Fix FFR engine please and inform us of a timetable

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  • _iMpuLse
    FFR Veteran
    • Dec 2011
    • 18

    #1

    Fix FFR engine please and inform us of a timetable

    The standard FFR player doesn't work which seems to leave us with only 2 other options: the legacy player and the "newer" player. I didn't even know the new player existed until now after reading a few posts.

    The legacy player is awful because the combo is right in front of the notes and it's a huge distraction. I can't play using this.

    The newer player has some nice features, but the steps don't match the song beats at ALL. There must be something wrong with the player because I have to introduce a significant offset for it to work, and even then there are some other problems.

    Can someone please write a post on the front page explaining what the problem is and when we should expect the problem to be resolved?
  • choof
    Banned
    FFR Simfile Author
    • Nov 2013
    • 8563

    #2
    Re: Fix FFR engine please and inform us of a timetable

    legacy player sucks, it's really boggling that people still use it

    as for the newer player, I also use an astronomical offset, so I feel you there. I use an offset of 14 or 15, depending on the song's native offset. try that out, once the offset's right r^3 works like a charm

    Comment

    • _iMpuLse
      FFR Veteran
      • Dec 2011
      • 18

      #3
      Re: Fix FFR engine please and inform us of a timetable

      So I think I've figured out that the biggest issue I have with changing to v3 is that it uses a larger screen and the arrows are actually larger. This changes my timing and the spacing that I'm used to and I'm not really interested in adapting to this new system.

      I guess it would be nice if they could introduce these as options.

      Comment

      • Mourningfall
        • Jan 2011
        • 1627

        #4
        Re: Fix FFR engine please and inform us of a timetable

        Originally posted by _iMpuLse
        So I think I've figured out that the biggest issue I have with changing to v3 is that it uses a larger screen and the arrows are actually larger. This changes my timing and the spacing that I'm used to and I'm not really interested in adapting to this new system.

        I guess it would be nice if they could introduce these as options.
        What exactly do you mean by "these"?

        The "timing and spacing" can be altered under Global Offset, Judge Offset and Receptor spacing. The larger window can be overcome with the Screencut option and if you're uncomfortable with the default noteskin, there's options to change that too.
        I was kind of reluctant to make the swap to R^3 too, it took me at least a year after it's release before I actually gave it a chance.
        You just need to tinker with your options till you find something that works for you~

        Comment

        • Zageron
          Zageron E. Tazaterra
          FFR Administrator
          • Apr 2007
          • 6592

          #5
          Re: Fix FFR engine please and inform us of a timetable

          In regard to the topic, we are trying.
          It's actually out of our hands.

          Comment

          • popsicle_3000
            Legendary Noob
            FFR Simfile Author
            • Sep 2005
            • 4641

            #6
            Re: Fix FFR engine please and inform us of a timetable

            you can turn combo off in legacy

            Originally posted by One Winged Angel
            39,000 popsicles pro bg blue note arrow slayer whoa damn..
            Originally posted by Xx{Midnight}xX
            one way to stream them all
            Originally posted by Xiz
            Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

            But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
            Originally posted by thesunfan
            replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
            Originally posted by reuben_tate
            Title: Popsicle Three

            Thousand the farthest
            He's gone in an official
            Whoop hip hip hooray!
            Originally posted by U.N. Owen
            kjwkjw: "oh my god, Tosh. Post that in the thread."

            @popsicle_3000:
            Danger incoming
            The popsicles are melting
            Three thousand of them
            Originally posted by Wayward Vagabond
            you got to ease the topic into some conversation and let it go from there

            dynam0: man friend that was an intense sm session right?
            friend: haha yeah you really nailed those patterns
            dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
            friend: hey bro can i tell you something
            dynam0 yeah man whats up?
            friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
            dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
            friend: thanks man
            dynam0: no problem man
            Originally posted by One Winged Angel
            pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
            Originally posted by Xiz
            Well, Popsicle won every award this year so it was canceled.

            Comment

            • _iMpuLse
              FFR Veteran
              • Dec 2011
              • 18

              #7
              Re: Fix FFR engine please and inform us of a timetable

              Originally posted by Mourningfall
              What exactly do you mean by "these"?

              The "timing and spacing" can be altered under Global Offset, Judge Offset and Receptor spacing. The larger window can be overcome with the Screencut option and if you're uncomfortable with the default noteskin, there's options to change that too.
              I was kind of reluctant to make the swap to R^3 too, it took me at least a year after it's release before I actually gave it a chance.
              You just need to tinker with your options till you find something that works for you~
              Sorry, I guess I should say that I'm too lazy to adapt to the new system right now But I am actually trying it out and attempting to find a configuration that works.

              Along these lines, is there a thread that explains how the new player works? Because I don't know what the global offset, judge offset, and receptor spacing variables actually control. Plus I didn't realize that there was a Screencut option also. Thanks for the information!

              The issue I have is that although I listen to the music as a memory device, my brain has to interpret the arrows. Since the arrows are bigger in v3, it seems to change the distance between arrows corresponding to a particular beat. I think ...

              Originally posted by Zageron
              In regard to the topic, we are trying.
              It's actually out of our hands.
              Sorry if I seemed impatient, I figure there must be some reason why it hasn't been fixed yet. I trust you'll find a solution.

              Originally posted by popsicle_3000
              you can turn combo off in legacy
              Huh? I didn't know this. How is this possible?

              Comment

              • Zageron
                Zageron E. Tazaterra
                FFR Administrator
                • Apr 2007
                • 6592

                #8
                Re: Fix FFR engine please and inform us of a timetable

                Okay, I managed to fix the engines myself.
                I'm working on a workaround for multiplayer and chat.

                If things are still broken, clear your cache manually (from the last hour should do) as Shift F5 and ctrl-shift-r don't seem to work.

                Comment

                • arcnmx
                  nanodesu~
                  • Jan 2013
                  • 503

                  #9
                  Re: Fix FFR engine please and inform us of a timetable

                  A post of mine from another thread:

                  Originally posted by arcnmx
                  Receptor Spacing: Just the horizontal space between the arrows. Larger numbers make the game appear wider, smaller ones do the opposite.

                  Framerate: FPS the game runs at, has to at least be set to 30. Many people use 60 or 120 to make the game look and run much smoother.

                  Rate: Speeds up the song you're playing, 1.5 makes everything 50% faster, 0.5 slows the song down, etc. Use it to make easy songs harder or hard songs easier.

                  Global Offset: Audio sync
                  Judge Offset: Video sync

                  Also advice for finding a judge offset that works for you:
                  Originally posted by arcnmx
                  Hide judge popups in settings, play through a song you're confident you can play well. On the results screen right click on the "Speed:" line under your score. The first number it gives (not the +/- one) is what you should use as judge offset. Keep checking it after a few songs and see how stable it is. Using a high framerate makes this process more accurate.


                  FMO AAAs (1): Within Life :: FGO AAAs (1): Einstein-Rosen Bridge

                  Comment

                  • Untimely Friction
                    D6 Challeneged
                    • Aug 2012
                    • 1267

                    #10
                    Re: Fix FFR engine please and inform us of a timetable

                    wtf zageron how

                    Comment

                    • Velocity
                      Doing the wrong thing the right way since 2010.
                      FFR Simfile Author
                      FFR Administrator
                      • Jul 2007
                      • 1817

                      #11
                      Re: Fix FFR engine please and inform us of a timetable

                      Originally posted by Untimely Friction
                      wtf zageron how
                      Because not everything requires Synthlight to fix. The problem was well known for us, just required to find the correct configuration to fix.

                      Comment

                      • PriestREA
                        ddkdkd
                        • Sep 2008
                        • 792

                        #12
                        Re: Fix FFR engine please and inform us of a timetable

                        Huh? I didn't know this. How is this possible?

                        Screen Shot 2014-03-03 at 2.53.31 PM.jpg

                        Near the bottom there is an option called "masking". Click on the word combo and voila, you'll only be able to see accuracy.

                        You can also tweak screencut settings and offsets in R^3. PM me if you need more info.

                        EDIT: Sounds like the engines have been fixed. Good job guys - in that case you can go back to playing on Velo.
                        Last edited by PriestREA; 03-3-2014, 02:58 PM.
                        Sent from my iPhone

                        Comment

                        • _iMpuLse
                          FFR Veteran
                          • Dec 2011
                          • 18

                          #13
                          Re: Fix FFR engine please and inform us of a timetable

                          Thanks PriestREA!

                          Comment

                          • PriestREA
                            ddkdkd
                            • Sep 2008
                            • 792

                            #14
                            Re: Fix FFR engine please and inform us of a timetable

                            Originally posted by _iMpuLse
                            Thanks PriestREA!
                            No worries.
                            Sent from my iPhone

                            Comment

                            • goldenbladex
                              FFR Player
                              • Dec 2005
                              • 3

                              #15
                              Re: Fix FFR engine please and inform us of a timetable

                              Originally posted by choof
                              legacy player sucks, it's really boggling that people still use it

                              as for the newer player, I also use an astronomical offset, so I feel you there. I use an offset of 14 or 15, depending on the song's native offset. try that out, once the offset's right r^3 works like a charm
                              Why can't you make those offsets be the default, since it seems that that makes it work 'properly'?

                              The legacy player has timing that works, and velocity mostly works too.

                              I tried a song in R3, and then the same song in the velocity and legacy player and did leagues better.
                              If you can get the timing of R3 to at least be as good as velocity, I think people would actually want to use it.
                              Last edited by goldenbladex; 05-5-2014, 07:35 PM.

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