What 9 foot songs should be 10 feet songs?

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  • DJSBX
    FFR Music Producers
    FFR Music Producer
    • Oct 2003
    • 514

    #31
    the only reason I say drop out should be an, 8 is because it should. its NOT HARD AT ALL!! except for the ending. It should be a hard 8


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    • Anuj
      FFR Player
      • Nov 2003
      • 5998

      #32
      The only reason I can't read the Sakura slowdown is because it goes from 300 to 150 in like a second... I need time to adjust so I can change my reading style... sheesh...


      Comment

      • dAnceguy117
        new hand moves = dab
        FFR Simfile Author
        • Dec 2002
        • 10097

        #33
        Originally posted by Novacaine
        Ok first of all any1 who says dropout should be or was originally an 8 is an idiot.
        The only reason it was ever an 8 is cuz back in the early mixes thats as high as the solo song rateing went U idiots.
        Dont underestimate So deep its not that easy to some people it is a 10 on 1x it actually has a higher predicted meter than MaxX , LOM and P Survivor.
        Max 300 actually shoud be considered a hard 10 its predicted meter is higher than anything but PSMO.
        Cartoon heroes no way it shoud be a 10.
        Sakura shoud maybe just because of the slowdown.
        Evrything else stays the same.
        Let me see here. Wrong, wrong, wrong, right but irrelevant, wrong, wrong, wrong. That was one horrible post.

        Please account for why Drop Out was an 8 on 5th Mix and Konamix. They both went up to 9.

        So Deep should be a 9. Predicted meters don't mean SQUAT. Seriously, gallops are not very stamina draining, as long as you keep your feet low. It still can be stamina draining, but not enough to make it too much harder to pass.

        Max300 is not a hard 10. It's an easy 10. The streams are divided so you can still keep enough stamina for the end, and the whole song has easy patterns, so it's not that hard to hit the arrows fast.

        Any justifications on WHY Cartoon Heroes shouldn't be a 10? It's hard to read, it's full of jumps, it's stamina draining because there's no breaks, and it's just plain hard.

        I don't see how you can bump a song's difficulty up because it slows down for one arrow, and then comes a part that's easier to read than So Deep. So Deep is actually harder than Sakura.

        And yeah, Anuj, I guess I went a little overboard there. Still, the slow part isn't very long. I don't think it's enough to make it harder to pass.

        Comment

        • Anuj
          FFR Player
          • Nov 2003
          • 5998

          #34
          Well... when you think about it, if you get 3 misses in a row at the arcade, you're dead... or at least thats how it is at the arcades here (higher difficulty then most =\)


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          • hEaLiNgViSiOnAnGeLicMiX
            FFR Player
            • Dec 2003
            • 1663

            #35
            Well... when you think about it, if you get 3 misses in a row at the arcade
            Your arcade is trying to rip-off n00bs' money. haha what arcade anuj?
            Ananana: Girls are so complicated. That\'s why I\'m not a lesbian.
            Anuj: Marry me Karen XD
            Anuj: omfg somebody suck my wee wee >.<

            Comment

            • dAnceguy117
              new hand moves = dab
              FFR Simfile Author
              • Dec 2002
              • 10097

              #36
              Wow, that's harsh XD Teh DDR gods hate you :O

              If that's the problem, just try to memorize the slow part, or at least become familiar with it. It's not too long so that shoudn't be a problem.

              Comment

              • Anuj
                FFR Player
                • Nov 2003
                • 5998

                #37
                Heh, its the arcade at the University... Thats why we consider passing PSMO here a HUGE accomplishment... Only 2 University students have done it this year so far...


                Comment

                • debit13
                  FFR Player
                  • Nov 2004
                  • 201

                  #38
                  WHY IS BAG A 10??? If you play bag at 3x, it's a piece of cake.
                  It takes time to learn the offbeat nature, but 2 or 3 tries give you a good chance for beating it.

                  Comment

                  • dAnceguy117
                    new hand moves = dab
                    FFR Simfile Author
                    • Dec 2002
                    • 10097

                    #39
                    In before lock.

                    EDIT: Oops, nevermind, no one mods the DDR section, my bad

                    Comment

                    • Chromer
                      Hookers and Blow
                      • Jul 2003
                      • 4981

                      #40
                      Originally posted by debit13
                      WHY IS BAG A 10??? If you play bag at 3x, it's a piece of cake.
                      It takes time to learn the offbeat nature, but 2 or 3 tries give you a good chance for beating it.
                      This is exactly what I've been trying to tell HVAM in the other topic. The bpm is not the major factor for most of these songs. The steps are. You slow down PSMO to about 250 bpm and I guarantee you, more people would be AAA'ing it.

                      In my opinion, So Deep sholud stay a 9 due to the gallop streams not being difficult until the last 20 seconds of the song. HVAM doesnt believe me when I said that HVAM should be a 10 due to the bpm pauses and crossovers. Sakura should be a hard 9 due to the bpm slowdowns, and this is the big bomb: Max 300 sholud be a hard 9. Only reason Max 300 is made a easy 10 is due to the 300 bpm during the song. Slow down the song, the steps are easy as hell.

                      Comment

                      • Tsuteto
                        FFR Player
                        • May 2004
                        • 1312

                        #41
                        Yeah, and if you think about it, people nowadays are passing such hard songs no problem. I mean... dude, I was at a tournament last saturday. We had finished the doubles match and were packing up to leave. This kid, probably no more than six, wanted to play, and we let him. He was playing light... on DOUBLES. He was passing them with B's too. He probably would've been playing better, if his light body could press the arrows a lot better.

                        Comment

                        • Novacaine
                          Banned
                          • Apr 2004
                          • 282

                          #42
                          Originally posted by dAnceguy117

                          Let me see here. Wrong, wrong, wrong, right but irrelevant, wrong, wrong, wrong. That was one horrible post.

                          Please account for why Drop Out was an 8 on 5th Mix and Konamix. They both went up to 9.

                          So Deep should be a 9. Predicted meters don't mean SQUAT. Seriously, gallops are not very stamina draining, as long as you keep your feet low. It still can be stamina draining, but not enough to make it too much harder to pass.

                          Max300 is not a hard 10. It's an easy 10. The streams are divided so you can still keep enough stamina for the end, and the whole song has easy patterns, so it's not that hard to hit the arrows fast.

                          Any justifications on WHY Cartoon Heroes shouldn't be a 10? It's hard to read, it's full of jumps, it's stamina draining because there's no breaks, and it's just plain hard.

                          I don't see how you can bump a song's difficulty up because it slows down for one arrow, and then comes a part that's easier to read than So Deep. So Deep is actually harder than Sakura.

                          And yeah, Anuj, I guess I went a little overboard there. Still, the slow part isn't very long. I don't think it's enough to make it harder to pass.
                          Max300 actually doesnt have that easy patters anyway most of the stuff is actually hitting the steps with a different foot evrytime Plus its more continous than anysong in the game except PSMO and that is a fact so WRONG U R.
                          And Cartoon heroes shouldnt be a 10 because as hard as it is It is still way easier than max300 and even PSurvivor. And It may be slightly harder that Sakura if u do them both on 1 but I dont consider Sakura a real 10 anyway.
                          Another thing a lot of people dont kno is Sakura after the slowdown speeds up to 320 not 300. Which is probly why it shoud maybe stay a weak 10.


                          AND by the way Chromer U deserve a big FAT SMACK in the head until u bleed for saying Max300 should be a hard 9. That is the point of all the 10s is too be fast. If u slowed down any other 10 it woud be just as easy. GOD ur retarted "smack"
                          Like seriously ur one fuckin retard.

                          Comment

                          • Tsuteto
                            FFR Player
                            • May 2004
                            • 1312

                            #43
                            Originally posted by Novacaine
                            AND by the way Chromer U deserve a big FAT SMACK in the head until u bleed for saying Max300 should be a hard 9. That is the point of all the 10s is too be fast. If u slowed down any other 10 it woud be just as easy. GOD ur retarted "smack"
                            Like seriously ur one fuckin retard.
                            Like, seriously, stfu. You're not cool by saying 'fuckin retard'. In ways I agree with Chromer, in ways I don't. Afterall, the challenge course Trick on DDR EX has it's last song as Max 300 on .25x. It's hard as hell. I haven't gotten that far, but I know people have. Max 300's BPM is actually 150, they just doubled it, that's all. If you put it on 150, it'd be hard to read.

                            Comment

                            • Novacaine
                              Banned
                              • Apr 2004
                              • 282

                              #44
                              Im not trying to be cool Im makeing a point A correct point. Theres no way any other 9's are even close to max300 in difficulty or even stamina except maybe Across the Nightmare oni and its still quite easier. And im sure u coud pass it before a few 9s but usually with max300 u practice it a lot more where as if u practiced a 9 as much U woud probly be able to pass it/ A it sooner. And the part that really makes it a 10 is the beginning.
                              If u tried maxX or Legend u might get thru the first half of it ok where in max300 u may not even make it past the first 25 seconds.

                              And u sure as hell dont bar rape as much on a 9 as u do on it. If u did it without the bar first try it woud seem a lot harder.

                              Comment

                              • Tsuteto
                                FFR Player
                                • May 2004
                                • 1312

                                #45
                                On the contrary, I can name two songs that tire me out just as much as Max 300 does. HVAM and A Oni. They're difficulty is actually about the same too. I mean, on A, you've got a step-step-jump in parts, and in HVAM, you've got that long spree to do at the end.

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