Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
15. TAKE YOUR TIME. I'm sick of hearing of people who finish files in less than a few hours and expecting them to be good. I can make a ****ty file in less than an hour, but it takes time to make a good file. It takes even more time to make a great file.
I think that's the biggest, and should come earlier in the guideline list. Most idiots upload their 4 min songs done in, like, half an hour. That's why the a lot of the sims in FFR database aren't worth playing, and are just filling up a box for tips with not money, but crap.
Where da **** you been, danceguy? Or have I just not noticed you on here at all recently?
I visit FFR daily with few exceptions and usually make at least a couple of posts. I haven't been playing SM more than the few songs here and there, probably totaling to less than two hours a month. I usually just peek at the Simulator Files board for a second and leave when I realize not only am I not involved anymore, but I'm also not interested in the developments nowadays. I still think of music I listen to in terms of arrows occasionally, though. I don't know if that will ever go away. In terms of simfiles.. I dunno, I'll make one sooner or later. Honestly, it'll get to me, sometime when I'm less busy. I've got a million songs I could make files out of.
In terms of rhythm games, it's pretty much down to Guitar Hero and Rock Band for me. DDR and ITG aren't all that fun for me anymore, though I'll play on occasion. Guitar Freaks and DrumMania aren't worth the minute-long trip to the arcade, honestly, especially with Rock Band coming out. I'd play Pump, but I don't have one anywhere near me. If my neighbor gets a metal Pump pad, I'll be playing that. I'd play IIDX, but my PS2 isn't modded, and my friend won't burn Japanese games for me to play at his house. His PS2 is a little broken, anyway. FFR and SM usually only happen upon request. I'd just rather play CSS, HL2 (really have to get around to beating that), Guitar Hero, or whatever game may have just come out, if I'm going to play videogames at all.
The only place I don't agree is in PR, I know it makes sense in terms of reading music to have the notes on the right be related to pitch relevance (not to mention if you play GH enough you start doing this automatically) but I've found that it only needs to be locally pitch relevant or only sometimes pitch relevant. These are, however, just opinions.
Also, I don't think it needs to be pitch relevant to be a fun/good file. It's just harder to make one like this because you have to make it fun without using more solid guidelines. hi19's example was thermosphere, I think...
after reading this... i think i need more practice on layering.... i tend to skew away from hands and such.... but i should at least try to make a good sim with them.... expand my experience...
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