Synth Battle vs Zeppy :: FFR Batch Submission
xXOpkillerXx - Synth Battle vs Zeppy - [5 / 10]
Nov/Dec 2020
PublicTokenPurchasedSecretEvents
Rejected
http://www.flashflashrevolution.com/vbz/showpost.php?p=4748725&postcount=261
I really wanted to make this a full version, no cuts. If it's judged too long because of the intro + break + ending I wouldn't mind having this as a token.

Simfile Folder Name

Synth Battle vs Zeppy (xXOpkillerXx)

Note Count

4478

Chart Length

5:13

Average NPS

14.4903

Estimated Difficulty

105.83

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x -8

Framers

0 - 0 1 - 4 2 - 193 3 - 166 4 - 333

Jumps

x 603

Hands

x 70

Quads

x 12

Color Jumps

x 137

Color Hands

x 2

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
16 - 32.00 nps 1 Second
28 - 28.00 nps 2 Seconds
52 - 26.00 nps 5 Seconds
118 - 23.60 nps 10 Seconds
230 - 23.00 nps 30 Seconds
630 - 21.00 nps 1 Minute
1217 - 20.28 nps

Color Count

x 1359 (30.35%)
x 959 (21.42%)
x 273 (6.1%)
x 945 (21.1%)
x 262 (5.85%)
x 414 (9.25%)
x 125 (2.79%)
x 57 (1.27%)
x 84 (1.88%)

Largest Note Gaps

0.5s0.5s0.5s0.5s0.5s0.5s0.5s0.5s
35
28
21
14
7

Polished a bunch of patterns

Wrong zip for last update oops

A new chart file was uploaded with the following changes:
----------
Note Count changed: 4485 => 4478
AVG NPS changed: 14.513 => 14.49035
Hand Bias changed: 9 => -8

Synth Battle vs Zeppy
---------------------
- Perms, sync good.
** Please fill out metadata.

- The kicks in this song legitimately make me feel like I'm getting a headache. It's really, really unpleasant to listen to.
- The intro is long, reaaaally repetitive, and nearly trivial compared to the stuff later in the chart. Highly recommend a cut--the stuff before 65.390 is definitely the worst offender, but I'd argue the chart only really 'starts' at 86.057. The ending also drags on quite a bit, and I'd recommend cutting the majority of the stuff from 246.724-286.724.

- 65.390-69.390: Really hard to tell what's actually being followed here. The 16th triplets are much better defined at 66.224, 66.724, etc. (i.e. alternating between audible and not) so I recommend something like this: https://i.imgur.com/ZhvQecc.png
- 89.390: Not understanding why you switch to a different split pattern here, but switch to minijacks instead at 88.057.
- 87.057, 88.390, etc.: Not 4 repeated notes (or flams, as it may be).
- 96.724: I know that you're primarily following the synth, but given how obnoxiously prominent the kicks are in the song (and the fact that you were layering them in about 2 seconds ago), not doing anything to accent them slowing down here doesn't feel right.
- 97.057: I can't hear much of a difference between this and the next hand, and the minijack off the quad feels very arbitrary--suggest jump-jump-hand progression here instead of jump-hand-quad. Similar note at 203.724.
- 102.724: Layering here is a bit silly--this and the next two quarter notes are practically the same sound, but to avoid collisions with other patterns, in order they're a jump, a quad, and a hand. I suggest making the middle one a hand so there's some degree of consistency.
- 106.724-107.224: This is needlessly disgusting. It really doesn't sound much different from the sound you followed with a split-roll just before this.
- 111.099: Please make this a [14] or [24] jump. Requiring this degree of control in an 8-note 180 jack is too much. (Also, this is the only jack longer than 4 notes in the chart... this is pretty rude.)
- 118.057-118.724: I feel like the emphasis is kinda swapped from what it should be here; the 24ths feel like a more powerful sound than the 40ths.
- 124.057: Arbitrary minijacks. You could justify the first one because of the hand, but there's no reason not to use a [23] jump instead of forcing a minijack with [34] for the second.
- 125.057-126.724: Disgusting.
- 127.557: These three minijacks are arbitrary.
- 132.890: PR here is a little clumsy--there are no repeated sounds here, but you have two 8th "minijacks" that could be easily avoided by using 3[12]3[14] instead.
- 134.890: Feels like jumps would be more appropriate the flams here. Alternatively, use a flam in the hand at 134.724 as well.
- 138.890: Same sound as previous 214 pattern, recommend moving this to column 2.
- 139.390: This minijack is not part of the trill and should not be on the same column as something in the trill--the same thing happens (but worse) with the next one. Also, the sound the first trill goes to is much more striking than the second, so using a strictly harder pattern for the second doesn't make much sense. I might use a split-roll pattern for the second one instead.
- 139.724: Very overaccented. There's not really any minijack sound here, let alone something that would warrant the 3-note jack transition out of it, and I personally disagree with the choice of using flams here too. Suggest a jumpglut.
- 150.724: Given that this is supposed to be an interlude, this minijack feels out of place. I like the use of repetition in this section (and the parts where you break it) though, it's nice.
- 161.390-171.724: The synth changes every 3 notes in this section, not every 6.
- 181.890: Could reduce anchoring and have better PR by making this a [24] jump and 182.390 a [14] jump.
- 183.390, 185.057: Why are these 32nd runs longer than the others? I can't hear a difference
- 205.724-206.724: Seems like a good spot to bring back the triplets you had at e.g. 121.390.
- 210.390: This and the next minijack should be normally coloured since they go to the chiptuney noise rather than the deep background synth.
- 213.390: Whoooa there these minijacks are a biiit intense.
- 214.224: Not hearing 32nds here.
- 218.057: This pattern is incredibly awkward.
- 226.057: Unnecessary minijack.
- 227.390-228.057: More swapped emphasis; I'd argue that the short section from 227.890-228.057, which you have as 32nds, is a lot more striking than the 40ths beforehand
- 229.925, 230.342: What is the colour for?
- 232.057: This first minijack goes to nothing. I'm a little dubious about most of the others here, but they're fine enough.
- 234.224-236.057: Watch your right hand bias.
- 235.890: Hands are excessive here.
- 244.057-246.724: This isn't *wrong*, but I'm not a fan of the fact that you completely ignore the fade-out and fade-in in the middle, or that you don't accent the percussion on the fade-in with a change in patterning.

- Whew. I don't mind the idea of this going in as a very difficult stream & tech chart, but there's a looot of stuff that's way overaccented (especially regarding jacks--I didn't mention them all one-by-one, but I felt like a very large portion of the jack stuff in this chart was way overdone) and I felt the structure was quite muddy at times. [5/10]