Super Smash Brothers Brawl

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  • Squeek
    let it snow~
    • Jan 2004
    • 14444

    #721
    Re: Super Smash Brothers Brawl

    Originally posted by korny
    I don't think you've played anyone worth playing then if you haven't lost a game squeek.
    That's my whole freakin' point!

    You're all telling me the only way I can be declared "good" at this game is to play others who are "good".

    How were these people declared "good" in the first place? Before the tournaments and crap existed. Let's just say tournaments don't exist. Nobody plays against random people. Just friends. How would one go about being called "good" at this game?

    I want you to tell me because I'm not going to drive a hundred miles to play some random stranger in a game I beat five years ago.

    @Relam: I understand the fun in challenging others. I don't have that fun in a tournament setting, but it is fun playing against friends. I'm not saying the game is no fun when you're playing in a tournament. I'm saying it would not be fun for me because I totally hate that. And since I hate that, there's no way I can go to them to "prove myself" worthy of being called "good" at a game I already completed.

    The only option I have here is to play Brawl online. However, as I already said, I only play friends. I have no interest in "proving myself" to you people who accuse me of being terrible at a game that I 100% completed. I will play against the e-friends I made here at FFR and that is it.
    Last edited by Squeek; 10-19-2007, 03:36 PM.

    Comment

    • RoastedNoob
      FFR Player
      • Jul 2005
      • 620

      #722
      Re: Super Smash Brothers Brawl

      Fight me, Squeek. Not to prove yourself, just for fun. I'm your friend.

      ..but either way, yeah, I played this game on random stages, 10 stock, items crazy, since release until about two years ago when I found Smashboards. Then a whole other level of the game opened up to me, and I enjoyed seeing how far I could take myself... But I know how damn fun it is for craziness, which is the main point of Smash, imo.

      ...but I think you'd have fun playing anyone Squeek. I enjoy playing people I four stock. I just love this damn game too much. lolol

      - FFR's First and Only CCC -

      Comment

      • Aleste
        stating the obvious.
        • Oct 2003
        • 337

        #723
        Re: Super Smash Brothers Brawl

        lol Why have the argument at all if you don't care squeek? i understand the rationale behind the question "How were these people declared 'good' in the first place?" but... when you see a good player, it's obvious that they're good lol. If tournaments didn't exist or the internet didn't exist in the case of brawl, then of course each individual that dominated the others within a group would be considered good. This goes for anything.. i mean.. it's one thing to say you're the best within a small group of friends and another to say you're one of the best in the WORLD. But all that is irrelevant... As Relambrien said.. and i COMPLETELY agree.. Games are meant to be fun, and people have different ways of having fun with any game. Not everyone can be the best (regardless of whether they are or not.) That being said.. Want to exchange friend codes anyone? lol i want people to play in February. :]

        Comment

        • Squeek
          let it snow~
          • Jan 2004
          • 14444

          #724
          Re: Super Smash Brothers Brawl

          All these videos you post? I can't tell if these people are good.

          How can I tell if someone is good at a game if videos only show them performing one aspect of a game really well?

          Are savants super-intelligent people? Smarter than everyone else?

          If all you do is mano-a-mano fighting on one stage with one character, how can I even begin to judge your skill? I think to judge your skill, I'd need to see if you can handle random character and random stage selections multiple times. With and without items. Against humans and computers.

          How else can I judge your skill? Honestly?

          Comment

          • Relambrien
            FFR Player
            • Dec 2006
            • 1644

            #725
            Re: Super Smash Brothers Brawl

            Originally posted by Squeek
            All these videos you post? I can't tell if these people are good.

            How can I tell if someone is good at a game if videos only show them performing one aspect of a game really well?

            Are savants super-intelligent people? Smarter than everyone else?

            If all you do is mano-a-mano fighting on one stage with one character, how can I even begin to judge your skill? I think to judge your skill, I'd need to see if you can handle random character and random stage selections multiple times. With and without items. Against humans and computers.

            How else can I judge your skill? Honestly?
            This falls into my caution earlier about differing definitions of "skill." Be careful, what you consider "skill" isn't necessarily considered "skill" by another person.

            To elaborate, here's what I mean. By "skill" you are referring to overall proficiency of every aspect of the game, whereas others may consider some parts of the game irrelevant to player skill, or believe that people who are equally good at different aspects are equally skilled.

            It is my personal belief that someone who is good at mono-a-mono fighting with no items (basically, a decent tournament-goer) inherently is good at mono-a-mono fighting with items, and also FFA or teams. Perhaps not -as- good (yet reasonably close), but since most aspects apply regardless of gametype, practicing one improves your proficiency in another.

            EDIT: As an example of what my earlier post meant, listen to this. I just went to the Brawl forum on Smashboards, and the amount of flaming and arguing from both sides of the wavedashing topic is astounding. Like I said, the relationship between casual and tournament Smash players is probably the worst I've ever seen, in any game, ever. Oh, and the reason there's such an uproar is because, due to the Momentum Air Dodge, wavedashing in its Melee form has been eliminated from Brawl. Basically, you can't direct your air dodge anymore; your momentum carries you while you dodge.

            But there has been a new technique discovered, the "Ink Drop." If you dash longer than your initial dash and tap backward, your character sort of falls over (in the initial direction of travel). However, this fall can be canceled by grabbing or attacking, meaning it's essentially a Dash Pivot--you can do anything you want out of a dash this way, without having to dash cancel by tapping down. Whether or not this will be changed by Brawl's release is yet to be seen, though.
            Last edited by Relambrien; 10-19-2007, 06:28 PM.

            Comment

            • RoastedNoob
              FFR Player
              • Jul 2005
              • 620

              #726
              Re: Super Smash Brothers Brawl

              Where'd you get the airdodge information?

              EDIT: Nevermind, I had no idea E for All was already here.
              Last edited by RoastedNoob; 10-19-2007, 06:34 PM.

              - FFR's First and Only CCC -

              Comment

              • l2awr
                FFR Player
                • Jun 2005
                • 523

                #727
                Re: Super Smash Brothers Brawl

                Originally posted by Relambrien
                This falls into my caution earlier about differing definitions of "skill." Be careful, what you consider "skill" isn't necessarily considered "skill" by another person.

                To elaborate, here's what I mean. By "skill" you are referring to overall proficiency of every aspect of the game, whereas others may consider some parts of the game irrelevant to player skill, or believe that people who are equally good at different aspects are equally skilled.

                It is my personal belief that someone who is good at mono-a-mono fighting with no items (basically, a decent tournament-goer) inherently is good at mono-a-mono fighting with items, and also FFA or teams. Perhaps not -as- good (yet reasonably close), but since most aspects apply regardless of gametype, practicing one improves your proficiency in another.

                EDIT: As an example of what my earlier post meant, listen to this. I just went to the Brawl forum on Smashboards, and the amount of flaming and arguing from both sides of the wavedashing topic is astounding. Like I said, the relationship between casual and tournament Smash players is probably the worst I've ever seen, in any game, ever. Oh, and the reason there's such an uproar is because, due to the Momentum Air Dodge, wavedashing in its Melee form has been eliminated from Brawl. Basically, you can't direct your air dodge anymore; your momentum carries you while you dodge.

                But there has been a new technique discovered, the "Ink Drop." If you dash longer than your initial dash and tap backward, your character sort of falls over (in the initial direction of travel). However, this fall can be canceled by grabbing or attacking, meaning it's essentially a Dash Pivot--you can do anything you want out of a dash this way, without having to dash cancel by tapping down. Whether or not this will be changed by Brawl's release is yet to be seen, though.
                cant control dodge? that sucks

                Comment

                • Squeek
                  let it snow~
                  • Jan 2004
                  • 14444

                  #728
                  Re: Super Smash Brothers Brawl

                  Well then... if you're going to say someone is the best at something, define it properly. There are so many aspects of life. If someone is really good at running, you don't say they're the best human, the best soccer player, the best quarterback. You say they're really good at running.

                  MLG players are good at one-on-one fighting. I can't say that's all they're good at, but seeing as that's all they're willing to share, I have no frame of reference to say otherwise.

                  Comment

                  • Relambrien
                    FFR Player
                    • Dec 2006
                    • 1644

                    #729
                    Re: Super Smash Brothers Brawl

                    Originally posted by Squeek
                    MLG players are good at one-on-one fighting. I can't say that's all they're good at, but seeing as that's all they're willing to share, I have no frame of reference to say otherwise.
                    You may not have any frame of reference or evidence, but logic can create a reasonable expectation of performance when you look at what two different things have in common and compare those to the person's skill in one of them. In this case, logic dictates that MLG players do indeed excel in all types of play due to the similarities between them. Granted this is only a guess, but I'm willing to venture it's a very accurate guess.

                    Comment

                    • jeumaitre
                      FFR Player
                      • May 2007
                      • 65

                      #730
                      Re: Super Smash Brothers Brawl

                      I cant wait til i get it. Im willing to play against anyone who challenges me. =)
                      Last edited by jeumaitre; 10-19-2007, 07:37 PM.

                      Comment

                      • RoastedNoob
                        FFR Player
                        • Jul 2005
                        • 620

                        #731
                        Re: Super Smash Brothers Brawl

                        Also, the people playing at MLG usually have the want and dedication to be/get better than other players. So, that can lead to them getting better at a new game quickly, or anything really. I know I definitely had an increase of skill with any fighter game after I took smash to the next level.
                        Last edited by RoastedNoob; 10-19-2007, 08:31 PM.

                        - FFR's First and Only CCC -

                        Comment

                        • Squeek
                          let it snow~
                          • Jan 2004
                          • 14444

                          #732
                          Re: Super Smash Brothers Brawl

                          Originally posted by Relambrien
                          You may not have any frame of reference or evidence, but logic can create a reasonable expectation of performance when you look at what two different things have in common and compare those to the person's skill in one of them. In this case, logic dictates that MLG players do indeed excel in all types of play due to the similarities between them. Granted this is only a guess, but I'm willing to venture it's a very accurate guess.
                          I wish I could apply that logic, but I've seen too many dramas with Savants in them.

                          You might be able to tell me what day of the week February 17th, 1872 was, but you can't do basic Algebra. The same rules apply here.

                          I'll out and say it right here. I'm a terrible non-item player. If items are turned off, I'd probably lose to anyone with decent experience with the game. Simple as that.

                          And yet, give me items and I am unstoppable.

                          Comment

                          • l2awr
                            FFR Player
                            • Jun 2005
                            • 523

                            #733
                            Re: Super Smash Brothers Brawl

                            Originally posted by Squeek
                            I wish I could apply that logic, but I've seen too many dramas with Savants in them.

                            You might be able to tell me what day of the week February 17th, 1872 was, but you can't do basic Algebra. The same rules apply here.

                            I'll out and say it right here. I'm a terrible non-item player. If items are turned off, I'd probably lose to anyone with decent experience with the game. Simple as that.

                            And yet, give me items and I am unstoppable.
                            Why arent you good without items? So your not good with the characters and their abilities?

                            Comment

                            • Squeek
                              let it snow~
                              • Jan 2004
                              • 14444

                              #734
                              Re: Super Smash Brothers Brawl

                              I'm good enough without items to beat the game. It's just that I prefer items so I can keep the fight ranged and use feints.

                              When playing a dungeon-type game with Warriors, Wizards, Archers, etc., do you usually play the Warrior for melee or the Archer / Mage for range? I'm usually a ranged character. It's just how I play games.

                              When I play shooters, I tend to take my time because I don't want to die. I don't just run in with the rifle and try to kill everything (unless the game calls for that, like Halo's single player). I'm always hiding behind walls and watching for patterns to emerge.

                              It's just my style. Remove items and you remove my style.

                              Comment

                              • zidart
                                FFR Player
                                • Oct 2006
                                • 964

                                #735
                                Re: Super Smash Brothers Brawl

                                Originally posted by l2awr
                                Why arent you good without items? So your not good with the characters and their abilities?
                                the combo of a character abilities and items is what makes the game more active , you know?

                                sheik + bunny hood = awesome
                                marrio Vs enemy pokeball = awesome

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