LWVIIX (Lawn Wake 69) :: FFR Batch Submission
gold stinger - LWVIIX (Lawn Wake 69) - 69 de 74 [7.5 / 10]
Nov/Dec 2020
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Released
http://manbow.nothing.sh/event/event.cgi?action=More_def&num=16&event=133
BMSofFighters open source perms. Part of the BOFXVI event. Page link: http://manbow.nothing.sh/event/event.cgi?action=More_def&num=16&event=133

Given that this is 225bpm exactly, is an absolute breakcore trainwreck, and specifically points to Lawn Wake for inspiration, you could make a double-take that this was made specifically for FFR, it is not, it's just a coincidence (or maybe the music author secretly wanted this to happen, idk).

Anyways, here's my 110+ file for this batch.

I tried to make the jumpgluts as friendly as possible by not providing too much stress on one hand or the other, as well as 32nds not forcing bad OHT's where possible. At least it doesn't run for 4 minutes and know it will convert perfectly, right?

Simfile Folder Name

LWVIIX (Lawn Wake 69) (gold stinger)

Note Count

2375

Chart Length

2:13

Average NPS

18.3776

Estimated Difficulty

112.57

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x -9

Framers

0 - 0 1 - 0 2 - 162 3 - 94 4 - 936

Jumps

x 635

Hands

x 91

Quads

x 5

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
12 - 36.00 nps 0.5 Seconds
18 - 36.00 nps 1 Second
32 - 32.00 nps 2 Seconds
59 - 29.50 nps 5 Seconds
142 - 28.40 nps 10 Seconds
268 - 26.80 nps 30 Seconds
771 - 25.70 nps 1 Minute
1225 - 20.42 nps

Color Count

x 851 (35.83%)
x 656 (27.62%)
x 0 (0%)
x 748 (31.49%)
x 0 (0%)
x 114 (4.8%)
x 6 (0.25%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

4s0.8s0.8s0.8s0.8s0.8s0.27s0.27s
35
28
21
14
7

LWVIIX (Lawn Wake 69)
---------------------
- pain.

- Perms, sync, metadata good.

- 15.036: Missing 16th.
- 17.903, 27.770 etc.: Good opportunity for trills, which you take sometimes but not very often.
- 30.636, 40.236 etc: Missing 16th.
- 39.103: Doesn't feel any more abrasive musically than 38.570 or 38.770, neither of which you used a minijack for.
- 41.503: Bit of a yikes on the right hand here. Can be fixed by removing the jump at 41.836--it's not present at 37.570.
- 45.636: let's ease up on the left hand a little there
- 47.370: A cyan is warranted here too, but I should mention these flams are likely to convert rather badly.
- 50.036: May want to reverse this OHT so it starts on column 3.
- 54.836: Missing jump.
- 95.903: Burst continues through to the beat, as at 112.970.
- 97.103: Hard pattern on right hand, suggest something along these lines: https://i.imgur.com/bA3BUdz.png
* 101.903: Absolutely brutal right handed pattern here, please move this to a [12] jump and adjust 32nds accordingly.
- 104.236: Recommend [14].
- 106.370: Missing 16th.
- 108.836-109.903: Tough sequence. Any way you could tone this down a touch?
- 111.436: Long, unnecessary, avoidable anchor on column 2.
- 112.770: Unnecessarily awful transition into the 32nds, either make this [14] or change the 32nd pattern.
- 117.836: Missing note.
- 120.970: Column 1 goes on a journey starting here, please break this up. Probably at 121.970.
* 122.703-123.770: This sequence is absolutely brutal, please streamline this a little.
- 129.103, etc.: These quads are a little silly, advise using hands instead.

- why the hell is this probably the best file of yours i've judged in batch
- with my dumb tender wrist and all, i had to playtest this on *literally 0.7*, wtf gs

** The 32nd bursts in the second half are too much. At the very least, please remove the jumps in the middle of them, and give the transitions in and out of them another look--considering the song runs at 225 bpm, things like 104.303, 105.636, 112.836 are just too much. I also recommend giving them a general look over and deciding if all that layering entering and exiting them is truly necessary or if there are other things you can pare down, particularly in proximity of jumpgluts.
- This file is surprisingly alright. Many of my comments are minor and hardly noticeable when playing, even on significant downrates, but a couple of the missing 16ths are pretty prominent and given the absurd difficulty of the chart the difficulty-related comments are automatically of high priority. CQ based on **'d note, the *'d notes are not part of CQ but are the most important other notes of the bunch. [7.5/10 CQ]

Sent in fixes as suggested.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 2370 => 2375
AVG NPS changed: 18.33892 => 18.37761
Hand Bias changed: -6 => -9