TWG XCVI Host Signups

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  • DarkManticoreX2
    TWG Overlord
    • Apr 2005
    • 7355

    #1

    TWG XCVI Host Signups

    Go!
    AAA's = 800

    Originally posted by V
    Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
  • Vendetta21
    Sectional Moderator
    Sectional Moderator
    • Aug 2006
    • 2745

    #2
    Re: TWG XCVI Host Signups

    Me or fojar or someone else will host a MS inspired variant i make up where there is no vanilla roles but instead just four types of seers who get results in the form of innocent/guilty
    Sane seer - accurate Results
    Insane seer - Always Inaccurate result
    Paranoid Seer - Always guilty
    Naive Seer - Always innocent

    Where the wolves always have one master wolf and the town always has two millers

    My game features a night start, no aim, four day days, one day nights, no night talking.

    The seer types will be randomly distributed, with a high probability towards even distribution.

    This game will be eight humans, two wolves, card flips only show innocent/guilty.
    Last edited by Vendetta21; 06-9-2013, 10:35 PM.

    Comment

    • Vendetta21
      Sectional Moderator
      Sectional Moderator
      • Aug 2006
      • 2745

      #3
      Re: TWG XCVI Host Signups

      But I like C9++ more.

      Comment

      • AC1speakerbox
        FFR Player
        • Jun 2006
        • 1242

        #4
        Re: TWG XCVI Host Signups

        I've had enough C9++ for one month

        V

        Comment

        • Vendetta21
          Sectional Moderator
          Sectional Moderator
          • Aug 2006
          • 2745

          #5
          Re: TWG XCVI Host Signups

          There's also a really neat variant called Rebels in the Palace


          And then there's this variant called Lover's Multiball but we don't have enough people

          Comment

          • AC1speakerbox
            FFR Player
            • Jun 2006
            • 1242

            #6
            Re: TWG XCVI Host Signups

            24 is pretty demanding. I like the first one.

            Comment

            • Vendetta21
              Sectional Moderator
              Sectional Moderator
              • Aug 2006
              • 2745

              #7
              Re: TWG XCVI Host Signups

              I suppose we could do lovers Multiball with 2, 2, and 10

              Comment

              • Vendetta21
                Sectional Moderator
                Sectional Moderator
                • Aug 2006
                • 2745

                #8
                Re: TWG XCVI Host Signups

                Allow lovers to use PM/AIM to make people happy

                Comment

                • AC1speakerbox
                  FFR Player
                  • Jun 2006
                  • 1242

                  #9
                  Re: TWG XCVI Host Signups

                  Sounds reasonable. I think both are interesting directions, and I'm all for it.

                  Comment

                  • Krauthammer
                    FFR Player
                    • May 2012
                    • 362

                    #10
                    Re: TWG XCVI Host Signups

                    TWG: The Challenge Board

                    TWG: The Challenge Board is a faction game with a twist. Instead of players being given powers with their roles, players are given the opportunity each night to select from among sixty single-use powers on "The Challenge Board". However, to use those powers, players must attempt to anticipate and circumvent their opponents' own choices. Like all TWGs, TWG: The Challenge Board rewards teamwork, critical thinking, and the ability to deceive. The winning team is the last faction standing.

                    The Roles Note: players aren't told who are their partners

                    King - Board choices cannot be blocked by Barons, Wizards, or Knights.
                    Baron - Can hold powers in reserve to use in a later phase. The reserved power can be used after death.
                    Wizard - Once in the game may select a greyed-out square from the board.
                    Knight - Once in the game may select two squares from the board.

                    King - Board choices cannot be blocked by Barons, Wizards, or Knights.
                    Baron - Can hold powers in reserve to use in a later phase. The reserved power can be used after death.
                    Wizard - Once in the game may select a greyed-out square from the board.
                    Knight - Once in the game may select two squares from the board.

                    King - Board choices cannot be blocked by Barons, Wizards, or Knights.
                    Baron - Can hold powers in reserve to use in a later phase. The reserved power can be used after death.
                    Wizard - Once in the game may select a greyed-out square from the board.
                    Knight - Once in the game may select two squares from the board.

                    King - Board choices cannot be blocked by Barons, Wizards, or Knights.
                    Baron - Can hold powers in reserve to use in a later phase. The reserved power can be used after death.
                    Wizard - Once in the game may select a greyed-out square from the board.
                    Knight - Once in the game may select two squares from the board.

                    The Board



                    Each night, each player may PM the host with the coordinates of a square of his choice and, if applicable, a target for the power it contains. If no other player selects that square, the player executes that power that night as indicated. If multiple players select the same square, those players "block" each other from choosing the square and none of those players gains the power that phase. However, the square remains on the board to be chosen in subsequent phases.

                    The Challenge Board is updated at the end of each night phase with what squares have been used (or "greyed-out"). Those squares may not be selected again in the game (except by the Wizard's single-use ability).

                    Notes on Squares:

                    Kill Target - Self-explanatory. Blocked by guarding but not Loose Cannon power.
                    Seer Target - Returns target player's team colour to user.
                    Paint Target - Permanently changes target's seered colour to colour of user's choice.
                    Guard Target - Blocks any kill attempts on target that night. Cannot be used on self unless indicated.
                    Revive Target - Revives target player. Cannot be used on living players (i.e. as a de facto guarding).
                    Brutal Self - Power can be held in reserve and activated at any time. If user is lynched, kills a random player who votes for him.
                    Charismatic Target - Power can be held in reserve and activated at any time. User's target's (or targets') daytime vote is worth +1/+2 as indicated.
                    Loose Cannon Self - If user is targeted by a power, player using that power is killed. Does not protect user from effects of that power.
                    Promote Target - "Levels up" target's board priority to King (if Baron/Wizard/Knight) or Deity (if King); Deities cannot be blocked by non-Deities.
                    Revoke Target - Target player's power use is nullified. Square is still consumed.
                    Mail Target - Host sends anonymous message from user to target at end of night.
                    Totem - Host posts anonymous message from user in end-of-night topic update.

                    Comment

                    • James May
                      FFR Player
                      • Oct 2012
                      • 3817

                      #11
                      Re: TWG XCVI Host Signups

                      V, that lovers multiball is somewhat similar to Polygamist in terms on how the mechanics functioned, maybe we can use polygamist instead of Lovers Multiball?
                      here's the link for Polygamist just in case your wondering http://wiki.mafiascum.net/index.php?title=Polygamist

                      But the main issue that I have is that since its a day start & nightless, they could just lynch some random guy who is scum and the game ends right there :/
                      bananas


                      Comment

                      • Zoshi
                        FFR Player
                        • Mar 2013
                        • 144

                        #12
                        Re: TWG XCVI Host Signups

                        Kraut

                        This game is the best.

                        Also I said I was going to try not play this round but I'm sorry.

                        Comment

                        • Viccica
                          FFR Player
                          • Mar 2009
                          • 702

                          #13
                          Re: TWG XCVI Host Signups

                          Kraut looks really interesting.
                          Dear sirs,
                          One of my checks was returned marked "insufficient funds".

                          In view of current events in the banking market, does that refer to me or to you?

                          Sincerely,

                          Your Client
                          Eco Friendly
                          ~Chu

                          Comment

                          • Vendetta21
                            Sectional Moderator
                            Sectional Moderator
                            • Aug 2006
                            • 2745

                            #14
                            Re: TWG XCVI Host Signups

                            kraut

                            i dont argue with colorful graphics

                            Comment

                            • James May
                              FFR Player
                              • Oct 2012
                              • 3817

                              #15
                              Re: TWG XCVI Host Signups

                              Kraut

                              Game looks awesome to try out. can't wait to play it. Family crisis is dying down so hopefully I can ut forth better motivation to play it~
                              bananas


                              Comment

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