This one is actually surprisingly simple. It's three transforms, a spherical julia, a linear julian, and then a gaussian blurred julian. Adding the gaussian blurred julian is a good way to get a psuedo z-scaled depth of field effect to make these 2d fractals appear a bit more popped out and 3d
This image is part of the same family with the reference triangle moved to make a cardioid instead of a circle and the colors inverted. The gaussian blur DOF is much more visible here.
This one is actually surprisingly simple. It's three transforms, a spherical julia, a linear julian, and then a gaussian blurred julian. Adding the gaussian blurred julian is a good way to get a psuedo z-scaled depth of field effect to make these 2d fractals appear a bit more popped out and 3d
This image is part of the same family with the reference triangle moved to make a cardioid instead of a circle and the colors inverted. The gaussian blur DOF is much more visible here.
I like how you get rid of the ambiguity in the depth. At least I think you do. It looks like it's focused close and then further away in z (and further out in r) it gets blurry.
Yeah, it's actually radially scaled instead of z-scaled because it's applied to a Julian, but because the fractal is circular it emulates a depth effect really well.
AAAs: 210 (186+7+17)
Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p 2nd place in 3rd Official Tournament
1st place in Jugglin/Jteh's 1st Tournament
Comment