Super Smash Brothers Brawl

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  • Afrobean
    Admiral in the Red Army
    • Dec 2003
    • 13262

    #2836
    Re: Super Smash Brothers Brawl

    Originally posted by travman301
    I wasn't saying using the item takes skill at all. I was saying that an item can take an unskilled person and totally throw the match into bull****.
    Not all items are unfair though.

    When some of us are talking about how item usage is a skill itself, I don't appreciate you coming in here and acting like we're talking about hammers and smart bombs and ****.

    Comment

    • Squeek
      let it snow~
      • Jan 2004
      • 14444

      #2837
      Re: Super Smash Brothers Brawl

      Explain how a Beam Sword, Mr. Saturn, Star Rod, Lip's Stick, Fan, Scope, Ray Gun, Fire Flower, Freezie, Smoke Bomb, Pitfall, Hothead, Soccer Ball, Unira (Spiny thing), Shell, or Banana make a match unfair. Hell I could throw like a dozen more things in there but you'd go bat**** insane on me.

      l2: There's a lot of skill that goes into throwing items. You have to know how an item will work in gravity. Some go slow, some bounce, some speed across. You have to throw up, down, across, into walls, over other people, etc. You have to throw in a way they won't know to catch it, yet still get them hit so you can run in and start wailing on them.

      If I ever get a really nice item demonstration saved on Replay, I'll be sure to send it your way.

      Comment

      • korny
        It's Saint Pepsi bitch
        • May 2004
        • 4385

        #2838
        Re: Super Smash Brothers Brawl

        I don't want to explain it. Because it's not worth the amount of time the argument is going to take knowing that it's not going to go anywhere.

        Comment

        • dogdude84
          FFR Veteran
          • Jul 2004
          • 494

          #2839
          Re: Super Smash Brothers Brawl

          Jeez this "argument" has been going on for way too long.

          Let's talk about Ganondorf's nicotene addiction. If he cut back from 2 packs a day he would certainly run faster.


          Tournament Wins:
          Cry4eternity's First Tournament (Standard division)


          ^lulz^

          Super Smash Bros. Brawl LADDER


          ^ScArY^

          Comment

          • Squeek
            let it snow~
            • Jan 2004
            • 14444

            #2840
            Re: Super Smash Brothers Brawl

            No, seriously. Explain it. Now.

            And Korny, I wasn't even asking you, but ok.

            Comment

            • korny
              It's Saint Pepsi bitch
              • May 2004
              • 4385

              #2841
              Re: Super Smash Brothers Brawl

              Well it's not like you were specifically directing it to someone. Besides, i know there's nothing i can say that can make you think otherwise to certain items being fair or not.

              You enjoy playing smash for different reasons than I. Your style of playing smash reminds me of the little kids style. ( I mean no offense by this). Little kids style in the sense that when a little kid gets this game he's going to play it with items on because the thought of taking them off would be boring. Very understandable. I see it everytime i go to one of my little cousins house while they're playing the game. I understand that they play the game with items because the chaos of it is what gives them a good laugh and a fun time.

              When I play super smash brothers, I simple play to see who is better. I play for what is in my opinion, the REAL competition. A competition with no randomness. A straight to the point battle to see who can display greater tactics with just the use of their character. Pure combat. Nothing else. Winning that way makes me feel a whole lot more accomplished knowing that either A. Each life my opponent lost was taken away because of the way i used my character to take his life without the use of a foreign object, Or B. My opponent killed himself (when you kill yourself it's your own fault you couldn't prevent it). Either way the winner of the match wins without his opponent to have the ability to say "well if you hadn't gottent this item the match could've been different" and so on and so on.

              The point is, in a determination of true skill our opinions are always going to be different. I consider pure combat skills to be the determining factor, and you consider the ability to be able to do both the determining factor.

              Comment

              • Telvanni_guard
                FFR Player
                • Jun 2005
                • 1031

                #2842
                Re: Super Smash Brothers Brawl

                Beam Sword- Has an extended reach on it's forward attack.
                Mr. Saturn- More or less a turnip. No real problem with this.
                Star Rod- Gives a character a ranged attack they wouldn't otherwise have.
                Lip's Stick- Poison is fun.
                Fan- Turning people around could possibly lead to stage deaths.
                Scope- See Star Rod. Also has a Samus-esque charge.
                Ray Gun- See Star Rod.
                Fire Flower- Can cause a loop until the fireflower wears off.
                Freezie- Free smash attack anyone?
                Smoke Bomb- These are so fun to use.
                Pitfall-See Freezie
                Hothead- These have insane knockback especially if you attack them. (They grow you know?)
                Soccer Ball- Random attack can send these flying if they spawn in front of you.
                Unira (Spiny thing)- It's like a mine but for damage. Not much but could still determine a match.
                Shell- Surprisingly strong knockback.
                Banana- Diddy has those doesn't he? Not much different.


                There's my general analysis. But.. I like items.
                Last edited by Telvanni_guard; 04-3-2008, 05:53 PM.

                Comment

                • bmah
                  shots FIRED
                  Profile Moderator
                  FFR Simfile Author
                  Global Moderator
                  • Oct 2003
                  • 8448

                  #2843
                  Re: Super Smash Brothers Brawl

                  I like the Superspicy Curry. It actually causes a lot of damage to those who get caught in the flames.

                  Comment

                  • Telvanni_guard
                    FFR Player
                    • Jun 2005
                    • 1031

                    #2844
                    Re: Super Smash Brothers Brawl

                    Originally posted by bmah
                    I like the Superspicy Curry. It actually causes a lot of damage to those who get caught in the flames.
                    Boss killing weapon dejure.

                    Comment

                    • Shamo0
                      FFR Player
                      • Jan 2006
                      • 424

                      #2845
                      Re: Super Smash Brothers Brawl

                      Originally posted by korny
                      Well it's not like you were specifically directing it to someone. Besides, i know there's nothing i can say that can make you think otherwise to certain items being fair or not.

                      You enjoy playing smash for different reasons than I. Your style of playing smash reminds me of the little kids style. ( I mean no offense by this). Little kids style in the sense that when a little kid gets this game he's going to play it with items on because the thought of taking them off would be boring. Very understandable. I see it everytime i go to one of my little cousins house while they're playing the game. I understand that they play the game with items because the chaos of it is what gives them a good laugh and a fun time.

                      When I play super smash brothers, I simple play to see who is better. I play for what is in my opinion, the REAL competition. A competition with no randomness. A straight to the point battle to see who can display greater tactics with just the use of their character. Pure combat. Nothing else. Winning that way makes me feel a whole lot more accomplished knowing that either A. Each life my opponent lost was taken away because of the way i used my character to take his life without the use of a foreign object, Or B. My opponent killed himself (when you kill yourself it's your own fault you couldn't prevent it). Either way the winner of the match wins without his opponent to have the ability to say "well if you hadn't gottent this item the match could've been different" and so on and so on.

                      The point is, in a determination of true skill our opinions are always going to be different. I consider pure combat skills to be the determining factor, and you consider the ability to be able to do both the determining factor.
                      Srsly if only the world shared this view.I couldn't have put it better myself. Well maybe I could have but this is fine

                      Nintendo Network ID: BigBadShamoo
                      Join Date: Sep 2003

                      Comment

                      • alloyus
                        ¯\_(ツ)_/¯
                        FFR Simfile Author
                        • Oct 2006
                        • 3269

                        #2846
                        Re: Super Smash Brothers Brawl

                        Originally posted by dogdude84
                        Jeez this "argument" has been going on for way too long.

                        Let's talk about Ganondorf's nicotene addiction. If he cut back from 2 packs a day he would certainly run faster.
                        LOL XD

                        ^FFP_D0pey btw

                        Comment

                        • ckj846
                          FFR Player
                          • Jan 2004
                          • 2437

                          #2847
                          Re: Super Smash Brothers Brawl

                          I play both ways. I think that no items does require some more skill than items, but I do find that items are much more fun and enjoyable. When I play with friends, I usually play without items for a bit until we get bored and then we switch on items. I think the problem is that people take the game WAY too seriously and only play to win and to prove that they are better at the game than someone else. For me, it's just having fun in whatever way possible.

                          I think this goes back to the argument over professional gamers and such. They do it for the winning and the glory of the game. Casual gamers play for fun and to relax or get their mind off things, just playing for a good time. Neither of them is wrong really, I think it just depends what side you're on which determines which side of the argument you are on in terms of items.

                          I think both ways are fine playing. Just for myself, Final Destination, no items, 4 stock matches get old FAST. Enjoyable for a bit but they get really old.

                          O_o
                          pyro31191: TELL EVERYONE YOU WANT TO TAKE IT IN THE ASS NOW
                          pyro31191: rofl
                          pyro31191: You should tell them earlier though
                          pyro31191: so they can buy dildos instead of fleshlights

                          Comment

                          • Squeek
                            let it snow~
                            • Jan 2004
                            • 14444

                            #2848
                            Re: Super Smash Brothers Brawl

                            I asked for a reason as to why that list of items makes the game "cheap" and something that enables even a noob to beat a "pro". I don't need an explanation of what they do.

                            Just assume that barrels and capsules and whatnot do not explode. All you get is that list of items. What makes them so cheap that they can make the clear victor suddenly lose.

                            You all seem to have this crazy notion that getting an item means an instant victory. Hell, I can name dozens of situations where getting an item has actually made me lose. Hammers are great, right? Hell no. I don't even pick them up. Why? If they break, you're COMPLETELY vulnerable. And yes, the Golden Hammer "breaks" too. In fact I've only gotten two working Golden Hammers out of 10 that I've picked up. Not only that, but you lose your jumps. No second jump, no recovery jump. You're dead if you get hit while holding a hammer. Someone with real skill would be able to exploit the hammer's downsides and make you die rather than stand there like an idiot and get hit by it. But I guess if all you play is Final Destination that becomes a little harder. Had you branched out and noticed the 40 other stages in the game you'd see there are ways you can run away from the hammer-weilder and just sit in a place he can't reach the entire time!

                            More? Cracker cannon: Cannot double jump. Hard as hell to aim properly in a real match. Likely to just kill themselves. Home-run bat: Takes forever to wind-up now. You can dodge it or counter it so easily. Smart Bombs: These suck ass, especially when they explode on their own. But if you know what you're doing it'll never kill you. You can move your character while in the explosion. Protip: move DOWN. The dragoon is very hard to aim. The Smash Ball doesn't guarantee a victory. Assist Trophies are easy as hell to dodge. Most Pokemon suck (Latias/Latios is a jerk, though). Bunny Hoods are liable to make you kill yourself, as are Metal Boxes. Warp Stars rarely ever hit. Timers and lightning might even affect YOU instead.

                            So really I don't see anything in the list of items that guarantees a kill.
                            Last edited by Squeek; 04-3-2008, 08:30 PM.

                            Comment

                            • korny
                              It's Saint Pepsi bitch
                              • May 2004
                              • 4385

                              #2849
                              Re: Super Smash Brothers Brawl

                              1. Cannon easy as hell to aim what are you talking about.
                              2. Home run bat is extremely powerful when thrown.
                              3. Never seen a golden hammer break didn't even know it could happen.
                              4. Dragoon. I NEVER HAVE MISSED. Not hard to aim at all give me a break.
                              5. Smart bombs. You can always get smashed into them. happens all the time.
                              6. Assist trophies easy to dodge? What about that one where the pair of fairy like things
                              criss cross back and forth through the stage. Nearly impossible to dodge.
                              7.Pokemon. Latios and latias cannot be excluded as they do the same thing as those fairy
                              like things i had mentioned. They aren't even the only cheap ones.
                              8.Timers and lightning whether they affect you or your opponent, Are cheap as hell.
                              9.Being metal allows you to be less careful about your movements when you have a lot
                              of damage, making your opponents efforts seem in vain for the time being.

                              You can just look past these factors as they are the reason i play matches without items.

                              Comment

                              • zidart
                                FFR Player
                                • Oct 2006
                                • 964

                                #2850
                                Re: Super Smash Brothers Brawl

                                well even if items are cheap what is really wrong with them??? do they really make a noob win??? but how if even YOU can use them... not only that there's always a place and time to use them.. not just right away (specially the hammer)

                                pokeballs and assit trophies well some are hard to evade but not a whole lot of them can kill you unless you're stupid enough to get in their way.

                                seriously one of the "skills" is to know you'r surroundings... if you see a bomb-ob JUST GET AWAY FROM IT >_> is that so hard to do??? (and even if it hits you if you use "skill" you can get a stock back )

                                timers and lighting can be frustrating at times but that is what makes it fun, and create a twist in the battle.

                                seriously is ok if you don't like items or you like them, can't you just compromise? i mean the on-line system randomly selects items either off or on and it also makes like a lottery out of the stages, would you be a coward and get out of a battle that has items on DK falls?? seriously, no matter what tourny players say, the fact is that the real best overall player in a game is the one that can play under any rules and any situation.

                                and by the way.. how about tomorrow between 7PM to 8PM for our match? it could be 3 battles off-items and 3 battles with items.

                                Comment

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