GG NO RE :: FFR Batch Submission
trumaestro - GG NO RE - F-777 [9.25 / 10]
Event Tokens
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Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2

- The sim folder name isn't as expected: "GG NO RE (Tru)" vs "GG NO RE (trumaestro)"

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

GG NO RE (Tru)

Note Count

1729

Chart Length

2:40

Average NPS

10.9615

Estimated Difficulty

81.03

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -11

Framers

0 - 0 1 - 0 2 - 0 3 - 38 4 - 79

Jumps

x 218

Hands

x 116

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
8 - 24.00 nps 0.5 Seconds
11 - 22.00 nps 1 Second
19 - 19.00 nps 2 Seconds
35 - 17.50 nps 5 Seconds
78 - 15.60 nps 10 Seconds
146 - 14.60 nps 30 Seconds
411 - 13.70 nps 1 Minute
776 - 12.93 nps

Color Count

x 746 (43.15%)
x 351 (20.3%)
x 128 (7.4%)
x 332 (19.2%)
x 128 (7.4%)
x 44 (2.54%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

1.73s0.87s0.63s0.53s0.53s0.43s0.43s0.43s
35
28
21
14
7

GG NO RE (trumaestro) [9.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

-Definitely like the column anchoring that’s happening near the beginning of the file here.

-[01:15.053] Feel like PR could be slightly improved in this transition here. Same would go for 01:08.196 in this case. It wasn’t called out earlier because the highest PR note in the earlier iteration takes priority, but in this case, the up arrow in [23] is the highest and feels wonky as a response.

-[01:49.553] 24ths here, instead of 16ths.

-Man, what a BOP. Incredibly good, satisfying structure. Fantastic music choice. This can go anywhere.

GG NO RE (trumaestro) [9/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

- 0:10.339 comparing this note to 0:13.768 I think it would be a good idea to drop this down to a jump, and let the increased impact of the later notes be shown with a bigger chord.

- 1:17.196 i think you should reduce the chord sizes by 1 in this section. all the sounds are quite muted and subdued, and really lack an attack. Its a calm break section so i personally feel it would be better with chord sizes that reflect that. comparing the hands here to something like 0:13.768 you can really feel the difference.

- 1:30.911 with the focus of the song and the chart on the guitar here, its quite strange that this short break before the 24ths seems to almost ignore it. The shift to following the background synths feels abrupt. I feel a section like 1:44.625 works better because of the jumps and hands that happen to land on the guitar notes. I think something like adding jumps the go to the guitar notes here could go a long way.

- 1:40.125 the jumptrill here kinda confuses me when 1:42.161 is a single note. I think it might be a better idea to turn the 16ths to single notes so you can let PR shine through the jumps.

A really nice chart. I can see players having a fun/horrible time on those 24th streams. Difficulty is nice and balanced throughout. not much else to say other than good chart.

Thanks for notes!
gs
-[01:49.553] //Been doing 32nds structurally, so I put in 32nds

Storn
- 1:30.911 //Don't want to crowd jump focus so drums to stand out more, making the polys in the 24ths here make more sense.
- 1:40.125 //Did kind of the opposite of what you recommended lol. Changed the 8ths to singles, keeping drum jump structure. Applied all other suggestions, plus some pattern tweaks.

A new chart file was uploaded with the following changes:
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Note Count changed: 1757 => 1729
AVG NPS changed: 11.13905 => 10.96154
Hand Bias changed: -35 => -15

oops

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: -15 => -13

I wish I had a better brain. Last for realsies istg

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: -13 => -11