Chapter IX (Always) :: FFR Batch Submission
Skayles - Chapter IX (Always) - Sufferer [5 / 10]
Dump Batch
PublicEvents
Rejected
As shown here (https://www.flashflashrevolution.com/vbz/showpost.php?p=4781714&postcount=378), permission has been granted to step other Sufferer songs from the same album that already-existing Sufferer files are from. This should be a fun one.

Simfile Folder Name

Chapter IX (Always) (Skayles)

Note Count

2816

Chart Length

3:33

Average NPS

13.3925

Estimated Difficulty

96.73

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -2

Framers

0 - 0 1 - 0 2 - 0 3 - 118 4 - 311

Jumps

x 567

Hands

x 107

Quads

x 9

Color Jumps

x 6

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
10 - 30.00 nps 0.5 Seconds
13 - 26.00 nps 1 Second
23 - 23.00 nps 2 Seconds
45 - 22.50 nps 5 Seconds
104 - 20.80 nps 10 Seconds
194 - 19.40 nps 30 Seconds
516 - 17.20 nps 1 Minute
950 - 15.83 nps

Color Count

x 1137 (40.38%)
x 1069 (37.96%)
x 80 (2.84%)
x 381 (13.53%)
x 12 (0.43%)
x 0 (0%)
x 12 (0.43%)
x 7 (0.25%)
x 118 (4.19%)

Largest Note Gaps

3.1s0.5s0.37s0.37s0.37s0.37s0.37s0.37s
35
28
21
14
7

Reject, was debating between FR and reject for this one because there really isn't anything particularly egregious about it, but I think there are minor issues throughout that made it hard for me to accept this.

Really long review because I know this is your first dump, so I apologise for the length:

- I think the motifs at the start have very wrong PR. I'm not entirely sure of this, but when percussion is added in, a lot of the anchors felt very off to me. The most pertinent one is 10.284, where there's a 5-note OH trill that didn't fit at all. The runningmen in the very start didn't feel super fitting either, so I think this is primarily a PR issue. This seems pertinent throughout the chart, though it gets less pronounced in more layered sections.

- You can afford to make 16ths like 40.098 doubles, the snares are pronounced enough and it wouldn't contribute to difficulty much. You can also maybe make 42.020 to 42.763 triples? Minor suggestion though.

- The 16th jumpstreams for the choruses are a good idea but it feels lacking in some parts. There shouldn't be doubles on 45.739 and 47.722 for example, and I think you can use a 5-note trill or runningman for other held vocals like 45.615 and 47.598 as well. There are also backing vocals from 48.838 to 49.582 that I felt could be emphasised through tighter jumpstream patterning. I also feel that the second double in each consecutive syllable (e.g. 45.367) to be underemphasised and you can probably use a [12] double for cases like this, but this is a smaller issue.

- The 12th jumpstreams for the quieter guitar are appropriate, not sure why you have such a runningman-heavy JS at 1:33.714 though.

* The section starting from 2:30.986 felt a bit heavy-handed to me. Some of the grey streams can be broken up (I think the first few growls specifically), and the broken 16th jumpstreams at 2:34.753 felt particularly egregious because they don't really follow the vocals accurately. The 16ths at 2:35.759 and 2:35.883 don't exist,
neither does 2:36.627, there's arguably a missing 16th at 2:36.751, ghost at 2:37.495, and so on. The 16th patterns are also very rolly so the vocals aren't really easily felt either.

* I'd emphasise the guitar and percussion at 3:08.797 onwards because it's more pronounced. I'd do that by removing the 16ths from 3:08.673 to 3:08.859, putting a double on 3:08.797 and so on (cymbal crashes would have 3 note 16th bursts). As is I think the instrumentation is very muddled in this section.

You definitely have a good feel for pacing given the rhythms put in the chart and even some of your layering decisions, but I think some finer bits of execution can be improved. But this is a good first dump regardless. This song is also really good.

REJECT.

While this chart has a pretty good foundational approach to abstract charting, there are some elements that really affect the flow of it.

One major thing that stood out is the use of continuous 16ths even at very empty parts with no vocals, such as 47.598 (and 53.548, etc), where the vocals really fade away before picking back up at 48.098. Now while the lack of jumps in these parts do help a bit, since the drums are also layered to jumps the 16ths lose a fair amount of relevance to the vocals' intensity.

The grey streams are also a bit off, especially at times like 2:30.986-2:31.978 for example where there are clear syllables but is charted the same way as 2.32.722 which is a continuous vocal.

The 12ths parts felt somewhat underwhelming relative to the grey streams for example which are far more difficult, yet not that much more intense music wise.

Many fun patterns in the slower parts though, and not to mention the pink and cyan parts which are hilarious (in a good way).

Accept

(somewhat subjective) Probably wanted the 16th js to come in at 59.499 - 1:00.987 given 1:09.168/1:13.135

I enjoyed this file. A lot. And I really want to see this in the game.

I agree with a fair bit of what April and Op have said on this, but don't think this really needs all that much work. I hope you resubmit this!

1 Accept / 2 Reject
Moving to Rejected

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