Take :: FFR Batch Submission
suicidaln00b - Take - Rissyuu feat. Choko [9 / 10]
Nov/Dec 2020
PublicEvents
Released
http://manbow.nothing.sh/event/event.cgi?action=More_def&num=365&event=133
perms: BOFXVI http://manbow.nothing.sh/event/event.cgi?action=More_def&num=365&event=133
oh no

Simfile Folder Name

Take (suicidaln00b)

Note Count

1720

Chart Length

2:22

Average NPS

12.383

Estimated Difficulty

93.59

First Note

0:03

Ending Note Delay

0:04

Hand Bias

x 22

Framers

0 - 0 1 - 0 2 - 24 3 - 129 4 - 266

Jumps

x 568

Hands

x 4

Quads

x 20

Color Jumps

x 4

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
10 - 30.00 nps 0.5 Seconds
14 - 28.00 nps 1 Second
24 - 24.00 nps 2 Seconds
46 - 23.00 nps 5 Seconds
98 - 19.60 nps 10 Seconds
190 - 19.00 nps 30 Seconds
488 - 16.27 nps 1 Minute
854 - 14.23 nps

Color Count

x 636 (36.98%)
x 491 (28.55%)
x 112 (6.51%)
x 215 (12.5%)
x 19 (1.1%)
x 72 (4.19%)
x 22 (1.28%)
x 65 (3.78%)
x 88 (5.12%)

Largest Note Gaps

3.03s1.67s1.33s0.7s0.63s0.53s0.5s0.5s
35
28
21
14
7

Take
----
- Perms, sync, metadata good.

- 9.432: This forces 3 consecutive notes on column 4, suggest moving to column 1 since it's a different instrument.
- 33.624: Higher than first syllable, suggest column 4. Also 37.233 to column 1, etc. They're probably fine as is starting from 43.969 though.
- 42.762: Not followed before, e.g. at 41.318.
- 43.619: Considering you haven't paid much attention to vocals so far in this section, I'd suggest keeping this as the 16th minijacks you had earlier.
- 49.691: Suggest [13] since this is a little higher than last jump.
* 53.702: This is a really rude 32nd pattern to end the speedup sequence, suggest 1234132 to remove some of the column 2 bias here.
- 64.589: Since only the last of these four quads has the crash, the other three might be better as hands.
** 98.720-103.966: The gaps between notes vary quite visibly in this section, sometimes even in minijacks, and the approximations sometimes differ from where the sound actually is by up to 30ms. Since this plays 7 notes per two beats, a much closer approximation (though one that doesn't play quite as nice with the colours) is to use mostly 7/96th gaps, with occasional 6/96th ones as fits the waveform. It should look something like this: https://i.imgur.com/rFT6cv7.png
- 107.572: This is pretty awkward on the left hand because of the transition into it, recommend mirroring this burst.
- 133.690, 134.239, 134.751, 135.222: Suggest moving these so as not to create 4-note 8th jacks. They're a little needlessly abrasive in my opinion (because of the quads in the middle), especially after brutalizing the player with the previous section.

- This file is like 300 on crack, holy shit. I love it. It gets really brutal towards the end of the speed-ups, but mostly in a fair way--the one exception, I'd say, is that the burst at 53.702 is pretty harsh (though I do worse at the jacks in the second half because lol jacks). Even then, it's not awful & not a mandatory change. CQ on the 98.720-103.966 section, but I honestly can't wait to see this in-game, it's such a blast to play. [9/10 CQ]

Thanks for the review lad. The only change that I didn't apply was
- 33.624: Higher than first syllable, suggest column 4. Also 37.233 to column 1, etc. They're probably fine as is starting from 43.969 though.
The green notes in this section follow the audio panning of the vocals

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1722 => 1720
AVG NPS changed: 12.39741 => 12.38301
Hand Bias changed: 18 => 22