Tsui no Maihime :: FFR Batch Submission
Elite Ninja - Tsui no Maihime - Se-U-Ra [7.5 / 10]
15th Official Tournament (More Than 70 Difficulty)
PublicEvents
Released
Se-U-Ra permissions here on the FFR Wiki: https://ffr.fandom.com/wiki/Se-U-Ra
Song is labeled as "終の舞姫" here in this video: https://www.youtube.com/watch?v=4TiZCR-r-no
I'm not familiar with how translations work so I just used the title I've seen others use for this song on osu. Hope you enjoy the chart~

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Tsui no Maihime (Elite Ninja)

Note Count

1284

Chart Length

2:05

Average NPS

10.4902

Estimated Difficulty

77.15

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 4

Framers

0 - 0 1 - 0 2 - 0 3 - 72 4 - 16

Jumps

x 305

Hands

x 11

Quads

x 0

Color Jumps

x 0

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
8 - 24.00 nps 0.5 Seconds
12 - 24.00 nps 1 Second
22 - 22.00 nps 2 Seconds
40 - 20.00 nps 5 Seconds
83 - 16.60 nps 10 Seconds
150 - 15.00 nps 30 Seconds
401 - 13.37 nps 1 Minute
682 - 11.37 nps

Color Count

x 585 (45.56%)
x 41 (3.19%)
x 601 (46.81%)
x 0 (0%)
x 13 (1.01%)
x 0 (0%)
x 5 (0.39%)
x 8 (0.62%)
x 31 (2.41%)

Largest Note Gaps

1.37s1.2s1.17s1.03s0.87s0.8s0.7s0.6s
35
28
21
14
7

Tsui no Maihime (Elite Ninja) [7.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

-[00:37.561] Not exactly comfortable with how the triplet pattern is being mirrored here and not across all 4 columns, but it’s passable I guess. Imo much more manageable as a 431 / 124 or something along those lines.

-[01:06.670] Pretty disgusting to look at, but can’t necessarily fault it due to PR.

-[01:11.311] 64ths here on the right hand are off. The first note starts on a 192nd here on this timestamp. The second 64th in the up column is actually an 8th at 01:11.472. The whole thing is 64th swing, not 64th offset trill. Suggest placing the 192nd at this timestamp instead of the first 64th, and then use a 192nd for the 2nd 64th at 01:11.466 for colorization. See: https://i.imgur.com/JrGW4L2.png

-[01:11.621 -> 01:12.512] Quite some cool 12th/24th tech utilised here that I wouldn’t mind seeing filled in.

-With how hard the final bit of this song hits in terms of difficulty scaling, wouldn’t mind seeing other parts that were intentionally left out for dramatic build-up, filled in (such-as the previous note above this one, and 01:25.878 -> 01:27.066)

-Loved the first half of the song. The second half has a couple of tech issues I’d like to see addressed (like timestamps 01:11.311 and 01:11.621). There is also a pretty egregious difficulty spike notably in the final quarter of the file regarding minijack usage and back-to-back jump usage that isn’t mirrored in the first half of the file. Not sure how that could be handled, but some of the score is coming from that. Overall, I enjoyed it.

Thanks for the notes gold stinger! I'll be addressing fixes to the file soon based off your notes o7, And yeah I figured there probably was going to be issues with the 64ths sync cuz when I stepped this at the time I wanted to colour theory there but didn't know recolourizer existed haha. Will be fixing~

-00:19.146: Added notes to this section particularly single notes between the two [12] jumps to where it's now [12] 41 4[12].
-00:37.561: Changed the triplets to what you suggested
-00:45.977 + 00:46.175: Added missing notes here
-00:45.971: Moved this note to 00:46.027 for more accurate sync and then recolourized note back to white.
-01:06.670: I actually really enjoy this part and find it fun to hit even tho visually at a glance it may not look it xd
-01:11.311: Yeaaah talked about this part in the previous comment about manually colour theory-ing here without knowing how to and not knowing of recolourizer existance haha. Fixed the sync of the notes here that you mentioned and kept the colour theory I had with the proper sync.
-01:11.621 -> 01:12.512: Filled out and reworked this section you mentioned.
-01:25.878 -> 01:27.066: Also at 01:23180, I filled out more stuff here that I audibly just didn't really catch the first time around. Now there's some tech-y stuff here. -01:45.136: Added a missing note that I spotted here.
-01:52.413: Changed triplet pattern here to be more roll-y.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1240 => 1278
AVG NPS changed: 10.13072 => 10.44118
Hand Bias changed: -2 => 0

PR changes, more tech filler and colour theory added, other qol pattern changes.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1278 => 1284
AVG NPS changed: 10.44118 => 10.4902
Hand Bias changed: 0 => 4