unknown :: FFR Batch Submission
psychoangel691 - unknown - [8 / 10]
Sept/Oct 2020
PublicEvents
Released

- This file has a mp3 lasting much longer then the chart, 3:35 vs 2:28.

- The sim folder name isn't as expected: "Battle Royal Battle (psychoangel691)" vs "unknown (psychoangel691)"

Simfile Folder Name

Battle Royal Battle (psychoangel691)

Note Count

818

Chart Length

2:28

Average NPS

5.6819

Estimated Difficulty

32.64

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x 66

Framers

0 - 0 1 - 0 2 - 0 3 - 1 4 - 1

Jumps

x 2

Hands

x 0

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
4 - 12.00 nps 0.5 Seconds
6 - 12.00 nps 1 Second
10 - 10.00 nps 2 Seconds
18 - 9.00 nps 5 Seconds
39 - 7.80 nps 10 Seconds
72 - 7.20 nps 30 Seconds
186 - 6.20 nps 1 Minute
364 - 6.07 nps

Color Count

x 256 (31.3%)
x 184 (22.49%)
x 128 (15.65%)
x 195 (23.84%)
x 7 (0.86%)
x 48 (5.87%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

1.4s1.37s1.1s1.03s0.7s0.7s0.7s0.7s
35
28
21
14
7

Battle Royale Rap Battle
------------------------
- FFR's batch system doesn't seem to like this file. I have no idea why because everything's fine with the folder and the metadata, so no issues there.
- Perms and sync are fine.

- 3.661: Technically this is on the next 32nd, but that does force a strange flam which you might understandably want to avoid; your choice.
- 5.172: Missing jump, see 3.312.
- 49.823: This minijack on column 3 is a little jarring since it's the only one in the section, suggest swapping columns of the next two 12ths.
- 52.847: Inaccurate jump PR: the vocal and percussion here are both lower than the next jump. Suggest [13][34].
- 55.560: Vocal syllable is a 48th later, at 55.599.
- 69.300, 69.823: There are syllables here that aren't followed by notes, but again these would force potentially uncomfortable flams so I leave it to your discretion.
- 69.998: This should be on the next 48th at 70.017.
- 71.102: Missing note to "look" syllable.
- 76.800: This jump doesn't seem to fit into your layering scheme, for example it's omitted at 74.940 & 78.661.
- 79.475: Ascending, not minijack.
- 82.614: This jump also doesn't fit in your layering scheme; at 84.475 it's omitted, and at 86.335 it's a single (to the vocal which is not there in the previous two instances).
- 103.428: I see this is going to the pitch bend, but personally I don't really think it's a significant enough sound to merit a 32nd flam even if it is split-handed and visually separated.
- 105.347: The orange notes start to get a little offsync starting around here. You might have to play around with subbeats to keep the colour scheme; it looks like it basically just gets offset a 64th later, and at 106.976 it happens again (so what you have is a whole 32nd off). This is the most important single note I have for you, since on top of being offsync it also means the gap between the last note in the sequence and the note where it returns to being synced awkwardly long.
- 110.114: Should be next 64th at 110.143.
- 111.684: Why does the jump layering suddenly kick in here?
- 118.661: Should be next 32nd at 118.719.
- 124.591: Ghost note? I can't hear a vocal here, and you haven't followed these before.
- 128.602: This and the next note should be moved a 32nd later (i.e. 16ths starting from the 8th)--the first note currently corresponds to the d from "launched", not the syllable "with"
- 189.823-190.521: The song actually veers into 24th swing very briefly here.
- 191.335, 191.451: No vocals here, just one on the 32nd between them at 191.393.

- As a general (minor) issue, it occurs fairly frequently throughout the file that the same jump is repeated multiple times in a row but to very distinct sounds, e.g. 14.009, 62.149, 64.009. This list is not comprehensive.
- Contains numerous typically minor technical errors in the more freeform rap sections, and while occasionally noticeable these don't detract too much from the overall experience. White note usage was conservative and well done. File is generally fun and flowy, though 32nd flams occasionally break immersion a little bit, particularly in the second half. [8/10]