Okay! The new version is coming out, since this one is going to be so big, and I've already added so many monumental new features, I decided to skip the release 0.09 and go to the next version, 0.10, which is going to be astoundingly different from 0.08.
Here are just a few of the new things on which I have already begun creation....
1) Modes: There will be several modes, such as Capture the Flag, Arena Wars, Barons, Knight Pitfights, and more to come. These are activated by the host at the beginning of the game by chat commands, such as <-na> (Normal Arena- Normal Gameplay with Arena Wars optional.)
2) Terrain Changes: Redid the outside terrain of the map, now all water border, I will work on cleaning that up completely before I finish this version. Also, several old places that weren't used for anything were made into things conducive to the different modes. Thinking of expanding the map in later releases or this release, but don't want to send the map size and load time flying out of proportion.
3) Barons: In one of the modes, when a King dies, he doesn't lose the game, he loses his kingdom, but respawns as a Baron Hero, loyal to and allied with the King who killed him.
4) Arena Wars: In the top-right corner, there is four battle standards that periodically produce footmen for the four kings that head toward the center of the Arena and fight with the other Kingdoms' footmen. There is an Arena Upgrade Center where you can increase the number of footmen made every 30 seconds and add archers and mounted archers into the queue line of spawners in the Arena. For every second that there is no enemy units in the Arena, the one who has the units there gains 1000 gold.
5) Totally balnced upgrades, upgrade costs, and tower costs. This will take a while, but I believe it is worth it.
6) Models: Imported several new models to make the game more unique and fun to play, one of the models involves a new unit- the Mounted Archer.
7) Gate ease of access: Instead of having to type <-open ......> you will be able to open them by pressing a button in a building next to them called "open gate."
There is more that I am not going to disclose right now, but it is really cool. There will be more modes, one more knight (!), and a stronger ultimate creep than the fire golem up in the Top-Left corner.
There will be a pre-release private test on Friday or Monday depending on how long it takes me to complete all this.
Edit: Sorry, I doubt it will be ready for 0.10 by Monday and definitely not by tomorrow. I might have a prerelease test soon anyways though.
It's the early bird that gets the worm, but it's the second mouse that gets the cheese.
"Parents always told me
That I could be
Anyone I wanted to
So I became me"
ChristianTrochez (10:27:08 PM): they are all getting 2 goods and better on frozen
heyitsme975 (10:27:16 PM): I KNOW
heyitsme975 (10:27:19 PM): IMPOSSIBLE FOR ME
heyitsme975 (10:27:23 PM): i suck so bad at frozen
heyitsme975 (10:27:26 PM): it's the most impossible song ever
heyitsme975 (10:27:27 PM): =(
ChristianTrochez (10:27:31 PM): HOW CAN THEY PA THAT SLOW THING
I would be banned almost every time I go into chat.
Sometimes It just... Shoots out of my brain, through my fingers, and eventually ending up in the Chat. Most of the time before I even know whats going on.
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