A real guide on how to make a good simfile

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  • PsYcHoZeRoSk8eR
    Threat Emulation
    FFR Simfile Author
    • May 2004
    • 5184

    #16
    Re: A real guide on how to make a good simfile

    Listen to this guy, he knows his stuff.

    Originally posted by Lightdarkness
    I'm light f**king darkness

    Comment

    • DivynE
      FFR Player
      • Aug 2007
      • 342

      #17
      Re: A real guide on how to make a good simfile

      Originally posted by ducky285
      15. TAKE YOUR TIME. I'm sick of hearing of people who finish files in less than a few hours and expecting them to be good. I can make a ****ty file in less than an hour, but it takes time to make a good file. It takes even more time to make a great file.
      I think that's the biggest, and should come earlier in the guideline list. Most idiots upload their 4 min songs done in, like, half an hour. That's why the a lot of the sims in FFR database aren't worth playing, and are just filling up a box for tips with not money, but crap.

      Look how long it took rebirth to do TGWP.
      Last edited by DivynE; 11-18-2007, 08:55 PM.

      Comment

      • dAnceguy117
        new hand moves = dab
        FFR Simfile Author
        • Dec 2002
        • 10097

        #18
        Re: A real guide on how to make a good simfile

        Originally posted by ducky285
        Where da **** you been, danceguy? Or have I just not noticed you on here at all recently?
        I visit FFR daily with few exceptions and usually make at least a couple of posts. I haven't been playing SM more than the few songs here and there, probably totaling to less than two hours a month. I usually just peek at the Simulator Files board for a second and leave when I realize not only am I not involved anymore, but I'm also not interested in the developments nowadays. I still think of music I listen to in terms of arrows occasionally, though. I don't know if that will ever go away. In terms of simfiles.. I dunno, I'll make one sooner or later. Honestly, it'll get to me, sometime when I'm less busy. I've got a million songs I could make files out of.

        In terms of rhythm games, it's pretty much down to Guitar Hero and Rock Band for me. DDR and ITG aren't all that fun for me anymore, though I'll play on occasion. Guitar Freaks and DrumMania aren't worth the minute-long trip to the arcade, honestly, especially with Rock Band coming out. I'd play Pump, but I don't have one anywhere near me. If my neighbor gets a metal Pump pad, I'll be playing that. I'd play IIDX, but my PS2 isn't modded, and my friend won't burn Japanese games for me to play at his house. His PS2 is a little broken, anyway. FFR and SM usually only happen upon request. I'd just rather play CSS, HL2 (really have to get around to beating that), Guitar Hero, or whatever game may have just come out, if I'm going to play videogames at all.

        If things ever get boring, though, look for me.

        Comment

        • dore
          caveman pornstar
          FFR Simfile Author
          FFR Music Producer
          • Feb 2006
          • 6317

          #19
          Re: A real guide on how to make a good simfile

          13-16 need to be higher up IMO

          Great guide, it's sad most people are retards and won't heed this advice.
          http://www.youtube.com/watch?v=IREnpHco9mw

          Comment

          • who_cares973
            FFR Player
            • Aug 2006
            • 15407

            #20
            Re: A real guide on how to make a good simfile

            great guide! i knew all these things i just chose to not care as much >.>

            Comment

            • intensez
              FFR Player
              • Mar 2007
              • 944

              #21
              Re: A real guide on how to make a good simfile

              Thanks so much. Amazing guide, and I didn't know most of it.

              Comment

              • bluguerrilla
                FFR Player
                FFR Simfile Author
                • Apr 2006
                • 3966

                #22
                Re: A real guide on how to make a good simfile

                Glad a thread like this exists.

                The only place I don't agree is in PR, I know it makes sense in terms of reading music to have the notes on the right be related to pitch relevance (not to mention if you play GH enough you start doing this automatically) but I've found that it only needs to be locally pitch relevant or only sometimes pitch relevant. These are, however, just opinions.

                Also, I don't think it needs to be pitch relevant to be a fun/good file. It's just harder to make one like this because you have to make it fun without using more solid guidelines. hi19's example was thermosphere, I think...

                Comment

                • ducky285
                  FFR Player
                  • Oct 2005
                  • 1388

                  #23
                  Re: A real guide on how to make a good simfile

                  Bumping because this is too low on the page
                  Quack quack quack

                  Comment

                  • ducky285
                    FFR Player
                    • Oct 2005
                    • 1388

                    #24
                    Re: A real guide on how to make a good simfile

                    Why is DukAmok's outdated sims thread above this?

                    I'm seriously considering a sticky request. For now, I'm sigging the link to the thread.
                    Quack quack quack

                    Comment

                    • eastsideman09
                      poker face
                      FFR Simfile Author
                      • Dec 2006
                      • 1746

                      #25
                      Re: A real guide on how to make a good simfile

                      awesome guide....

                      after reading this... i think i need more practice on layering.... i tend to skew away from hands and such.... but i should at least try to make a good sim with them.... expand my experience...
                      Originally posted by dAnceguy117
                      esm, you are a fucking legend
                      Originally posted by Arntonach
                      wow ur pretty
                      Originally posted by MrGiggles
                      caring should be a get-outable offense

                      Comment

                      • ducky285
                        FFR Player
                        • Oct 2005
                        • 1388

                        #26
                        Re: A real guide on how to make a good simfile

                        Revised the guide a bit.

                        Keep in mind that if you guys have any suggestions for additions or changes, I do seriously consider them so keep posting.
                        Quack quack quack

                        Comment

                        • ducky285
                          FFR Player
                          • Oct 2005
                          • 1388

                          #27
                          Re: A real guide on how to make a good simfile

                          Bumping this again and requesting a sticky
                          Quack quack quack

                          Comment

                          • BEN.(SPEIRS) 7.5
                            FFR Player
                            FFR Simfile Author
                            • Mar 2007
                            • 559

                            #28
                            Re: A real guide on how to make a good simfile

                            I too request a sticky.

                            Comment

                            • Professor Raine
                              FFR Player
                              • May 2007
                              • 1560

                              #29
                              Re: A real guide on how to make a good simfile

                              How about this: If you want to add BPM changes, do them last. That way, you can focus on the notes first, THEN you can apply BPM tricks and stops.


                              My simfilez ----
                              :

                              Comment

                              • ducky285
                                FFR Player
                                • Oct 2005
                                • 1388

                                #30
                                Re: A real guide on how to make a good simfile

                                Noted.

                                Also, another update. Added a TIPS section and a note about packs.
                                Quack quack quack

                                Comment

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