Ant Land :: FFR Batch Submission
HammyMcSquirrel - Ant Land - HammyMcSquirrel [6.5 / 10]
Sept/Oct 2020
PublicPurchasedSecretEvents
Rejected
http://www.flashflashrevolution.com/vbz/showpost.php?p=4741400&postcount=238
Song is a remix of Ant Land from Chameleon Twist.

Simfile Folder Name

Ant Land (HammyMcSquirrel)

Note Count

855

Chart Length

1:46

Average NPS

8.2396

Estimated Difficulty

58.65

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -15

Framers

0 - 0 1 - 1 2 - 1 3 - 16 4 - 5

Jumps

x 78

Hands

x 88

Quads

x 0

Color Jumps

x 13

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
7 - 21.00 nps 0.5 Seconds
10 - 20.00 nps 1 Second
15 - 15.00 nps 2 Seconds
27 - 13.50 nps 5 Seconds
60 - 12.00 nps 10 Seconds
109 - 10.90 nps 30 Seconds
282 - 9.40 nps 1 Minute
539 - 8.98 nps

Color Count

x 237 (27.72%)
x 198 (23.16%)
x 115 (13.45%)
x 5 (0.58%)
x 136 (15.91%)
x 18 (2.11%)
x 9 (1.05%)
x 61 (7.13%)
x 76 (8.89%)

Largest Note Gaps

0.77s0.57s0.57s0.57s0.53s0.5s0.5s0.5s
35
28
21
14
7

Ant Land (HammyMcSquirrel) [6.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> ‘.sm.old’, ‘.ssc’ and ‘.ssc.old’ files found within the submission folder. Suggest removing. No other issues found in submission folder contents.

-[00:01.533] Missing the 4th at the bottom on the 24ths here. Pitched 24th swing returns to a low note on the 4th. Happens again at 00:03.533, but is a little more obfuscated by the sustain from the 24th. Very much the same as the 4th at 00:07.533.

-[00:11.949] 24ths, all the way to the hand here.

-[00:23.408] Move the 16th here down to 24th position at 00:23.449.

-[00:25.678 -> 00:26.783] I understand that the waveform isn’t lining itself up perfectly here, but imo consistency of what is being portrayed across sections takes more priority than landing notes exactly where they’re intended to be on the waveform. In this case, these notes stick out as odd & no different from 00:21.783 -> 00:22.783. It would also help reinforce the choices of a lot of colorization happening in this section, as the off-sync has created 64ths & 32nds where 24ths should be, etc.

-[00:37.991] I will allow this level of accenting because it’s pretty egregious how out of line this instrument falls compared to everything else.

-[00:39.574] 48th here should be in the 24th position at 00:39.616.

-[00:45.533] Will technically let this 4th slide despite being a similar to 00:01.533, but only because it’s a muted note, although I have no issue if you decide to change that for consistency across sections.

-[00:50.283] Really like this grace note.

-[00:51.033] Worthwhile to change the jump position for PR? Doesn’t match up with the previous jump.

-[01:00.866] While I appreciate the reduction of the trill to something more manageable & not completely color theoried, the trill should probably stop here on the 12th rather than the 24th. Mirror the trill & intro to the trill if you prefer it to end on the up note.

-[01:04.449] This is a yikes from me. White arrows are pushed closer together here when the waveform says these should just be a regular 24th minijack.

-[01:06.033] Switch up the columns utilized for this trill, make it distinct from the previous megatrill for PR.

-File needs some work in the sector of converting the 64ths, 32nds, and 96ths/192nds to the regular 24th notes in the melody. A lot of them appear to be placed based on waveform, and doesn’t make for a necessarily fun experience when half the song is suggestive timing-wise. I’m alright with the odd flam or grace note here and there when it works for the song (01:01.533, 01:03.449, 01:11.449, 01:17.449, 01:21.001, 01:21.449 to name a few) but the sheer amount of singles or jumps that don’t warrant it should be moved back to the regular 24th swing that the chart initially sets out. Sections like the one at 01:28.033 should get massively toned down in that respect. There’s also a few missing notes & placement errors that should be patched up before going in.

-Not unfixable, since it boils down to a few issues that can be counted on one hand, but pretty close to needing an overhaul before getting accepted. CQ for color fixing.