one shot one kill :: FFR Batch Submission
Ultimate Mike7 - one shot one kill - sHimaU [0 / 10]
OT18 Bounty Batch - Lobby
PublicEvents
Rejected
https://www.flashflashrevolution.com/batch_submission/batch/?id=2584
.
Mid-high 90s.
Resubmission (With small tweaks.)

Simfile Folder Name

one shot one kill (Ultimate Mike7)

Note Count

2462

Chart Length

2:47

Average NPS

15.0581

Estimated Difficulty

96.36

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x -48

Framers

0 - 0 1 - 4 2 - 17 3 - 267 4 - 422

Jumps

x 827

Hands

x 1

Quads

x 0

Color Jumps

x 4

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
17 - 34.00 nps 1 Second
26 - 26.00 nps 2 Seconds
45 - 22.50 nps 5 Seconds
93 - 18.60 nps 10 Seconds
171 - 17.10 nps 30 Seconds
492 - 16.40 nps 1 Minute
954 - 15.90 nps

Color Count

x 542 (22.01%)
x 580 (23.56%)
x 22 (0.89%)
x 982 (39.89%)
x 53 (2.15%)
x 178 (7.23%)
x 54 (2.19%)
x 38 (1.54%)
x 13 (0.53%)

Largest Note Gaps

1.53s1.23s0.73s0.6s0.47s0.37s0.3s0.3s
35
28
21
14
7

A new chart file was uploaded with the following changes:
----------
Note Count changed: 2463 => 2462
AVG NPS changed: 15.06422 => 15.0581
Hand Bias changed: -55 => -48

-Chart is very heavily focused on jack/glut stamina, making this a fairly poor OT choice. Song is also slighlty too repetitive
-DC feedback indicated the ending section with longer jacks is harder than the rest of the chart
-On the surface this seems like a pretty good chart overall that just leans too heavily into the jacks for OT purposes. I have faith the Autumn batch submission will likely get accepted