LWVIIX (Lawn Wake 69) :: FFR Batch Submission
Nov/Dec 2020
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Released
Simfile Folder Name
LWVIIX (Lawn Wake 69) (gold stinger)
Note Count
2375
Chart Length
2:13
Average NPS
18.3776
Estimated Difficulty
112.57
First Note
0:04
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 162
3 - 94
4 - 936
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
12 - 36.00 nps
0.5 Seconds
18 - 36.00 nps
1 Second
32 - 32.00 nps
2 Seconds
59 - 29.50 nps
5 Seconds
142 - 28.40 nps
10 Seconds
268 - 26.80 nps
30 Seconds
771 - 25.70 nps
1 Minute
1225 - 20.42 nps
Color Count
Largest Note Gaps
4s0.8s0.8s0.8s0.8s0.8s0.27s0.27s
Posted at 12:55am on March 20th, 2021
LWVIIX (Lawn Wake 69)
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- pain.
- Perms, sync, metadata good.
- 15.036: Missing 16th.
- 17.903, 27.770 etc.: Good opportunity for trills, which you take sometimes but not very often.
- 30.636, 40.236 etc: Missing 16th.
- 39.103: Doesn't feel any more abrasive musically than 38.570 or 38.770, neither of which you used a minijack for.
- 41.503: Bit of a yikes on the right hand here. Can be fixed by removing the jump at 41.836--it's not present at 37.570.
- 45.636: let's ease up on the left hand a little there
- 47.370: A cyan is warranted here too, but I should mention these flams are likely to convert rather badly.
- 50.036: May want to reverse this OHT so it starts on column 3.
- 54.836: Missing jump.
- 95.903: Burst continues through to the beat, as at 112.970.
- 97.103: Hard pattern on right hand, suggest something along these lines: https://i.imgur.com/bA3BUdz.png
* 101.903: Absolutely brutal right handed pattern here, please move this to a [12] jump and adjust 32nds accordingly.
- 104.236: Recommend [14].
- 106.370: Missing 16th.
- 108.836-109.903: Tough sequence. Any way you could tone this down a touch?
- 111.436: Long, unnecessary, avoidable anchor on column 2.
- 112.770: Unnecessarily awful transition into the 32nds, either make this [14] or change the 32nd pattern.
- 117.836: Missing note.
- 120.970: Column 1 goes on a journey starting here, please break this up. Probably at 121.970.
* 122.703-123.770: This sequence is absolutely brutal, please streamline this a little.
- 129.103, etc.: These quads are a little silly, advise using hands instead.
- why the hell is this probably the best file of yours i've judged in batch
- with my dumb tender wrist and all, i had to playtest this on *literally 0.7*, wtf gs
** The 32nd bursts in the second half are too much. At the very least, please remove the jumps in the middle of them, and give the transitions in and out of them another look--considering the song runs at 225 bpm, things like 104.303, 105.636, 112.836 are just too much. I also recommend giving them a general look over and deciding if all that layering entering and exiting them is truly necessary or if there are other things you can pare down, particularly in proximity of jumpgluts.
- This file is surprisingly alright. Many of my comments are minor and hardly noticeable when playing, even on significant downrates, but a couple of the missing 16ths are pretty prominent and given the absurd difficulty of the chart the difficulty-related comments are automatically of high priority. CQ based on **'d note, the *'d notes are not part of CQ but are the most important other notes of the bunch. [7.5/10 CQ]
Posted at 6:47pm on March 20th, 2021
Sent in fixes as suggested.
A new chart file was uploaded with the following changes:
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Note Count changed: 2370 => 2375
AVG NPS changed: 18.33892 => 18.37761
Hand Bias changed: -6 => -9