Kannazuki no Bullshit :: FFR Batch Submission
DarkZtar - Kannazuki no Bullshit - Helblinde [7.5 / 10]
Nov/Dec 2020
PublicEvents
Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2

Simfile Folder Name

Kannazuki no Bullshit (DarkZtar)

Note Count

3491

Chart Length

3:34

Average NPS

16.5503

Estimated Difficulty

91.53

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 13

Framers

0 - 0 1 - 0 2 - 0 3 - 1 4 - 636

Jumps

x 940

Hands

x 171

Quads

x 1

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
10 - 30.00 nps 0.5 Seconds
15 - 30.00 nps 1 Second
25 - 25.00 nps 2 Seconds
48 - 24.00 nps 5 Seconds
112 - 22.40 nps 10 Seconds
216 - 21.60 nps 30 Seconds
616 - 20.53 nps 1 Minute
1161 - 19.35 nps

Color Count

x 1437 (41.16%)
x 1108 (31.74%)
x 0 (0%)
x 938 (26.87%)
x 0 (0%)
x 8 (0.23%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

0.6s0.6s0.43s0.37s0.3s0.3s0.3s0.17s
35
28
21
14
7

Kannazuki no Bullshit
---------------------
- Folder contains .sm.old file, please remove.
- Permissions, sync, metadata good.

- 45.424, 47.224: Missing 16ths.
- 49.324: Arguable missing 16th. (similar to 41.374)
- 57.949-76.849: Feels like one of the less interesting things you could do with this section, but I see what you're going for and the staircasey patterning is effective.
- 66.949: Nice reduction of layering here.
- 84.274, 141.874: Consider adding a jump here and removing the one on the 4th--you do this earlier in the JS at 79.549 and given your emphasis on the vocals in this chart it's imo warranted.
- 85.399, 85.474: Jumps here but not 85.624??? (142.999, 181.399 similar)
- 116.824: Vocal 16th here. 121.024 arguable.
- 158.299, 162.099, etc.: No clipped vocals here, should just be singles. Gives you room to break up the 7-note trills these force too.
- 177.574: Can't hear vocal here, suggest single.
- 178.399: Repeated [13] jump for no apparent reason, suggest [13][14][24].
- 180.274: Missing note
- 192.349-209.899: I see what you're doing here too with the 8th PR... but I also feel like it legitimately is the least interesting thing you could possibly do for this section. The song still has plenty of energy here too, so stepping trivial 8th jumpstream when it's practically begging for bursts just seems wrong.
- 211.099: Missing note, practically the same as 210.499.

- To be honest, I think that following vocals alone by jumps (particularly in the beginning) is kind of a silly layering decision, but the chart is technically sound, has enough variation to remain engaging for its duration, and tests skillsets relatively underrepresented in FFR. The handstream is a bit hard, but the stamina aspect at the end makes it reasonable. [7.5/10]

Fixed the vast majority of the noted issues of missing notes/layering inconsistencies. The ending is pretty bland I'll admit but I really wanted to avoid another AiAe situation where putting bursts in the ending would throw in an abrupt speed req while 95%+ of the chart is focused on handstream consistency/stamina.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 3482 => 3491
Chart Length changed: 3:33 => 3:34
AVG NPS changed: 16.5311 => 16.55025
Hand Bias changed: 16 => 13