ready go
My game:
Regular, basic TWG game with no special theme, to encourage new players.
13 Players, 10 Towns, 3 Wolves. Outside Communication Permitted. Thread cannot be posted in upon nightfall. Twilight posts permitted. Cardflips are enabled. Starts on Day 1. Day phases are 72 Hours, Night Phases 24.
Towns:
Seer: Can read a player's Role in the night phase, once a night every night
1-Shot Vigilante: Can kill a player in the night phase, single-use. Becomes regular townie after use.
Vanilla Townie: Regular Townie, no special role.
Wolves:
Master Wolf: Green on Seering
Roleblocker: Can Roleblock a player once a night every night
Wolf Goon: Regular Wolf.
My game:
Regular, basic TWG game with no special theme, to encourage new players.
13 Players, 10 Towns, 3 Wolves. Outside Communication Permitted. Thread cannot be posted in upon nightfall. Twilight posts permitted. Cardflips are enabled. Starts on Day 1. Day phases are 72 Hours, Night Phases 24.
Towns:
Seer: Can read a player's Role in the night phase, once a night every night
1-Shot Vigilante: Can kill a player in the night phase, single-use. Becomes regular townie after use.
Vanilla Townie: Regular Townie, no special role.
Wolves:
Master Wolf: Green on Seering
Roleblocker: Can Roleblock a player once a night every night
Wolf Goon: Regular Wolf.


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