[Suggestion] Good Counter
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Re: [Suggestion] Good Counter
Just leave out the combo count for me and it's all a good idea. Raw scores never did anyone good, lol.
All in all, p/g/a/m/b is enough.
EDIT: Actually, to be frank with you all, looking at the raw score is always something that I am used to. For example, if I get anything other than a perfect, the '0' at the end becomes a '5'. But w/e...Last edited by flipsta_lombax; 11-12-2008, 05:28 PM.Best FGO: Time To Eye{3-0-0-0}
Best SCORE: Husigi Usagi Milk Tei {16-1-2-8}
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Re: [Suggestion] Good Counter
Well, having to look at the raw score and see if it's a zero or a five on the end became so annoying that I made the original thread proposing the counter in Halogen's sig. It's too much thinking to have to do while focusing on the patterns. Also, just because you have a zero on the end doesn't necessarily mean you have zero goods, you could have two, but there's no way to tell without doing way more thinking about the pre-adjusted score in relation to the current combo than I want to be doing. You can just glance down at the counter, and if you have a row of zeroes, you've AAA'd so far.
IMO, people can become just as used to the counter as they've become used to having to interpret the pre-adjusted score. The goal here is to make things simpler, not more complicated.
Also, I'm all for the row of checkboxes Halogen suggested that will allow you to only see certain accuracies, not see your current combo, etc.fgsfdsComment
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Re: [Suggestion] Good Counter
this would be cool but not in the score box area. somewhere to the left or right of the arrows so it is visible while playing instead of looking down at your score.Comment
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Re: [Suggestion] Good Counter
+SupportWe climb up a lot of ladders, and fall down a lot of chutes.Originally posted by Gundam-Dudemy semen is flying through the air as we speak
Taking "all" oddjobs! PM me requests. Requests filled: 2 last active Mar. 6th, 2017
Keep it real pls. Will deny requests I cannot manage.



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Re: [Suggestion] Good Counter
Well in that case, then I'll leave the idea out there.
For those of you who don't want to search for what it was, basically it was just a suggestion of making certain counters optional by checking them off somewhere in the settings menu.Comment
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Re: [Suggestion] Good Counter
Having the ability to turn the display of certain accuracies on or off makes the whole thing more user-friendly, and like I always say, this is supposed to make things simpler, not more complicated.fgsfdsComment
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Re: [Suggestion] Good Counter
Sounds really cool.. But just a thought, if it was down below as the raw score is now, wouldn't it kinda pose the same problem of having to look down? Yeah you wouldnt have do figure out if your score that ends in a zero is all perfects and not an even number of goods, but you'd still have to take your eyes rather far from the cursors..
And just another thought, some/ alot of the skill tokens require you do do some pretty hard stuff regarding not getting a certain amount of accuracy type and such, so wouldn't this make getting them so much easier? Which will probebly result in admin's feelngs to not do it?.. Perhaps just a color or something, or a check box that says something like AAA until you get your first good, then it knocks it down to FC or something like that, so you know when you mess up but doesn't tell you exactly how good you're doing? Just some thoughts...Out using new time machine.. Be back yesterday.Comment






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