Gentleman :: FFR Batch Submission
ositzxz369 - Gentleman - Venetian Snares [6 / 10]
16th Official Tournament (see thread)
PublicPurchasedSecretEvents
Rejected
Spiky sections that can use some suggestions are: "Gentleman" Vocal Echo & 32nd trilly ending. Venetian Snares - is in the "Permissions List and Information v8" thread.

Simfile Folder Name

Gentleman (ositzxz369)

Note Count

3640

Chart Length

4:33

Average NPS

13.4499

Estimated Difficulty

98.3

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 6

Framers

0 - 0 1 - 0 2 - 85 3 - 157 4 - 136

Jumps

x 578

Hands

x 155

Quads

x 15

Color Jumps

x 7

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
12 - 36.00 nps 0.5 Seconds
16 - 32.00 nps 1 Second
27 - 27.00 nps 2 Seconds
45 - 22.50 nps 5 Seconds
97 - 19.40 nps 10 Seconds
184 - 18.40 nps 30 Seconds
513 - 17.10 nps 1 Minute
971 - 16.18 nps

Color Count

x 1088 (29.89%)
x 1054 (28.96%)
x 37 (1.02%)
x 1060 (29.12%)
x 44 (1.21%)
x 263 (7.23%)
x 22 (0.6%)
x 0 (0%)
x 72 (1.98%)

Largest Note Gaps

2.67s2.3s2s1.87s1.8s1s0.7s0.57s
35
28
21
14
7

Gentleman (ositzxz369) [6/10]

PERMS OK
SYNC OK

0.760 & 3.174 etc: Why are these loud sounds not represented at all?

29.725-33.346: Bit strange to opt for 16ths abstraction when the sound is quite fast and very different from the drums that are 16ths. Applies for most of the intro.

45.760: This just doesn't work. The sound is much closer to flams than having a one handed 32nds trill, even if the intent is to have the player cheat it with jumps.

1:25.070: Way too random. I get the meme but it makes no sense in the context of the chart as no lyrics are layered here and quads are clearly excessive.

2:05.027: Why a quad??

2:22.484 This right anchor is incredibly spiky for nearly 2:30 in with nothing remotely close in difficulty.

3:12.484: Also quite random to suddenly abstract this drowned instrument with 24ths.

3:26.967-3:27.829: Pretty spiky and uncomfortable.

3:48.518: How is the difficulty still increasing so much so drastically?

This chart is quite interesting. The song clearly warrants for a non-trivial difficulty increase, however this feels overly done and lacks restraint especially on the patterning. With a better care for not making the slope feel too random by having really difficult spikes sprinkled in, but rather a more gradual approach to it (without going overboard at the end), this could make for quite the challenging backloaded file. As is however, it's just not too enjoyable to wait for the next spiky increase every minute. The abstractions and pattern choices are really the main things to look at here.

Gentleman (ositzxz369) [6/10]

- Perms, metadata, sync are good

**Intro-0:58.174 - Okay, I really don't know how to comprehend all of this. The mix with the vocal echo, the cymbals and the amen break are messy to understand, and there's no isolation to a specific sound that's promiment, everything just keeps changing and going. It feels like every pattern tries to surpass one another. Take for example the very intro, why blend the vocal and cymbal together? Another example 0:15.243-0:17.484 while I understand you use 16ths to follow the vocals, this also clashes with the cymbals, where I'd argue the cymbals have more merit than the vocal. On the other hand 0:24.898-0:28.993 had nice isolation between the sounds. Then 0:34.553-0:54.725 is just a complete mess to understand
1:06.449-1:07.311 - Why not focus on one pattern for each tone? The placements seem all arbitrary
1:11.277 - No [34]?
1:15.587-1:16.277 - Really don't see a reason to step the vocal here
1:25.070-1:25.501 - Ooooh, I like this
1:27.656-1:28.518 - Same as 1:15.587-1:16.277
1:30.070-1:30.674 - ^
1:32.570-1:33.346 - ^
2:05.027 - Why hand? This is a jump at best
2:22.484-2:23.174 - oof
2:23.260 & 2:42.570, etc - Ghost note. This also eliminates the harsh control after the longjack
**3:48.518-3:49.208 & 4:27.139-4:27.829 - This transition from two hand to OHT is incredibly rough. I would not advise to do this

First half needs an entire overhaul. As you advance through the rest it gets harder and harder which is alright but with many patterns that may not be fun to play. The jack sections are not bad but boy if they are daunting to play.