Tori No Uta (9 or 10)

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  • Xx{Midnight}xX
    FFR Player
    • Aug 2007
    • 8548

    #1

    Tori No Uta (9 or 10)

    This is an extremely simple argument.

    Despite the idea of jumping those awful 64ths and the 32nds they're still complete ***got luck to hit. The chart also has one handed sections such as 4 3 4 and 1 2 1 and is stupidly hard when doing the jump technique to not drop any goods or boos even because the awful nature of the chart's intro.

    On top of all of this, over the frail dream (the "hardest" difficulty 9) still is at minimum double the AAA count.

    nps graphs for sake of making it easier:
    Tori No Uta

    http://www.flashflashrevolution.com/....php?level=197

    Over The Frail Dream

    http://www.flashflashrevolution.com/....php?level=915

    Hopefully this gets changed soon.
    Last edited by nois-or-e; 03-24-2012, 02:04 AM. Reason: fixed one of your image tags mate~
  • rayword45
    Local Teenage Wastebasket
    FFR Simfile Author
    • Feb 2007
    • 3212

    #2
    Re: Tori No Uta (9 or 10)

    I'm on the border with this one. It WAS one of my earliest 9 SDGs, but that was luck + whoring

    The 16ths-to-jump section is surprisingly easy, but the two 32nd bursts may mess you up.

    The intro is hard to judge, but I see it as 10 material alone.
    The above post has a 50% chance of being useless. Potentially. Maybe.

    BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht

    Hey, we need some users on this site. Please join.

    And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
    NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.

    Comment

    • stavie33
      FFR Player
      • Aug 2006
      • 1925

      #3
      Re: Tori No Uta (9 or 10)

      Originally posted by Xx{Midnight}xX
      This is an extremely simple argument.

      Despite the idea of jumping those awful 64ths and the 32nds they're still complete ***got luck to hit. The chart also has one handed sections such as 4 3 4 and 1 2 1 and is stupidly hard when doing the jump technique to not drop any goods or boos even because the awful nature of the chart's intro.

      On top of all of this, over the frail dream (the "hardest" difficulty 9) still is at minimum double the AAA count.

      nps graphs for sake of making it easier:
      Tori No Uta

      http://www.flashflashrevolution.com/....php?level=197

      Over The Frail Dream

      http://www.flashflashrevolution.com/....php?level=915

      Hopefully this gets changed soon.
      yeah but once you figure out Tori no Uta it's one of the most consistent AAA's there are IMO. Frail Dream requires consistent skill and speed, once you get the jump timing for Tori no Uta I've never split it.
      It's getting better all the time
      I used to get mad at my school (No, I can't complain)
      The teachers who taught me weren't cool (No, I can't complain)
      You're holding me down (Oh Oh)
      Turning me round (Oh Oh)
      Filling me up with your rules (Oooh)

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      • igotrhythm
        Fractals!
        • Sep 2004
        • 6535

        #4
        Re: Tori No Uta (9 or 10)

        Tori no Uta is a high 9, but it's there for different reasons than OTFD/Forsaken Neon/Rose. Forsaken Neon is sprint-type stream (same speed as Purple!), OTFD demands consistency at speed, Rose is lol technical stream combined with a good bit of speed and control (Hi19 does seem to have a thing for 3-arrow patterns, doesn't he?), and Tori no Uta tests the up-and-coming player's ability to learn how to break down bursts. I'm sure Dossar would agree that this skill becomes more and more crucial at higher levels.

        This is still a 9 because of the ease with which it can be comboed, despite what the AAAs have to say about it.
        Originally posted by thesunfan
        I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

        Comment

        • SK8R43
          D7 Elite Keymasher
          • Jan 2008
          • 4683

          #5
          Re: Tori No Uta (9 or 10)

          Hmmmm, i would keep it as a 9 just because nothing in it really screams out 10 material and it is pretty easy to combo. Now getting the AAA, thats a WHOLE different story. The bursts and stuff in it ARE tricky as hell but very learnable after a few tries. lol
          Thee Burstinator
          sigpic

          Comment

          • pikakirby123
            FFR Veteran
            • Mar 2011
            • 520

            #6
            Re: Tori No Uta (9 or 10)

            I would keep it as a 9. Just to start off:

            Originally posted by bmah
            Firstly, you shouldn't base your reasonings off of AAAing a song (nor should you ever base it off of your personal progress - people progress at different rates). Base it off of how easy it is to combo it.
            Going from that, I FC'ed this on my first time through and my skill level is currently between 8-10 in reading ability, with 10s on the weaker side of my skill level. That said, there isn't anything 10 worthy aside from the bursts, which, even then, are not very difficult. There aren't that many of them and the rest of the song is very easy to combo. Admittedly, my sightread score was not pretty, but my computer was lagging pretty badly so circumstances considered I would have had decent PA on that for a sightread at this difficulty.


            Dossar's Video Game Tournament - 1st Place D1B
            Popsicle_3000's Spring Spectacular - 1st Place D1
            Tournament of Eternity (May) - 1st Place D1
            RuGuru's Keyboard Smashing Tournament - 1st Place D2
            Tournament of Eternity (June) - 1st Place D2

            Comment

            • popsicle_3000
              Legendary Noob
              FFR Simfile Author
              • Sep 2005
              • 4641

              #7
              Re: Tori No Uta (9 or 10)

              i say keep this a 9. the burst are only for a small amount of arrows, and aren't really in dense sections. yes, AAAing might be hard, but the file isn't difficult enough for a 10 imo

              Originally posted by One Winged Angel
              39,000 popsicles pro bg blue note arrow slayer whoa damn..
              Originally posted by Xx{Midnight}xX
              one way to stream them all
              Originally posted by Xiz
              Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

              But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
              Originally posted by thesunfan
              replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
              Originally posted by reuben_tate
              Title: Popsicle Three

              Thousand the farthest
              He's gone in an official
              Whoop hip hip hooray!
              Originally posted by U.N. Owen
              kjwkjw: "oh my god, Tosh. Post that in the thread."

              @popsicle_3000:
              Danger incoming
              The popsicles are melting
              Three thousand of them
              Originally posted by Wayward Vagabond
              you got to ease the topic into some conversation and let it go from there

              dynam0: man friend that was an intense sm session right?
              friend: haha yeah you really nailed those patterns
              dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
              friend: hey bro can i tell you something
              dynam0 yeah man whats up?
              friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
              dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
              friend: thanks man
              dynam0: no problem man
              Originally posted by One Winged Angel
              pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
              Originally posted by Xiz
              Well, Popsicle won every award this year so it was canceled.

              Comment

              • FontSize72LOL
                ☆~{2D <3}~☆
                • Nov 2007
                • 833

                #8
                Re: Tori No Uta (9 or 10)

                It just doesn't feel quite like a 10. As far as FCing goes, the bursts are quick, but also easy to cheat. The intro is a tad tedious when it comes to AAAing but the rest of the song isn't nearly hard enough to be considered a 10.

                I think 9 is an appropriate difficulty for this song.



                Get Kancho'd


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                • Hateandhatred
                  "The Quebec Steparatist."
                  FFR Simfile Author
                  • Feb 2011
                  • 1974

                  #9
                  Re: Tori No Uta (9 or 10)

                  To be honest, I thought Tori No Uta might have been my first 9.

                  It ended up being Switchback [heavy], but it's most likely my next on the list.

                  It feels like a low 9 to be honest.
                  Forgot where I put my old sig lol

                  Comment

                  • dragon890x
                    ☆Ξ Phantasy Star Legend Ξ☆
                    • Jun 2005
                    • 565

                    #10
                    Re: Tori No Uta (9 or 10)

                    Originally posted by igotrhythm
                    This is still a 9 because of the ease with which it can be comboed, despite what the AAAs have to say about it.
                    A d2 member can FC FMOs by mashing. Does that mean easy FMOs should be VCs?

                    FC Max Forever.
                    Then AAA it.

                    I believe difficulties should be determined by how hard it is to AAA. Anyone can FC a song they cannot play.

                    [ Link ]

                    Comment

                    • MrMagic5239
                      FFR Veteran
                      • Feb 2007
                      • 4096

                      #11
                      Re: Tori No Uta (9 or 10)

                      Lets just make ever file in this game a 12 and call it even. Just because a file has one hard part, doesnt warrant it being jumped up a difficulty. AAA the start, you AAA the file.
                      ~Grand Chase Stats~
                      Elesis (Knight/Spearman/Sword Master/ Savior) Lvl 80/80, MP Bars 4/4 EXP Rank 1
                      Lire (Archer/Crossbowmen/Arch Ranger/Nova) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                      Arme (Mage/Alchemist/Warlock/Battle Mage) Lvl 80/80 MP Bars 4/4, EXP Rank 1
                      Ronan (Spell Knight/Dragon Knight/Aegis Knight/Abyss Knight) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                      Lass (Thief/Assassin/Dark Assassin/Striper) Lvl 80/80, MP Bars 4, EXP Rank 1
                      Ryan (Druid/Sentinel/Viken/Xenocider) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                      Amy (Dancer/Musician/Siren/Superstar) Lvl 78/80, MP Bars 4/4, EXP Rank 13
                      Sieghart (Gladiator/Warlord/Duelist/Prime Knight) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                      Jin (Fighter/Shisa/Asura/Rama) Lvl 80/80, MP Bars 4/4 EXP Rank 1
                      Zero (Seeker/Wanderer) Lvl 79/80, MP Bars 4/4 EXP Rank 9
                      Dio (Stygian/Drakar//Leviathan) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                      Rin (Caller) Lvl 77/80, MP Bars 4/4, EXP Rank 32
                      Rufus (Bounty Hunter/Killer/Ravager/Arbiter) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                      Ley (Summoner/Harbringer) lvl 79/80, MP Bars 4/4, EXP Rank 21
                      Asin (Desciple) Lvl 80/80, MP Bars 4/4, EXP Rank 1 (Eastern Rain Liquid Jade aquired)

                      Comment

                      • bmah
                        shots FIRED
                        Profile Moderator
                        FFR Simfile Author
                        Global Moderator
                        • Oct 2003
                        • 8448

                        #12
                        Re: Tori No Uta (9 or 10)

                        Originally posted by dragon890x
                        I believe difficulties should be determined by how hard it is to AAA. Anyone can FC a song they cannot play.
                        Umm no. Measurement via the AAAing factor is terrible because there's quite a noticeable gap in difficulty between getting a SDG and a AAA for many songs.

                        FCing a song without mashing (i.e. playing the file as intended) is a far better way of measuring a song's difficulty. Consider this when rating a song.

                        Also, we're working on a new scale now, so these difficulty conflicts might be greatly reduced in the near future.

                        Comment

                        • Hateandhatred
                          "The Quebec Steparatist."
                          FFR Simfile Author
                          • Feb 2011
                          • 1974

                          #13
                          Re: Tori No Uta (9 or 10)

                          Originally posted by bmah
                          Umm no. Measurement via the AAAing factor is terrible because there's quite a noticeable gap in difficulty between getting a SDG and a AAA for many songs.

                          FCing a song without mashing (i.e. playing the file as intended) is a far better way of measuring a song's difficulty. Consider this when rating a song.

                          Also, we're working on a new scale now, so these difficulty conflicts might be greatly reduced in the near future.
                          I agree, but you should voice yourself without that much subjectivemanias.

                          Because it's hard to make someone understand that something is better than something else because nothing at all, no reasoning. It's just better because you said it was.
                          Forgot where I put my old sig lol

                          Comment

                          • bmah
                            shots FIRED
                            Profile Moderator
                            FFR Simfile Author
                            Global Moderator
                            • Oct 2003
                            • 8448

                            #14
                            Re: Tori No Uta (9 or 10)

                            I've already made my explanation if you've read the very first sentence of that post.

                            As I said, the gap between a SDG and a AAA can be huge. It can be due to any number of reasons, from nervousness to pattern leniency. And it has already been stated that a mash FC is pointless because anyone can do that. As such, FCing a song without mashing is a better measure. There's just too much variance between an almost AAA and a AAA to standardize a difficulty scale from it.

                            It'd be pretty ironic if I actually posted without a reason since I do moderate this subforum. :/
                            Last edited by bmah; 03-31-2012, 01:53 AM.

                            Comment

                            • FontSize72LOL
                              ☆~{2D <3}~☆
                              • Nov 2007
                              • 833

                              #15
                              Re: Tori No Uta (9 or 10)

                              Originally posted by bmah
                              I've already made my explanation if you've read the very first sentence of that post.

                              As I said, the gap between a SDG and a AAA can be huge. It can be due to any number of reasons, from nervousness to pattern leniency. And it has already been stated that a mash FC is pointless because anyone can do that. As such, FCing a song without mashing is a better measure.
                              Mashing is pretty subjective. While I do agree that FCing difficulty should be the main thing that difficulty is based off of, I think AAA difficulty should be reworded as "PA Difficulty" Because some songs may be fairly easy to combo but getting an SDG or even Teens PA can be challenging compared to other songs in that same difficulty. I'd say a major example of a song that people tend to get pretty bad PA on compared to other songs in that difficulty is Blooddrunk [Heavy], rank 200 is 50-8-0-5, which is comparable to a handful of lower FGO's and It has almost 21000 players. However these thoughts i have already expressed in another thread.

                              While i don't think this applies to this song per say, I've already stated that i think this a 9 and i don't really plan on changing it, i think he was just saying that PA difficulty should be something that is considered in determining difficulty.



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