Since the highest possible score (AAA) is known for almost all songs, why not have the highscore server automatically delete any scores higher than that song's max from the highscore list, as obviously it is either:
a. hacked/cheated
b. secret arrows, which is cheating
I've no clue how much coding this would take, (I don't think it'd be much, probably something along the lines of simply store each song's max into a variable manually, at whatever time interval check if {Score > songMax} then delete), but in theory it would work and would be much easier than checking the highscore list manually over and over and over, as the server could do that for you. No more Boogiebear scores that are many digits higher than all the regular scores will ever be seen on the highscore list.
a. hacked/cheated
b. secret arrows, which is cheating
I've no clue how much coding this would take, (I don't think it'd be much, probably something along the lines of simply store each song's max into a variable manually, at whatever time interval check if {Score > songMax} then delete), but in theory it would work and would be much easier than checking the highscore list manually over and over and over, as the server could do that for you. No more Boogiebear scores that are many digits higher than all the regular scores will ever be seen on the highscore list.



Comment