Gumpert Apollo WIP - 3D modelling.

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  • Mythix
    FFR Veteran
    • Oct 2006
    • 1045

    #1

    Gumpert Apollo WIP - 3D modelling.

    Hello

    FINISHED
    Final result was:



    Will start off with the current render so you don't have to browse for it:

    I will begin my Gumpert Apollo this week, however there are so many different mods on it, and to avoid mixing up cars like on my calsonic, I want this project to be tidy.

    I want (wish) everyone could post their favorite gumpert apollo model, mod, number, year and so on if they have it, for those who don't know the car just google it and pick one you like.

    Here are the 3 blueprints of it, not so sure I like them so I will buy the vector drawings of it, but first I want to decided which to make..





    And the white one in this one is my favorite model:



    Also, darkshark, should I splinecage it? I tried to do it but it seemed a waste of time to me.


    I'm sorry I couldn't present any 3D modelled stuff to it in my first post but I'll make the WIP from point one and we'll see how it develops from here..
    So shoot your suggestions, I have work + school + exhib. until thursday which is when I will put down as many hours I got spare on it =)
    All reference is good!

    C u

    Mythix ;*



    EDIT: I WANTED to do the 2010 one since it's the coolest one but I can't find any references of it..

    Back:


    Front:
    Last edited by Mythix; 09-22-2011, 03:54 PM.
  • EnR
    Massive flaming dildos.
    FFR Simfile Author
    • Jul 2007
    • 8431

    #2
    Re: Gumpert Apollo WIP - 3D modelling.

    This better be amazing since this is one of my all time favorite cars.
    sigpic

    Comment

    • darkshark
      Nothing.
      • Nov 2004
      • 4189

      #3
      Re: Gumpert Apollo WIP - 3D modelling.

      Don't spline it unless you like headaches.

      If you plan on making a detailed interior, box model it, if you're just aiming for a detailed exterior and aren't all too worried about the inside, then planar modeling will work best.

      Lots of curves and hard clean lines on this car, it should prove to be pretty challenging, good luck!

      Comment

      • flash dualist
        u wot m8?
        • Aug 2007
        • 1225

        #4
        Re: Gumpert Apollo WIP - 3D modelling.

        Wish I had a car like that.
        ---C925, overhead---
        My Delta-custom noteskin sm3.9/3.95:http://puu.sh/39mwR SM5:http://puu.sh/3abeo
        My Delta-custom-note noteskin sm3.9/3.95: http://puu.sh/4rw6J SM5: http://puu.sh/4Ra1D

        Comment

        • Mythix
          FFR Veteran
          • Oct 2006
          • 1045

          #5
          Re: Gumpert Apollo WIP - 3D modelling.

          Originally posted by darkshark
          Don't spline it unless you like headaches.

          If you plan on making a detailed interior, box model it, if you're just aiming for a detailed exterior and aren't all too worried about the inside, then planar modeling will work best.

          Lots of curves and hard clean lines on this car, it should prove to be pretty challenging, good luck!
          Box model the entire car, or just interior? I want to boxmodel interior, snapping vertices to exterior which I will poly model from planes~

          I want interior to be sexy this time, hell I may make the interior cage first even, or simply make it as a training project on the side before I hit exterior~


          And thanks this'll be a challenge for sure...=D

          Comment

          • Mythix
            FFR Veteran
            • Oct 2006
            • 1045

            #6
            Re: Gumpert Apollo WIP - 3D modelling.

            Originally posted by EnR
            This better be amazing since this is one of my all time favorite cars.
            Or else? :\ Perhaps I should make another car... *grin*

            Also your signature made me lol =p

            Comment

            • duddychuck@yahoo.com
              Retired
              • Sep 2009
              • 1111

              #7
              Re: Gumpert Apollo WIP - 3D modelling.

              I remember seeing that on Top Gear

              Comment

              • Mythix
                FFR Veteran
                • Oct 2006
                • 1045

                #8
                Re: Gumpert Apollo WIP - 3D modelling.

                Originally posted by duddychuck@yahoo.com
                I remember seeing that on Top Gear
                What is topgear D:

                jk





                Anyways I'll just throw these two out here, it's my attempt on a saleen-S7
                I made this on 10-12 hours only and it's pretty low poly (before smooth)

                While that took 10 hours, my blue calsonic took 250? Lol. I plan on using 200 hours on this one too, not including interior and wheels.. The calsonic was for training, using multiple tutorials on hard surface modelling and mastering turbosmooth and figuring it out (ty DS) since it helps on cars that's not game models... My car doesn't really look anything like the Saleen-S7 it looks like something I drew then puked out but I'll share them anyways, and I'll hope you get to see some sick improvement on supercar modelling



                And



                That was before I learned HDRI maps, matte, turbosmooth, detaching, snapping vertices, hard surface modelling, bumps and dents and so much more.. =)

                Comment

                • Mythix
                  FFR Veteran
                  • Oct 2006
                  • 1045

                  #9
                  Re: Gumpert Apollo WIP - 3D modelling.

                  Sorry for the slow start, I got caught up with rendering my own stuff..

                  Here is a new render of the calsonic (also I brought in my bugatti (tweaked edges etc) and rendered it with my HDRI since I never did it earlier but it's a bad car don't look at the bugatti)

                  (click thumbnails for bigger picture)



                  Anyways update:




                  And wire:




                  I think this wire is so clean compared to my previous starts, it just feels like I'm floating instead of struggling with things. Obviously it's not perfect since I still have bumps and it's not photorealistic but it comes so much more easy now! Hope to finish the entire exterior chassis before week ends


                  <3 Hope I won't get any death-threats from the two apollo lovers :\
                  Last edited by Mythix; 12-8-2010, 11:58 AM.

                  Comment

                  • Mythix
                    FFR Veteran
                    • Oct 2006
                    • 1045

                    #10
                    Re: Gumpert Apollo WIP - 3D modelling.

                    Update:







                    Had alot of trouble melding the edges where the wheel arch melds into the ledge but I think I nailed it well enough, inner part will be covered by a grill

                    Comment

                    • who_cares973
                      FFR Player
                      • Aug 2006
                      • 15407

                      #11
                      Re: Gumpert Apollo WIP - 3D modelling.

                      awesome you chose the car i suggested

                      Comment

                      • Mythix
                        FFR Veteran
                        • Oct 2006
                        • 1045

                        #12
                        Re: Gumpert Apollo WIP - 3D modelling.

                        Originally posted by who_cares973
                        awesome you chose the car i suggested
                        It's all your fault I'm pulling my hair out! I'll be bald before I'm 23!


                        Na joking this is a dream to model, challenging but logical pattern ^^ You satisfied thus far?

                        Comment

                        • Mythix
                          FFR Veteran
                          • Oct 2006
                          • 1045

                          #13
                          Re: Gumpert Apollo WIP - 3D modelling.

                          UP



                          Door done though some corner issues again (I seem to never get those right)..
                          About the triangle on the roof I haven't sharpened the edges so it will look like someone swung a hammer on it for now ^^

                          Comment

                          • Oni-Paranoia
                            No fucks
                            • Dec 2006
                            • 2440

                            #14
                            Re: Gumpert Apollo WIP - 3D modelling.

                            This is interesting stuff.

                            Comment

                            • Mythix
                              FFR Veteran
                              • Oct 2006
                              • 1045

                              #15
                              Re: Gumpert Apollo WIP - 3D modelling.

                              New update:




                              I have cleaned it up some since this photo but roof corners still mess up from certain angles, not completely sure why~



                              Cheers

                              Comment

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