FFR for Wii

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  • LythincaMan
    FFR Player
    • Aug 2006
    • 661

    #31
    Re: FFR for Wii

    Sweet, thanks Synth. I hope Nintendo likes the idea.

    Comment

    • spit02
      FFR Player
      • Dec 2006
      • 1

      #32
      Re: FFR for Wii

      I think if you want to do that you should also have it setup where you can tilt the control right tom hit the right arrow and so forth like you do for that driving game.

      Comment

      • LythincaMan
        FFR Player
        • Aug 2006
        • 661

        #33
        Re: FFR for Wii

        Synth, have you gotten a reply from Nintendo, yet?

        Comment

        • leo172519
          4 year veteran
          • Apr 2004
          • 176

          #34
          Re: FFR for Wii

          the wii is a very good idea for FFR to get out there among even more millions. i just hope the remote reaction times will be able to suit the harder faster songs (ie pants, EHHS, lawn wake)
          AAA #: 106
          Best AAA: Mute City Remix
          Greatest FC(s): Coat Czech, Strangeprogram, None Would Escape

          Comment

          • LythincaMan
            FFR Player
            • Aug 2006
            • 661

            #35
            Re: FFR for Wii

            I'm still wondering if Synth got a reply yet. And if Synth will reply to my PM :S

            Comment

            • ffdfadsdasd
              FFR Player
              • Sep 2006
              • 184

              #36
              Re: FFR for Wii

              Yeah I think it would be a good idea. Should also give it for PSP

              Comment

              • Janzu
                FFR Player
                • Aug 2006
                • 17

                #37
                Re: FFR for Wii

                PSP Would need full recoding cause of lack of mouse and difference of that console so maybe that would be bad idea after all

                Comment

                • LythincaMan
                  FFR Player
                  • Aug 2006
                  • 661

                  #38
                  Re: FFR for Wii

                  Synth we need to know!

                  Comment

                  • FFRman247
                    Banned
                    • Jul 2006
                    • 32

                    #39
                    Re: FFR for Wii

                    !..._...|.._____ ____ ___________, ,
                    ....../ `---___________----_ ____|] = = = D
                    ...../_==o;;;;;; ;;_______.:/
                    .....), ---.(_(__) /
                    ....// (..) ), ----"
                    ...//___//
                    ..//___//
                    .//___//

                    Comment

                    • Synthlight
                      Administrator
                      FFR Simfile Author
                      FFR Administrator
                      • Nov 2002
                      • 3060

                      #40
                      Re: FFR for Wii

                      Patience.

                      Cheers,

                      Synthlight

                      Comment

                      • LythincaMan
                        FFR Player
                        • Aug 2006
                        • 661

                        #41
                        Re: FFR for Wii

                        Argh Matey!

                        Comment

                        • chunky_cheese
                          FFR Player
                          • Jul 2004
                          • 1736

                          #42
                          Re: FFR for Wii

                          But... when you start the wii browser, it tells you which buttons the wii supports with the browser, and the d-pad is not one of them. Nintendo would have to release a FFR update of some kind, but since they are still developing the full version of the web browser, anything is possible!

                          Comment

                          • Synthlight
                            Administrator
                            FFR Simfile Author
                            FFR Administrator
                            • Nov 2002
                            • 3060

                            #43
                            Re: FFR for Wii

                            True, anything is possible. There is a javascript workaround but the problem being that it is not accurate for quick response games like FFR.

                            Cheers,

                            Synthlight

                            Comment

                            • chunky_cheese
                              FFR Player
                              • Jul 2004
                              • 1736

                              #44
                              Re: FFR for Wii

                              Can't you just click the arrows at the bottom like on the pc? I've noticed that you can just click the arrows at the bottom to hit it instead of actually pressing the keys. Would it work for the wii?

                              Comment

                              • Synthlight
                                Administrator
                                FFR Simfile Author
                                FFR Administrator
                                • Nov 2002
                                • 3060

                                #45
                                Re: FFR for Wii

                                It would work but it is clumsy and doesn't support multiple arrows at the same time.

                                Cheers,

                                Synthlight

                                Comment

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