Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
5th Official FFR Tournament Scores (Division 5)
Round 1: Novo Mundo (AAA)
Round 2: 4 Chord Touhou (AAA)
Round 3: October (1.0.0.1)
Round 4: Silly Symphony (1.0.0.0)
Round 5: Hardkore Atomic (4.0.0.1)
Round 6:Blue Rose (2.0.0.0)
Round 7:La Dump (Eliminated for being lazy.)
Originally posted by smartdude1212
EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him
It doesn't actually take one away, anyway. It has a script if it is below zero to not do anything to your credit count. Your credits are only changed by positive numbers.
lol good. Its like I keep on doing that and i'll be in negatives and be unable to play...
however I don't see why they can't fix the negative credit unable to play thing? They can set the basic song minimum as numeric_limits min (well that's for C++ but there should be an equivalent in flash...
They've set the minimum to play songs to 0, there are at least some good reasons for that. People who end up in negatives because they tried to cheat and send credits to themselves and other shady business ought to have some consequences if just to make them complain about it on the boards and make them easier to catch :P
If simply scoring below 0 doesn't actually lower your credit count, the only way to end up in negatives is through bugs or shady business.
Hmm. I guess. Your argument makes sense. You can close this now if you want to.
Btw, Thanks Devon. your tourney was the first one that I had attended in FFR, and my tourney now has most of the ideas taken off yours, except it merges with Quad's Omnipwn ideal.
Comment