You start at half bar life and it takes 10 boos to fail out. So 9 boos before the arrows hit. Then a perfect on a note will give you life back on the life bar. So it's either a 2:1 or 1:1 boo to perfect ratio. There are like 32 notes in Excite Bike, so 73 is maximum? I dunno, I can't math very well.
Best strat: enjoy the game, play what you feel like when you feel like it. Don't think about what you are doing or why, enjoy the gameplay, the artistry behind the stepfile, and enjoy the music.
When the game isn't fun for you anymore, take a break. It's not a job, nobody here is professional and getting paid to play and force themselves to constantly improve... it's a game.
Originally posted by Shashakiro
Yeah, FFR is addicting...I don't think I'll get bored with this game unless I somehow become the best at it, which won't happen.
Well, 9 at the beginning + 32 with perfects, plus whatever you can vibramash at the very end (which i believe is 6 quads = 24 max)
so 63 is max unless you have absurd vibrajack skills
Also you can fail at the right time to trigger the "play the last few seconds of the song even though you failed" glitch, and this can net you like 80+, though you won't have a FC.
In R^3 you can't get boos before the arrows start. So that would affect it somehow I would think. Excite bike has 32 notes in it so I was thinking maybe a boo for every note hit would give you 64. But depending on how you hit the note does it give you more life back? Because that would make it more challenging.
73 maximum seems like a pretty good guess though. However, when playing I feel like I send more keystrokes than registered boo's. If you understand what I'm saying there. So maybe to even register as a boo there has to be some sort of interval or something and that would change the number as well.
You used to be able to continue to get boos for a split second after you died. Vibrating during this time could theoretically give you as many boos as frames the effect lasted for.
You used to be able to continue to get boos for a split second after you died. Vibrating during this time could theoretically give you as many boos as frames the effect lasted for.
Not sure if this has been fixed in R^3
EDIT- clearly hasn't rofl gj guest
I remember a challenge where you had to get 65 or more boos in an anti-PA thread? But getting something higher than 73 (as previously mentioned) would require the glitch where the screen turns black like in Isaac's video. Otherwise, you basically have no time to vibrate boos and can only end in the 70s on a good run. My best was in the low 70s starting the vibrating right at the last note (not before at that triplet where Isaac started)
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