R1 - Actual Song Difficulties V2

                                It must be listed for spread players. Or else, Red Dress (Heavy) wouldn't be listed as a low-Difficult, because of the jumps that makes it annoying to FC, let alone having a good PA.

                                Haruka is another exemple. Haruka might be a Difficult-level song for spread players, but it's harder to FC than a few VDs for a one hander, not to mention how hard it is to get a good PA on it as well. There's also ''The Final Fantasy''. That song would be at least a low-VD(it would be a mild VD if you ask me) for one handers. In either way, it's definitely not a mid-Difficult.

                                By the way, is it just me or Haruka and Kire Kire Mayoi aren't listed in the first page?
                                Last edited by TheSeventhDawn; 12-12-2008, 12:28 AM.

                                Comment

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