Using Some Arrow Renders...

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  • ..::Dance::..
    FFR Player
    • Apr 2009
    • 23

    #1

    Using Some Arrow Renders...

    I was able to come up with this:
    Arrows v1



    I know they're not very good, and CnC would be greatly appreciated. Ratings are allowed, but not recommended. thankyou^^
    Last edited by ..::Dance::..; 04-14-2009, 05:58 PM.
  • makdaddy
    FFR Veteran
    • Mar 2003
    • 1688

    #2
    Re: Using Some Arrow Renders...

    I do like it, the use of colors is good,

    the only thing is that it doesn't flow as well as it could, using arrows means that you have lots of possibilities to make the art flow well. The background lines kind of counteract the arrows and it makes it seem a little choppy.

    good job overall though

    edit:

    p.s. always, always, ALWAYS save as .PNG, the quality is immensely greater

    Comment

    • flipsta_lombax
      Lombax Connoisseur
      • May 2006
      • 2556

      #3
      Re: Using Some Arrow Renders...

      It seems like you used a brush for those swirls and transformed it... Keep working on it. Do something with the arrows, man. The edges on them are chipped. And I take into sincerity about makdaddy's comment as well.
      Best FGO: Time To Eye{3-0-0-0}

      Best SCORE: Husigi Usagi Milk Tei {16-1-2-8}

      Comment

      • dean_machine
        FFR Veteran
        • Oct 2006
        • 1267

        #4
        Re: Using Some Arrow Renders...

        Originally posted by makdaddy
        p.s. always, always, ALWAYS save as .PNG, the quality is immensely greater
        Not always, jpg is good for reducing the file size, and the picture usually looks exactly the same when saved with max quality with 1x1, 1x1, 1x1 subsampling.

        You may have got your arrow renders from here, but I'm not sure since some of them looked clipped so here is this thread with arrow renders just in case.
        http://www.flashflashrevolution.com/...ad.php?t=82564.

        The swirl idea is nice, but the way it looks like they're cut off doesn't look too good. It might be good to try to make them fade out where it's cut off.

        Comment

        • x After Dawn x
          FFR Veteran
          • Jul 2007
          • 1613

          #5
          Re: Using Some Arrow Renders...

          If you save an image as a .jpg in Photoshop with Max Quality, will it look the exact same as a .png?
          Originally posted by Djr Rap dancer
          Alcohol make peoples retard.
          Drink for forget you are retard and this bring you more retard.
          Just take nicotine patch lol

          Comment

          • dean_machine
            FFR Veteran
            • Oct 2006
            • 1267

            #6
            Re: Using Some Arrow Renders...

            Originally posted by x After Dawn x
            If you save an image as a .jpg in Photoshop with Max Quality, will it look the exact same as a .png?
            It usually does. You can test for yourself and see. Once you save one image in both jpg and png open them back up as 2 separate layers and choose to hide and make visible again one layer to quickly compare.

            Comment

            • clarinet89
              FFR Player
              • Jan 2008
              • 899

              #7
              Re: Using Some Arrow Renders...

              The spacing between the green and yellow arrows seems weird. All of the other ones are alright though. Good job, that's better than what I can do right now.

              Questionable Content

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              • makdaddy
                FFR Veteran
                • Mar 2003
                • 1688

                #8
                Re: Using Some Arrow Renders...

                Originally posted by dean_machine
                Not always, jpg is good for reducing the file size, and the picture usually looks exactly the same when saved with max quality with 1x1, 1x1, 1x1 subsampling.
                Very true, but I figured I wouldn't bring all that up just yet, he seems fairly new.

                but you're right

                Comment

                • ..::Dance::..
                  FFR Player
                  • Apr 2009
                  • 23

                  #9
                  Re: Using Some Arrow Renders...

                  Thanks for all the advice guys. And i'm pretty sure jpg on max quality is better than png-I checked. I kinda fixed it up. I narrowed the gap between the yellow and green arrows, and I kinda fixed up the swirls

                  Arrows-fixed up a bit


                  One quick question though, does v1 or v2 in my 1st post look better???
                  Last edited by ..::Dance::..; 04-14-2009, 05:26 AM.

                  Comment

                  • dean_machine
                    FFR Veteran
                    • Oct 2006
                    • 1267

                    #10
                    Re: Using Some Arrow Renders...

                    Originally posted by ..::Dance::..
                    Thanks for all the advice guys. And i'm pretty sure jpg on max quality is better than png-I checked. I kinda fixed it up. I narrowed the gap between the yellow and green arrows, and I kinda fixed up the swirls

                    Arrows-fixed up a bit


                    One quick question though, does v1 or v2 in my 1st post look better???
                    Png is higher quality since it can be lossless, meaning that there's no extra compression done to degrade the quality. There is such thing as lossless jpg, but I think that's its own file type. Png is just better anyway since it supports transparency and partial transparency, and it can be animated although I think there's such thing as animated jpg with it being its own file type again (like something other than the .jpg extension).

                    I think v1 is better than v2 in your first post because the text is too plain and not very neat on v2. I'm not sure what the purpose of the image is, but it might be better without text anyway.

                    Comment

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