Emerald Sword 1.5 [Index] + More Index

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  • MinTS2
    FFR Player
    • Nov 2012
    • 280

    #1

    Emerald Sword 1.5 [Index] + More Index

    Sup Brandon Go 90 this.


    270 BPM


    ~Speed Stuff~



    I slipped lol. WHOOOPS
    298 BPM


    I did kind of crazy good on the jump part.
    259 BPM


    Honestly don't care if this is AA or not lol.
    260 BPM


    This is WR for SUUURE if Jim or Brandon plays this.
    This file has crossovers, footswitches, and bracket runs.
    270 BPM


    Whut.
    162 BPM


    OMFG yesss.
    178 BPM


    This was really good.
    275 BPM


    ~FA stuff~


    260 BPM


    198 BPM


    250 BPM


    lol don't ask
    185 BPM


    Absolute stamina.
    235 BPM


    Footswitches.
    186 BPM


    This song is terribly hard to FA.
    235 BPM


    211 BPM




    I think I skillboosted I'm not sure. Just to give everyone a heads up on my spread skills,

    Yeah this is spread lulz.
    Last edited by MinTS2; 05-7-2013, 07:06 PM.

    http://osu.ppy.sh/u/2407433
  • DossarLX ODI
    Batch Manager
    Game Manager
    FFR Simfile Author
    • Mar 2008
    • 14999

    #2
    Re: Emerald Sword 1.5 [Index] + More Index

    Originally posted by MinTS2
    This file has crossovers
    That makes zero sense. Mad Matt double steps or brackets every crossover he sees except for that Salieri video where he actually did the last 10 notes.

    Also sick index speed
    Originally posted by hi19hi19
    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

    Comment

    • MinTS2
      FFR Player
      • Nov 2012
      • 280

      #3
      Re: Emerald Sword 1.5 [Index] + More Index

      Originally posted by DossarLX ODI
      That makes zero sense. Mad Matt double steps or brackets every crossover he sees except for that Salieri video where he actually did the last 10 notes.

      Also sick index speed
      No Matt didn't make this. Jim made this. It's a joke file with a minute of 270 stream with crossovers, bracket runs, and footswitches. It's quite funny haha.

      Thanks dude.

      http://osu.ppy.sh/u/2407433

      Comment

      • dascookieman
        FFR Player
        • Jan 2006
        • 3248

        #4
        Re: Emerald Sword 1.5 [Index] + More Index

        if you mean brandon as in anobody i think he quit 7 years ago :P. really nice index scores dude :O

        Comment

        • MinTS2
          FFR Player
          • Nov 2012
          • 280

          #5
          Re: Emerald Sword 1.5 [Index] + More Index

          Oh wow I didn't even know Anobody's name was Brandon haha. I was referring to someone else but I guess I could shoutout to him as well

          Also thanks dude!

          http://osu.ppy.sh/u/2407433

          Comment

          • EzExZeRo7497
            • Dec 2010
            • 6858

            #6
            Re: Emerald Sword 1.5 [Index] + More Index

            Emerald Sword 1.5 is naaaasty lmao.

            Comment

            • squeesfan
              Ale Nerd
              • Jan 2006
              • 405

              #7
              Re: Emerald Sword 1.5 [Index] + More Index

              This is slightly off topic, but how come the cmod doesn't change with all the different rates? Surely c1000 on rates is impossible? (I haven't played in forever, and am still on 3.95 so maybe it's a new sm thing)
              Time to start indexing again.

              Comment

              • MinTS2
                FFR Player
                • Nov 2012
                • 280

                #8
                Re: Emerald Sword 1.5 [Index] + More Index

                I actually don't know how the theme is coded so I don't know how the rate mod doesn't affect the speed mod. I'll take a quick look at the codes tonight.

                Also thnx Eze haha. Im trying 1.6.
                Last edited by MinTS2; 05-8-2013, 11:50 AM.

                http://osu.ppy.sh/u/2407433

                Comment

                • Staiain
                  Can't handle my ÆØÅ
                  • Aug 2009
                  • 4545

                  #9
                  Re: Emerald Sword 1.5 [Index] + More Index

                  Keep it up bro :'D






                  irc.rizon.net | #kbo - Come chat!BlueXoon is back
                  SM Wiki My

                  Comment

                  • EtienneSM
                    FFR Player
                    • Jan 2013
                    • 1724

                    #10
                    Re: Emerald Sword 1.5 [Index] + More Index

                    I didn't really get a chance to look at all of these scores but these are pretty sick, I'll try to get 90 on Emerald sword 1.5 but it sure as hell won't be easy. White Day 1.3, Policy 1.1, Emerald 1.5, Connect 1.1 stuck out. c:
                    Quality quotes:

                    Originally posted by KgZ
                    enjoy having every guy ask if they can get some love on their weiner
                    Originally posted by Izzy
                    I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
                    Originally posted by kommisar
                    nps is still a better idea for ratings
                    Originally posted by klimtkiller
                    there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
                    Originally posted by Rapta
                    My logic is that the brain processes in 60 FPS so I play 60 FPS.

                    Comment

                    • MinTS2
                      FFR Player
                      • Nov 2012
                      • 280

                      #11
                      Re: Emerald Sword 1.5 [Index] + More Index

                      You should def try Mad Matt's OP because that shadows everything on this thread lol.

                      http://osu.ppy.sh/u/2407433

                      Comment

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