Most influential game of all time [no poll]

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  • suicidalmuskrat
    FFR Player
    • Oct 2003
    • 739

    #1

    Most influential game of all time [no poll]

    hope this hasn't been brought up in a thread before, but what's the most influential game of all time?? (excluding first gen things like pong b/c that's just silly)
    I'll trade you this delicious doorstop for your crummy old danish.
    Done, and done.
  • RuhielRaptor
    FFR Player
    • May 2004
    • 32

    #2
    You can't have an exact answer for this.

    Most influential RPG- Ultima: Quest of the Avatar- your actions shaped whether you would win or lose. And it had the first modern tactics battle system. Every tactics like RPG owes Ultima some serious credit for giving a different take on the RPG. Final Fantasy just got people playing RPG's and has a great story but Ultima has the better battle system

    Most influential shooter- fill in whatever you want here

    Most influential RTS- probably either warcraft or maybe the original Command and conquer

    Most influential Platformer- Super Mario Brothers.(period, no questions asked)

    Most influential game for graphics- fill in game here
    The following people are on my hit list(for now...):

    Lifetime- for teaching children that women are rape toys and all men are evil(ladies, I\'m single and guranteed not to rape you!)

    Comment

    • fusi0n
      FFR Player
      • Nov 2003
      • 2158

      #3
      I think the most influential FPS would be Counter-Strike.
      As for RTS, I would probably have to agree with either Warcraft or Starcraft KEKeke.

      Comment

      • evilbutterfly
        FFR Player
        • Apr 2003
        • 5784

        #4
        original warcraft sucked. WC2 semi-sucked. Starcraft was the first blizzard RTS game to really be great.
        first C&C was the best, IMO, but since C&C and the -craft games are completely different, i'd say SC and C&C1 are the 2 most influential RTS games.

        as for FPS: Doom. you all know it's the first one u played, and that u played it alot, and memorized the codes. "oh no, outta ammo!! IDKFA IDKFA IDKFA!!!" if u dont understand that, u suck.

        most influential fighting game: Mortal Kombat. i remember when that and Doom were so controversial. anything controversial is usually influential, at least momentarily.

        which would make GTA one of the most influential games in recent years. the whole idea of having huge, free-roaming environments and limitless gameplay is something that is getting picked up more and more these days, and GTA is choke full of freedom and hugeness.
        So I've gone completely slack-ass and haven't done any work on creating games. =(

        In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

        So now I'm on Twitter @NoahWright.
        And I write the blog for their website.

        Plus I do cool programming in-house that you'll never see. =O

        Comment

        • fusi0n
          FFR Player
          • Nov 2003
          • 2158

          #5
          I completely forgot about good 'ol Doom..IDDQD IDKFA leet. I would have to agree about Doom being the most influential.

          Comment

          • Anticrombie0909
            FFR Player
            • Jul 2003
            • 4683

            #6
            OMG MOST INELFUTNAIL GAM ISS HALO MAN CAUS ITS COOL AN HAS GUNZ N SHIZ MAN!!!

            Now for the serious answers.

            Most influential FPS would definitely be Doom- it created a freakin' genre, man. Half-life, a close second, didn't create a genre, however- it simply refined and perfected it.

            Comment

            • Omeganitros
              auauauau
              • Jun 2003
              • 8897

              #7
              Yup. Doom was teh pwnzor creator.

              Three w00ts for John Carmack!

              Comment

              • SpookG
                (For Great Justice!)
                FFR Music Producer
                • Dec 2002
                • 829

                #8
                wolfenstein 3d would be more influential than doom, i think..

                Royal For Great Justice! Electronic Music est. 1999
                .
                kerBLAM



                Comment

                • bertj
                  FFR Player
                  • May 2003
                  • 19

                  #9
                  i know this is a tough thread to really pinpoint an overall most influential game...but if i had to cast one vote it'd be for the first legend of zelda game...we all know it's a great game, but i feel it's so influential b/c it was the first (or at least first decent) game to allow saving....no more 200 digit password for faxanadou or metroid...YAY

                  Comment

                  • Anticrombie0909
                    FFR Player
                    • Jul 2003
                    • 4683

                    #10
                    wolfenstein 3d would be more influential than doom, i think..
                    Doom was before W3D. If there was no Doom, there might not have been a W3D.

                    Comment

                    • Laharl
                      FFR Player
                      • Sep 2003
                      • 1821

                      #11
                      Half the responses to this thread crack me up, really bad. You guys have no idea what you're talking about.

                      Counter-Strike is influential since when? It's a friggin' mod. Half-Life is the influential one in this case because it set the standard for FPS games. CS is a derivative of Half-Life. See?

                      As for Ultima: Where would RPGs been if not for AD&D? Know your roots, young one. Also, Ultima didn't cause any waves, or set any standards, etc. Good game, true, but it went under most people's radar.

                      As for Fighting Games, you can't get more influential than Street Fighter 2. It pretty much gave birth to the genre here in the States. Mortal Kombat was influential to a degree, but the problem is, in other ways. It showed that people liked button-mashey violence with no real gameplay and helped contribute to the downfall of good fighting games.

                      When it comes to RTS games, Warcraft was the influential one. Dune was the first, but no one has even really heard of it as a game. It's sort of like how Final Fantasy gave rise to console RPGs even though Dragon Warrior was the first console RPG. Unfortunately, FF7 is also an extremely influential game because it turned thousands and thousands of gamers onto the RPG scene (for better or worse). It also showed how pretty graphics sell moreso than a good story and workable gameplay system.

                      And GTA was not influential. GTA3 was. There's a big difference.

                      Tetris is also a highly influential game. You realize that more than any other game, Tetris is what most women into gaming played first? (I no longer have the source for this bit of information, sorry.) I think that everyone has played, at least at one point, Tetris. Without it, the puzzle game genre may have never been created.
                      SIG PICTURES:

                      POINTLESSLY TAKING UP BANDWIDTH SINCE THE INCEPTION OF THE INTERNET

                      Comment

                      • Feuergeist
                        FFR Player
                        • Aug 2003
                        • 869

                        #12
                        The orignal Unreal. It pretty much made everybody up the quality of their games ten fold.



                        Wer noch nie einen Fehler gemacht hat, hat sich noch nie an etwas Neuem versucht.
                        Albert Einstein (1879 - 1955)

                        Comment

                        • evilbutterfly
                          FFR Player
                          • Apr 2003
                          • 5784

                          #13
                          my responses are in the quote in brackets:

                          Originally posted by Laharl
                          As for Fighting Games, you can't get more influential than Street Fighter 2. It pretty much gave birth to the genre here in the States. Mortal Kombat was influential to a degree, but the problem is, in other ways.

                          [yeah, i see your point there. speaking of SF2, has anybody ever seen SF1 in the arcades? i think i did once...only like, 3 characters]

                          When it comes to RTS games, Warcraft was the influential one.

                          [dude, have u even played the first Warcraft game?!? it SUCKED, majorly. the whole right-click for quick commands didnt exist yet, and u still had to move your mouse over and click "Move" then click where you wanted to go. also, Warcraft 2 didn't even have team bindings (ctrl+# to assign teams), which made micro'ing really hard. the whole thing just sucked. C&C was a ton better. the controls still havent changed much, it had team binding since the first one, and the mission briefings were a ton better, with actual actors. TS even had James Earl Jones, man! C&C, at least at first, totally killed WC.]

                          And GTA was not influential. GTA3 was. There's a big difference.

                          [oh my, i cant believe i forgot the 3. 1, 2, and :London sucked, but 3 and VC were definitly influential]

                          Tetris is also a highly influential game. Without it, the puzzle game genre may have never been created.

                          [hell yeah, man, tetris! simple, addicting fun. i saw an interview with Jackie Chan on G4, and he was talking about Tetris. he said that there for a while, he was obsessed with the game and that he was always playing it. he said he'd fall asleep and dream about dropping lines down into the holes to make Tetrises. haha, crazy Jackie Chan.]
                          So I've gone completely slack-ass and haven't done any work on creating games. =(

                          In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

                          So now I'm on Twitter @NoahWright.
                          And I write the blog for their website.

                          Plus I do cool programming in-house that you'll never see. =O

                          Comment

                          • suicidalmuskrat
                            FFR Player
                            • Oct 2003
                            • 739

                            #14
                            just out of curiousity, was the legend of zelda the first console game to allow saving?
                            I'll trade you this delicious doorstop for your crummy old danish.
                            Done, and done.

                            Comment

                            • Laharl
                              FFR Player
                              • Sep 2003
                              • 1821

                              #15
                              Originally posted by evilbutterfly
                              [dude, have u even played the first Warcraft game?!? it SUCKED, majorly. the whole right-click for quick commands didnt exist yet, and u still had to move your mouse over and click "Move" then click where you wanted to go. also, Warcraft 2 didn't even have team bindings (ctrl+# to assign teams), which made micro'ing really hard. the whole thing just sucked. C&C was a ton better. the controls still havent changed much, it had team binding since the first one, and the mission briefings were a ton better, with actual actors. TS even had James Earl Jones, man! C&C, at least at first, totally killed WC.]
                              Dude, have "you" even heard of the concept of INFLUENTIAL?

                              You completely missed my point. Whether a game is good or not has nothing to do with whether it was influential. Understand? More people played Warcraft. More people were turned on to the RTS genre because of Warcraft. C&C wouldn't have been made if not for the success that Warcraft won (seeing as C&C was made AFTER WC).

                              AND, for the record, the first Warcraft was awesome. I never liked the C&C games.
                              SIG PICTURES:

                              POINTLESSLY TAKING UP BANDWIDTH SINCE THE INCEPTION OF THE INTERNET

                              Comment

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