jTWG XXXI: postgame HUMANS WIN!(big suprise!)

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  • X3R0H0UR
    FFR Player
    • Jan 2007
    • 540

    #1

    jTWG XXXI: postgame HUMANS WIN!(big suprise!)

    Toph Wolf Lost
    Myst1278 Wolf Lost
    popsicle pirate Wolf Lost
    th3ddrkid Innocent Win 50%
    travman301 Assamite Win 100%
    Heavylee Tremere Win 50%
    mattc16 Caitiff Win 100%
    DarkManticoreX2 Assamite Win 100%
    vashthestampede0987 Tremere Win 50%
    Aito Tremere Win 50%
    Kentbball Caitiff Win 100%
    Lightknight924 Assamite Win 100%



    Ok so this game I think could have gone a ton better, and I think everyone agrees. I thought the game was fair for a jTWG because all of the methods of seering and advantages for humans wouldn’t be realized, but those that were would help the humans win. For all the ways, I overlooked a direct mason to mason alliance actually happening


    MVP goes to manti for stepping up and taking the initiative to actually sit down and figure out how to win the game.
    After this actually went up and the first night when all the masons agreed to come out to each other, it hit me how hard it would be for the wolves to even win! The reason I hadn’t noticed it before, was because I didn’t redo the night for night cross off thing you do to balance a game with the new numbers. Whats weird about this structure is that even 1 more human stacks it less in the human favor by a lot, and up to 3 or 5 more, makes it VERY wolf friendly.

    Ideally the humans would be warring too much and the clans killing off the normal greens because they wouldn’t just up and tell each other who’s who . Which heavy experienced why, the assamites, due to the short numbers could betray the tremere AND get the votes and counts necessary to catch the wolves. The key for the larger game would have been the blues resisting killing each other until the wolf population was in check at 1 or so.

    For those who are curious here is was the mystery role’s description:

    Human innocent - Human. You have blended into the mission using your gifts that you believe have been given to you by the gods. You appear as a vampire to vampires, but you're certain the wolves could smell you, if it wasn't for all the vampire scent going around... You may take actions during the day and night because you are also immune to the sun. You may pull stakes (except for the black stake), daytime spy, or steal with a 60% success rate (otherwise you are caught by the person you are stealing from, all of these actions 1 time per 12 hour period). You win by surviving. You will succeed in stealing 100% from those who leave their caves for any action. Be aware that all of your actions run a strong risk of attracting unwanted attention from either side. Good luck.

    This role was a somewhat balance, but dangerous role. Once everyone figures out that only werewolves can be active during the day, if he fails a steal during the day and gets caught, he’d be staked in the heart, and die from that. His balance was for the vigi kills, he could go an pull the normal wooden stakes out of the vampires before the sun struck them. However to the blues, this could have proven they were a wolf because well they survived the day. Also if his paranoia got too strong (being seen during the day pulling the stake by the wolves), he could steal the crossbow and make his choice the final one on who to shoot with it, corrupting the effectiveness of the groups thinking.
    The seering circle was supposed to be easier to taint, which again with more people would have worked. Ideally because there were 5 people in it, and 3 factions of 3, you could shape where people’s loyalties lie based on who is getting in and who is voting them into it. Also people who don’t ever go in are wolfy to a degree.

    Definitely needed tweaking, and would have been at least somewhat successful if it simply had more people, so I apologize to the wolves, I know how exciting it can be to get the old RED pm, but suck to have it end up against you like this.
    Here is a list of the items, most of which didn’t get used lol.

    Phase Shift Device – Stolen from a technocrat in your last encounter, this device is allows you to go partially into the umbra to escape any means of physical entrapment. It is activated with a thought (PM)
    This item was useful for allowing the wolf to escape or any vampire to escape, however its just like a free life. Whoever uses it can be assumed a wolf the next day. It would be fun for it to end up in a vampire’s hands, and have him be staked but survive and have to plead his case, small part of the game, but at least it coulda been a hint of flavor….
    Technocratic Magnifying Glass – Taken from a mage library, this item can be peered through 1 time per night any items on a person will be revealed and identified.

    Soul-bound Aura Generating Amulet – Created by a powerful vampire this artifact creates a large aura shroud around its owner. During the night vampires can use their heightened senses to see an aura above the possessor’s cave. Werewolves might also possess heightened senses!! This item is transferred only (and always) when the life force of the owner is extinguished; it then becomes bound to the person who extinguished that life.

    This one was another seering method, due to the unexplained nature of auras, if anyone had seen the auras over the cave, it originally was in a vampires hands, but he would have probably been seered at least. This would have stalled a wolf being seered on the night his aura was spotted. I suppose the problem was no one knew they could or why they would view auras. Once the person who had it was killed, the wolves would end up with it, and they did. However, they picked off the first person who had it, thus completely ruining it as a semi-seering method.

    Technocratic artifact Ring - Allows the viewed to appear as the opposite clan vampire (Tremere views you, you appear assamite, and so on)

    The “master wolf” of the game, only better because he appears blue. Again I didn’t foresee this item being negated by the warring clans coming out to each other. In a world where the 2 clans don’t know each other, but the seering goes on the wolf who has it, it can confuse the circle.

    Crossbow – Shoots silver bolts, kills wolves.

    If a wolf had attacked the player holding this item, they would have had it for 1 night, then had to give it away or else they die. This was represented to them by them starting with a silver bolt, but I told them they had to pass it. Once the xbow has been held for a night, the wolf can’t hold it again, and when he loses it he can’t choose to whom it is lost.

    Silver bolts
    – 5x these are used to kill wolves, only shot from the crossbow.

    Wooden stakes – 3x these were to increase the death rate of greens, to aid the wolves. Their apparent purpose was to help warring blues kill each other off, outside of their 3 person rituals (say 1 of their side had died, it would be up to them to vote people to death if they didn’t have stakes). After posting I figured out this could serve as another convoluted seering method because wolves would be staked and could choose to play incapacitated or not, and simply just survive the day.

    Overall given the unbalance, I think everyone played pretty decently if they tried and didn’t just give up right away out of confusion. I’ve definitely learned a lot about balance and player motivation from this game so my next should be more balanced.
    Last edited by X3R0H0UR; 06-15-2007, 11:09 AM.
    Gynecologist, Saturday nights only.
  • Lightknight924
    FFR Player
    • Jul 2005
    • 1164

    #2
    Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

    Damnit I just sent you a PM before you made the postgame, thus meaning that the game was not actually over, so HEAVY DIED whoooooooooooo!!

    GO ASSAMITESSS. Yeaaahh.

    Comment

    • heavylee
      FFR Player
      • Mar 2007
      • 961

      #3
      Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

      heavy didn't die. She killed toph before anyone even voted. So if she dies, then that sucks. Plus she says "Assamites are jerks". Haha, I really liked this game even though I got stabbed in the back and was too scared to get even. :P

      Comment

      • Lightknight924
        FFR Player
        • Jul 2005
        • 1164

        #4
        Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

        No see, us assamites(I don't knoe if tremites could too) could conjure one kill with our power(It said this in our original PM), so you should be dead. The game ended when he made the postgame, I sent him the PM before the postgame.

        Comment

        • DarkManticoreX2
          TWG Overlord
          • Apr 2005
          • 7355

          #5
          Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

          You oughta put up a player list xero, with who had what role.

          Also should explain before the game all the possible activities (auras and such)
          Tremerites could seer a person as long as everyone in their group was alive.
          AAA's = 800

          Originally posted by V
          Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

          Comment

          • heavylee
            FFR Player
            • Mar 2007
            • 961

            #6
            Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

            No, we could kill I think, I just never told you that. I think we had the same power as you guys. We just all had to be alive, and you guys killed off two of us that night. JERKS. But ya, I don't think it's fai that dead people won :P

            ps, I hate assimites, anyways, it was a good game, can't wait for the next one, except I can wait till after the weekend, cause I am going away and won't be near a computer. too bad for me I have to go outside in the sunshine!

            Comment

            • Lightknight924
              FFR Player
              • Jul 2005
              • 1164

              #7
              Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

              I should have shot myself with the crossbow so that no one would win and the crossbow would be lost forever.

              Comment

              • DarkManticoreX2
                TWG Overlord
                • Apr 2005
                • 7355

                #8
                Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                i rule at this game
                AAA's = 800

                Originally posted by V
                Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                Comment

                • X3R0H0UR
                  FFR Player
                  • Jan 2007
                  • 540

                  #9
                  Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                  Originally posted by DarkManticoreX2
                  i rule at this game
                  lets not go crazy now.
                  Gynecologist, Saturday nights only.

                  Comment

                  • heavylee
                    FFR Player
                    • Mar 2007
                    • 961

                    #10
                    Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                    ya really... i could have screwed you over if i had the guts. however i am weak. therefore, next time i get the chance, look out. I am coming for ya.

                    Comment

                    • X3R0H0UR
                      FFR Player
                      • Jan 2007
                      • 540

                      #11
                      Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                      shouldn't let vengeance get in the way of other games
                      Gynecologist, Saturday nights only.

                      Comment

                      • X3R0H0UR
                        FFR Player
                        • Jan 2007
                        • 540

                        #12
                        Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                        NEW HOST SIGN UPS 00:00:01 Monday June 18, 2007.


                        Kanx enjoy
                        Last edited by X3R0H0UR; 06-16-2007, 10:54 AM.
                        Gynecologist, Saturday nights only.

                        Comment

                        • DarkManticoreX2
                          TWG Overlord
                          • Apr 2005
                          • 7355

                          #13
                          Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                          =p

                          Not that it really matters to me, But how did DDR die xero?
                          Toph was on the stake the entire night, so he couldn't possibly have been killed by the wolves.

                          /don't understand.

                          Originally posted by heavylee
                          ya really... i could have screwed you over if i had the guts. however i am weak. therefore, next time i get the chance, look out. I am coming for ya.
                          Your just lucky travman got screwed by the wolves or it woulda been 3 to 1.
                          AAA's = 800

                          Originally posted by V
                          Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                          Comment

                          • Lightknight924
                            FFR Player
                            • Jul 2005
                            • 1164

                            #14
                            Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                            DDR died because I shot him with my crossbow when he tried to steal it, that was after I already got to shoot popsicle, so I got two shots..


                            DDR's head is mounted above my fire place.

                            Comment

                            • T3hDDRKid
                              FFR Player
                              • Jun 2006
                              • 754

                              #15
                              Re: jTWG XXXI: postgame HUMANS WIN!(big suprise!)

                              A whole lot of effed up things here.

                              1) Lightknight automatically shoots me if I get caught, even though he didn't want to and I was human? Yeah.. mmkay?

                              2) I lose, I don't win 50%. I won by surviving. I didn't. Game over for me.

                              3) I vote that if there's going to be items and roles not revealed in the next game, it's SAID IN THE ****ING SIGNUPS.

                              4) I "could not pull the black stake." Luckily, there was no black stake.

                              5) Lightknight left his cave to shoot somebody, I should have stolen from him 100%

                              You will succeed 100% in stealing from those who leave their cave for any action.
                              I was then going to shoot Toph and get it over with, since I should have had a 100% chance of getting the crossbow, instead of, you know, DYING.

                              Please explain?
                              Last edited by T3hDDRKid; 06-16-2007, 09:47 AM.
                              Originally posted by MalReynolds
                              it just goes with what I said

                              what brought this country together?

                              desegregation

                              we need to segregate again so we can DEsegregate and everyone will feel good again

                              let's start with baseball

                              Comment

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