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  • Ratchetlombax
    FFR Player
    • Sep 2008
    • 126

    #1561
    Re: R1 - Actual Song Difficulties V2

    Just something I found out (because I'm SO obsessed with it):
    Death Piano's MAX BPM is 170.

    Originally posted by ShAiOnEi
    I memorize the layout of the female anatomy before I don my blindfold. Would this be a similar technique with the Rubik's cube? Sometimes I wonder if I ever get a DNF. (Did Not Finish)
    /me is back.
    "I'm a genius, not an engineer."--Aramis, The Man in the Iron Mask
    FC's: >70; Best FC: Grand Galop Chromatique
    AAA's: 27; Best AAA: Let it Snow {Heavy}

    Comment

    • alexdestructions
      FFR Player
      • Sep 2007
      • 1757

      #1562
      Re: R1 - Actual Song Difficulties V2

      Originally posted by Ratchetlombax
      Just something I found out (because I'm SO obsessed with it):
      Death Piano's MAX BPM is 170.
      No it's not. =\

      After the slow part it gets faster and faster up to 200. =\
      Originally posted by who_cares973
      playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
      Originally posted by xferrarix
      actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

      Comment

      • [TeRa]
        FFR Player
        • May 2007
        • 9922

        #1563
        Re: R1 - Actual Song Difficulties V2

        Opinionssssssss

        Novo should stay FMO.
        Erad should stay FMO.
        Sympathizer 74 > 72 [possibly even 71]
        Hajnal 77 > 78
        Club 81 > 73 [hell, I don't even think it's that hard...][at the same time though, I know this won't happen lol]
        Mario minor 81 > 82
        Blooddrunk 83 > 82 [though I guess I can understand it being 83]
        Ketsarku 84 > 85 [definitely harder than FN, and FN still deserves to be FGO]
        Molto 87 > 86 [that or GGC 87 > 88, I don't think they deserve to be the same]
        Last edited by [TeRa]; 11-30-2008, 10:06 PM.

        Comment

        • jimerax
          FFR Simfile Author
          FFR Music Producer
          • Nov 2003
          • 8185

          #1564
          Re: R1 - Actual Song Difficulties V2

          Novo - maybe.
          Erad - definitely FMO.
          Sympa - yeah, could be lower.
          Hajnal - could be, 77 is ok.
          Club, Mario Minor, Bloodddrunk - no
          Ketsarku - it's rated 85 on the ordering parameter, along with Integraation.
          Molto - got slightly harder than GGC after avmiss fix (GGC doesn't have especially hard parts).

          Comment

          • sc979
            FFR Player
            FFR Simfile Author
            • Aug 2006
            • 1644

            #1565
            Re: R1 - Actual Song Difficulties V2

            State of Emergency 68 > 65

            I AAA'd this playing normal downscroll, and can barely read some of the 66s.
            Last edited by sc979; 11-30-2008, 10:24 PM.
            ...

            Comment

            • [TeRa]
              FFR Player
              • May 2007
              • 9922

              #1566
              Re: R1 - Actual Song Difficulties V2

              I just always saw molto as easier than GGC, but thinking about it, I think anything with jumpstream is stupidly hard -_-

              Comment

              • alexdestructions
                FFR Player
                • Sep 2007
                • 1757

                #1567
                Re: R1 - Actual Song Difficulties V2

                I think that Divine Suicide should be a 78 and LW1 should be a 77, LW1 is just speed while Divine Suicide is longer and a little bit harder to PA than LW1.
                Originally posted by who_cares973
                playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
                Originally posted by xferrarix
                actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

                Comment

                • somethingillremember
                  FFR Player
                  • Apr 2007
                  • 106

                  #1568
                  Re: R1 - Actual Song Difficulties V2

                  I'm still pushing to make TGWP P1 a challenging. The song is way too easy for a VC. I mean, I FC'd it, and there is maybe one challenging song in the entire game which I can FC.

                  Comment

                  • alexdestructions
                    FFR Player
                    • Sep 2007
                    • 1757

                    #1569
                    Re: R1 - Actual Song Difficulties V2

                    Originally posted by somethingillremember
                    I'm still pushing to make TGWP P1 a challenging. The song is way too easy for a VC. I mean, I FC'd it, and there is maybe one challenging song in the entire game which I can FC.
                    There is a lot of speed ups on that song, should be a low VC.
                    Originally posted by who_cares973
                    playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
                    Originally posted by xferrarix
                    actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

                    Comment

                    • TC_Chronichild420
                      Aged Stoner
                      • Sep 2008
                      • 167

                      #1570
                      Re: R1 - Actual Song Difficulties V2

                      X-Tinction = FMO
                      Pwease.
                      =]

                      Comment

                      • bballa48
                        FFR Veteran
                        • Jan 2007
                        • 1496

                        #1571
                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by TC_Chronichild420
                        X-Tinction = FMO
                        Pwease.
                        YESSSS!!
                        "Running is a mental sport...and we're all insane!"
                        Learn to run when feeling the pain: then push harder.

                        Comment

                        • TC_Halogen
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2008
                          • 19376

                          #1572
                          Re: R1 - Actual Song Difficulties V2

                          Extinction is not an FMO. The patterns aren't that hard, and the song is fairly short. I'd rather see something like Garyuutensei get FMO, where the patterns are abnormal for its level.

                          And Vertex Beta's level needs to go down a bit, I don't think it's a 75 in comparison to everything else up there.

                          One more thing, I think there should be more songs to get Heavy and Oni--there isn't as much of a selection as there should be. Dokudenpa and Forsaken Neon sound like good songs to add up there, they are pretty worthy of the level 9 ranking and should give you Heavy.

                          Possible Oni additions: EHHS and Club (also one I believe is a bit too high in the difficulty ratings)? Give the technical players/index players more of a chance?

                          Again, this is all just opinion. Start the conversation.

                          Comment

                          • alexdestructions
                            FFR Player
                            • Sep 2007
                            • 1757

                            #1573
                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by TC_Halogen
                            Extinction is not an FMO. The patterns aren't that hard, and the song is fairly short. I'd rather see something like Garyuutensei get FMO, where the patterns are abnormal for its level.

                            And Vertex Beta's level needs to go down a bit, I don't think it's a 75 in comparison to everything else up there.

                            One more thing, I think there should be more songs to get Heavy and Oni--there isn't as much of a selection as there should be. Dokudenpa and Forsaken Neon sound like good songs to add up there, they are pretty worthy of the level 9 ranking and should give you Heavy.

                            Possible Oni additions: EHHS and Club (also one I believe is a bit too high in the difficulty ratings)? Give the technical players/index players more of a chance?

                            Again, this is all just opinion. Start the conversation.
                            Vertex BETA should go down a bit, all it has is just 16th streams and jumps. There should be a Blooddrunk Oni I think. There should be a few 24th patterns in it because I can hear a lot of them.
                            Originally posted by who_cares973
                            playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
                            Originally posted by xferrarix
                            actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!

                            Comment

                            • TC_Halogen
                              Rhythm game specialist.
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2008
                              • 19376

                              #1574
                              Re: R1 - Actual Song Difficulties V2

                              Originally posted by alexdestructions
                              Vertex BETA should go down a bit, all it has is just 16th streams and jumps. There should be a Blooddrunk Oni I think. There should be a few 24th patterns in it because I can hear a lot of them.
                              Actually, what I meant about Heavy and Oni is that there should be more songs to unlock them. If you want Blooddrunk Oni, play Hellhounds On My Trail. ^^;

                              I think all FMOs except for Going On Spring Wind should unlock Oni. The songs are hard enough as it is and if people have the skill to AAA an FMO, then it shouldn't matter what it is.

                              Also...Gymnastics = guru. =/

                              Comment

                              • TC_Chronichild420
                                Aged Stoner
                                • Sep 2008
                                • 167

                                #1575
                                Re: R1 - Actual Song Difficulties V2

                                Frictional Nevada, FMO or FGO , IMO FMO
                                =]

                                Comment

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