Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
For 12th notes, I'd just do it in the editor, but if you're absolute notepad only:
In each count there's a given number of notes. 4 for 4th notes, 8 for 8th notes, 12 for 12th notes and so on. In a .sm file, which are easier to make IMO, you need to make sure there are X number of lines in the code, where X is the kind of notes to use.
Example:
This will produce a 12th note in the column specified by the one. 1000 makes a left, 0100 makes down, 0010 makes up, and 0001 makes right.
For DWI, your code will look like this:
[402080602080406040802080]
This will produce 12th notes. The numbers correspond with the numpad. 4 is left, 2 is down, 8 is up, and 6 is right. This line is spaced with zeros because it's actually 24th notes without the 24th part. I'm fairly sure you HAVE to do it this way.
I hope that helped, I do a lot of editing in notepad, and I did a few sims of my own in notepad (Xepher).
When you get a chance, go play Xepher (BMS is down though, so I could send over AIM, invisiblewar88) or I can send you AAA v2 which is definitely awesome. Of course, that's me :P
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