(rat castle) :: FFR Batch Submission
Deamerai -
(rat castle) -
glass beach [7.5 / 10]
Winter 2023 Seasonal Batch
PublicTokenPurchasedSecretEvents
Released
- The sim folder name isn't as expected: "Rat Castle (Deamerai)" vs "(rat castle) (Deamerai)"
✔️ The stepauthor has acknowledged the judges notes.
Simfile Folder Name
Rat Castle (Deamerai)
Note Count
1403
Chart Length
2:49
Average NPS
8.4281
Estimated Difficulty
65.23
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 13
4 - 146
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
7 - 21.00 nps
0.5 Seconds
9 - 18.00 nps
1 Second
16 - 16.00 nps
2 Seconds
29 - 14.50 nps
5 Seconds
66 - 13.20 nps
10 Seconds
119 - 11.90 nps
30 Seconds
326 - 10.87 nps
1 Minute
622 - 10.37 nps
Color Count
Largest Note Gaps
1.47s1.17s0.9s0.53s0.5s0.4s0.4s0.4s
Posted at 8:52pm on April 2nd, 2024
(rat castle) (Deamerai) [7/10]
>Permission good (CC BY-NC)
>Folder contents, metadata good
>Sync good
1:47.128 - PR - suggest 1 2
1:48.563 - PR - this jack has the same pitch as 1:46.476, suggest moving it to 4 to match. Might then want to edit the jack at 1:50.781 away from 4 too
1:53.520 - piano minijack should start here instead of .650
1:56.911 - 2:13.607 - The instrument you’re following here feels fairly far in the background and I wasn’t sure what you were doing here at first.
-1:59.259 - not a jump
-2:02.520 - missing
-2:05.650 - (minor) suggest change to 3, compare 2:07.737
The chart is in kind of a weird place - the first half is pretty solid but the second half’s execution is somewhat confusing and needs polish. After some touch-ups this will be solid.
Posted at 8:55pm on April 2nd, 2024
Rat Castle (Deamerai) [8/10]
PERMS OK
SYNC OK
1:04.436: Move to col 3, better PR and less left hand strain.
1:10.650: These 12ths feel weird during playthrough because the 16ths are so loud. Consider the following from 1:10.476 in 16ths+12ths polys: (13)13424(12) which keeps the 16ths minijacks and the downwards 12ths drums without being spiky. Same would apply to 1:18.824. In contrast, those at 1:27.346 for example are fine because they're more dominant.
1:15.042 & 1:23.389 & 1:31.737 & 2:05.128: 16ths here (maybe colored to white or something else even) would make these little pauses more engaging instead of being full stops.
1:39.824: No need to omit this 16th, it's quite silent around it so it's noticeable.
1:40.215: This jump gives the impression that the drums will still be layered in this section (they have been for almost all the chart), but then the whole section omits the drums. It's a justifiable and subjective decision, but it does feel slightly odd to play this break without them.
Really fun chart with cool motifs and rhythms. Great consistency all around. Layering is a bit confusing at times but is justifiable. Good stuff.
Posted at 9:47am on April 17th, 2024
Tru:
2:02.520 - i don't hear anything here
Oppie:
1:10.650 - this seems like a good approach. i initially didn't want to do it since i wanted to mainly give attention to the drums and having there polys felt awkward.
1:39.824 - i'm not following this sound in this segment, so there's no point in adding it.
Posted at 9:59am on April 17th, 2024
Fixes
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1398 => 1403
AVG NPS changed: 8.39808 => 8.42811
Hand Bias changed: -16 => -17
Posted at 1:51pm on May 30th, 2024
Moving to DC Engine to prepare for release. If there's more fixes, DM me.
Posted at 2:26pm on May 30th, 2024
Should be fine unless judges have more to say.