Brute Force :: FFR Batch Submission
klimtkiller - Brute Force - The Algorithm [7 / 10]
100+ Difficulty Batch
PublicTokenEvents
Released
A collab by klimtkiller and Xonica.

- The sim folder name isn't as expected: "Brute Force (klimtkiller & Xonica)" vs "Brute Force (klimtkiller)"

- This file is a collaboration between multiple authors / stepauthors.

Simfile Folder Name

Brute Force (klimtkiller & Xonica)

Note Count

3287

Chart Length

3:06

Average NPS

17.8933

Estimated Difficulty

104.08

First Note

0:02

Ending Note Delay

0:01

Hand Bias

x -5

Framers

0 - 0 1 - 0 2 - 1 3 - 744 4 - 399

Jumps

x 581

Hands

x 257

Quads

x 3

Color Jumps

x 9

Color Hands

x 2

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
15 - 30.00 nps 1 Second
28 - 28.00 nps 2 Seconds
50 - 25.00 nps 5 Seconds
120 - 24.00 nps 10 Seconds
235 - 23.50 nps 30 Seconds
683 - 22.77 nps 1 Minute
1318 - 21.97 nps

Color Count

x 897 (27.29%)
x 641 (19.5%)
x 92 (2.8%)
x 1066 (32.43%)
x 52 (1.58%)
x 194 (5.9%)
x 139 (4.23%)
x 64 (1.95%)
x 142 (4.32%)

Largest Note Gaps

1.5s0.5s0.4s0.23s0.23s0.23s0.23s0.23s
35
28
21
14
7

A new chart file was uploaded with the following changes:
----------
Note Count changed: 3294 => 3296
AVG NPS changed: 17.93141 => 17.9423

TC_Halogen - 7/10
- offset is good
- structurally, this is solid -- albeit very front-loaded, much of this chart’s difficulty is in the first minute
* 1:04.120 to 1:12.263 needs to be approached differently; that 8 second section is miles harder than any other part in this chart and makes for too big of a difficulty spike to be acceptable with the barrage of 420 BPM-equivalent 16th bursts in and out of a light 280 BPM jumpstream
- 1:53.620/etc: layering can still be kept consistent even with the color accents; not particularly sure why the triples for the snare are omitted here
- 2:09.048 to 2:37.334: triple usage gets a little inconsistent here; while snares and some more distant rides/crashes are accommodated for, there’s instances where it’s just the kick and the partial representation melody (usually represented by doubles) for triples too
- I can definitely see a demographic for this chart, FFR doesn’t really have a lot of chordjack representation in it and I think this is a fine candidate overall

Wiosna - 7/10
48.906 - really nasty transition
53.242 - these split rolls are so hard and the sounds here don't really justify continuous rolls
54.484 - should probably need some nerfing too
1:04.120 - this is probably too hard? not sure. this is where i took most of my damage barring the split roll

The rest of the chart doesn't really have any egregious problems, though I personally don't like the polyrhythm/burst bits for the very soft wob sounds. I think that they mostly play well (barring the parts that I brought up), but I still find them to be pretty excessive to play. This is especially pertinent when it comes to the louder wob sounds because you layer them really aggressively, but the wob sounds aren't loud enough to the point where it justifies bursts that hard.

I'm willing to accept this chart regardless, but those parts should definitely be nerfed here and there because they're definitely on the gratuitous side even given the aggressive approach for the chart. The rest of the chart is fine -- it's quite basic in approach and the chordjack parts play pretty well. The long jacks are a bit much but floating point is in, so this can be in too.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 3296 => 3287
AVG NPS changed: 17.9423 => 17.8933
Hand Bias changed: -8 => -5