GHOST :: FFR Batch Submission
100+ Difficulty Batch
PublicEvents
Rejected
Simfile Folder Name
GHOST (DarkZtar)
Note Count
5296
Chart Length
5:32
Average NPS
16.4064
Estimated Difficulty
107.1
First Note
0:09
Ending Note Delay
0:03
Hand Bias
Framers
0 - 0
1 - 0
2 - 36
3 - 291
4 - 1662
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
11 - 33.00 nps
0.5 Seconds
16 - 32.00 nps
1 Second
31 - 31.00 nps
2 Seconds
61 - 30.50 nps
5 Seconds
132 - 26.40 nps
10 Seconds
241 - 24.10 nps
30 Seconds
673 - 22.43 nps
1 Minute
1310 - 21.83 nps
Color Count
Largest Note Gaps
2.37s2.33s1.83s1.83s1.63s1.2s1.13s1.13s
Posted at 11:24pm on August 4th, 2020
A new chart file was uploaded with the following changes:
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AVG NPS changed: 16.39628 => 16.40644
Posted at 9:46pm on June 21st, 2021
TC_Halogen - 5/10
- offset is good
- 15.427: not all of these sound effects are as quick as you have them charted out; these are slower than 32nds
- 17.064/etc: jumps for percussion could be mapped a bit better such that situations like this where the bass and the snare are represented with the same note combination can be avoided
- 20.609: your representation of this sound effect is a bit on the earlier side here, should be starting on the 16th at 20.745
- 25.518: accenting would be a bit more effective if you changed this to a [13] so you can replay that same pattern for the kicks earlier, since it’s a redundant percussive sequence
- 26.336 to 43.791: given that a majority of your chart’s representation here revolves around percussion which is atonal in nature, it’d be pretty cool to have the repeated 8th notes correspond to the pitch of the harpsichord in the back and then structure everything else around it - just an added attention to detail
- while we’re talking about the repeated notes: why do they randomly stop?
- 34.518/etc: this is a very abrasive burst given what you’re following in the song; an earlier instance was much smoother and it’d probably feel better to stay along those lines while the song is still building up as opposed to kicking up the difficulty arbitrarily here
- 42.427: no kick or snare lands here, so this triple is out of place compared to the rest of the section
- 43.791: this buildup as a whole feels a bit heavy since the layering doesn’t really die down all that much compared to the section previously
- 56.882: these patterns are rough, jeez
- while the start of the first drop feels pretty heavy in terms of layering, I have a bigger issue with the burst usage -- these accents are hyper-aggressive and are really tough to deal with from a playability perspective; the bursts for the hi-hats are totally acceptable and defensible, but the bursts for the synths are not only much, they detract from the hi-hat which is a tangible structure
- 1:14.950: a bit of a counter-intuitive accent using jacks here, as you have an instance where the synths are much more prevalent earlier on (1:04.518)
- 1:20.882: should be three 32nds, not five -- like all other instances
- 1:27.974: similar kinda thing here; you’re accenting this fading synth with 32nds, which shares the same rhythm as something you’re actually following -- prevalence is being given to something not as important within your structure
- 1:44.609/1:44.745: the fading bass doesn’t land on 8th notes here, check your rhythms a bit more closely
- 1:44.882: these first two beats are quite convoluted in your chart; yes, they follow sounds that are all there, but it’s quite a bit more difficult to perform properly than it should be given that the most primary thing heard is the bass playing 12ths (or reasonably close to it)
- 1:57.973: this is absolutely gross to play, up until 2:01.791 -- again, just too much going on, and quite unbearably aggressive given that you’re forcing players to contend with a 440 BPM 16th stream that is both quite extended but also extremely difficult in patterning
- 2:39.905: the 32nd isn’t always present in this section, ensure that you remove them when they’re not actually being played (see: 2:40.995, 2:48.632, etc)
- 2:51.836: ok
- 2:54.700 to 3:12.154: this buildup is also quite heavy with respect to layering; you’re not really doing enough to separate the busier parts of the song and the not so busy ones
- 3:20.064: this is a strange complementing accent compared to the bursts that you’re using; given that the 16ths you’re using in this section are mostly ghosted as well, you could easily chain them together in a stream to keep the pace set in a way that is probably acceptable for the rest of the section
- 3:35.001: what are these 192nds accenting?
- 4:05.336: the right-arrow anchor makes a lot of sense here, but what’s going on with the rest of the colored notes? Also suffers similar issues with earlier sections where the hyper-aggressive burst usage kinda detracts from any other accenting you might want in the section
- there’s more of the same throughout the song, overall, it’s just unnecessarily hyper-aggressive in a number of places and doesn’t play very well
Posted at 9:47pm on June 21st, 2021
Wiosna - 5.5/10
34.518 - this burst is really hard, you can make this a lot more jumptrillable
56.882/etc. - this stream is definitely way too hard, way too continuous and the patterns are pretty rough
1:01.245/etc - these bursts make sense but i really do not like these bursts especially given how long and fast they are. the hi-hat 32nds make more sense due to the timbre, but the bass wobbles here are a bit too airy i think. this is a really big part of the chart
1:20.882 - i don't think 5-note bursts here are justified
1:35.541 - bit of a rough transition into the 32nd roll
1:36.155 - can't really hear the 24ths here, i think the 12ths here are way more prominent
1:45.018/1:53.609/1:57.973/etc. - not really digging the polyrhythms because again, i think the 12ths here are the most prominent sound and you should emphasise that more instead of making polys
3:29.064 - this is pretty rough to hit, you should consider making this a bit rollier
4:04.518/4:08.882 - same issue as 1:01.245, i really don't think the bass wobbles here really justify bursts this long or fast
The chorus is alright, I don't have any issues with the 24th bursts because they're short enough and of a relatively reasonable speed. There are a lot of sections in the chart that are either really spiky or overly done though, and they constitute a very good portion of the chart (e.g. the long 32nd streams and the 32nd bass wobbles). As is, it's too overbearing in many parts, but I think there is some potential if the bursts are toned down a bit more. There are some 32nd bursts to hi-hats that I think can be patterned a bit more leniently as well, but those are smaller concerns.