evil! satan! :: FFR Batch Submission
100+ Difficulty Batch
PublicTokenEvents
Rejected
Simfile Folder Name
evil! satan! (qrrbrbirbel)
Note Count
964
Chart Length
1:05
Average NPS
15.4735
Estimated Difficulty
98.72
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 5
2 - 11
3 - 192
4 - 158
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
12 - 36.00 nps
0.5 Seconds
17 - 34.00 nps
1 Second
29 - 29.00 nps
2 Seconds
51 - 25.50 nps
5 Seconds
114 - 22.80 nps
10 Seconds
201 - 20.10 nps
30 Seconds
574 - 19.13 nps
1 Minute
957 - 15.95 nps
Color Count
Largest Note Gaps
0.53s0.47s0.47s0.47s0.47s0.47s0.43s0.3s
Posted at 9:43pm on June 21st, 2021
TC_Halogen - 4/10
- offset appears to be a bit off after accounting for the earlier sync (changed from 0.021 to 0.017)
- 9.360/9.589: ghost notes
- 9.875: this flam for the fade is a faster representation than the actual fade itself (which is only 32nds)
- 10.791: there’s not really anything prevalent enough to merit the jump usage similar to the stuff around it
- 11.020/etc: should be 12ths instead of 16ths here, in fact, there’s also a couple of misrhythms and/or ghost notes in this sequence
- 12.624: same as 10.791
- 13.769: this pattern at an equivalent to 196.5 BPM 32nds is gross
- 14.685: rhythms for the lower guitar riff are completely incorrect here
- 16.746: what’s the point of removing the 32nd note rhythm here from this burst?
- 18.349: this is super heavy layering compared to the song at this point, the percussion is substantially reduced from the earlier sections where you used heavy jump layering; way overdone
- 23.274: some missing 64ths before and after this jump; in general, the percussion representation is often incomplete
- 25.793: missing jump for kick
- 30.487: again, no real reason for the color changes here; there’s not a special accent or something worth isolating with different colors
- 33.007: doesn’t quite fit here; it’s two very clear and concrete notes here, so having a burst is questionable (but defensible with the percussion) but having it all forced two colors is something else
- 35.984: unlike earlier, this minijack definitely doesn’t fit as it’s two distinct sounds
- 39.877: brutal pattern at 262 BPM given that it’s entirely stressed on the right hand
- 46.175: missing note in percussion sequence that’s 3/64 earlier
- how the percussion gets followed feels a bit inconsistent in layering
- not particularly enjoyable from a playability side imo
Posted at 9:43pm on June 21st, 2021
Wiosna - 4/10
5.520 - OH trill doesn't need to be continued here for sure given how radically different the sound is from the reverb earlier
7.104 - probably not a jump given that most of the jumps go to percussion
9.299/9.528 - ghost 16ths
9.642 - shouldn't be a triple
10.558 to 10.787 - refer to 7.104
11.132/11.360 - ghost 16ths
11.532 - missing note
14.796 - this rhythm doesn't feel quite right, feels like this should start on the 16th instead of the 8th. this feels a bit short
15.712 - same with this, though the length is right
18.869 - definitely way too egregious, same with a lot of the split jumptrills in this section
24.186 - missing note
25.903 - a lot of the chords here don't quite work due to the timbre of the guitar
35.980 - this is pretty rough to hit
45.770 - ow
Chart is plagued with a lot of technical errors and in general is quite overdone with some really spiky patterning. I get the gimmick of having one hand trills and I personally don't mind it, but it gets pretty muddled because of the guitar bursts not starting at the right time and not being of the right length, and I don't think it's consistent enough at points given that you use minijacks in lieu of OH minitrills in certain sections (e.g. 41.247). The layering is pretty all over the place too, which is a concern given that the chart is so short.