bad dream :: FFR Batch Submission
Velocity - bad dream - nitro [8.5 / 10]
15th Official Tournament (Less Than 70 Difficulty)
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https://soundcloud.com/nitrox72/bad-dream

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

bad dream (Velocity)

Note Count

528

Chart Length

1:49

Average NPS

5.0398

Estimated Difficulty

34.82

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x 12

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 5

Jumps

x 107

Hands

x 17

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
5 - 15.00 nps 0.5 Seconds
6 - 12.00 nps 1 Second
10 - 10.00 nps 2 Seconds
18 - 9.00 nps 5 Seconds
41 - 8.20 nps 10 Seconds
79 - 7.90 nps 30 Seconds
224 - 7.47 nps 1 Minute
390 - 6.50 nps

Color Count

x 311 (58.9%)
x 105 (19.89%)
x 0 (0%)
x 111 (21.02%)
x 0 (0%)
x 1 (0.19%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

1.63s1.63s1.37s1.37s1.33s0.83s0.83s0.83s
35
28
21
14
7

Velocity - bad dream [8.5/10]

Syncing [*/3]: (3/3)
- No issues with syncing.

Playability [*/3]: (3/3)
- Playability is great given that there isn't any awkward patterning, no difficulty spikes, and reasonable song length.

Technicality [*/3]: (2/3)
- 24.081, 26.263, 32.808, 34.990 - Missing jumps based on your initial jump patternings in 19.717 - 22.990. Definitely some jump inconsistencies here unless if jumps are reserved for something else that I'm missing.
- 37.172 - Is this a hand because this is initializing the next sequence of the song and the goal is to try and distinguish the previous steps with the upcoming?
- 54.626 - 72.081: Great minijack usage here!
- 106.990 - 113.536: Jump usage here can be better defined.

Recommendations [*/1]: (0.5/1)
- 1.717 - 19.717: PR can be improved here to avoid using the high emphasis on the 3 column. An initial thought on this might be something like: 1[24]3[12]34[23]32[14]3 (repeat)
- 19.717 - 37.172: There is an opportunity for you to leverage (12) and (34) jumps for more intense percussive noises like 20.808, 22.990, etc. This is to acknowledge the intensity of these noises through gameplay.
- 98.263 - Is this stepped as a (34) jump because you are trying to avoid conflating the definition of 1 from your previous steps? Personally, I think it's fine to step this as a (14) and proceed PRing from here, otherwise you are forced to make the awkward decision to step the next 8th as a 3.
- There is also some opportunity to play around with halved and double time BPMs to make the steps more aligned to the tempo of the music.

Rating [*/10]: 8.5/10
Overall great easier file. I think some recommendations can help make the file stand out more but in terms of technicality sake, make sure to clarify how you use jumps and hands throughout the file.

Feel free to DM me on Discord if you have any specific questions.

Thanks for the notes.

A new chart file was uploaded with the following changes:
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Offset changed: -0.081 => -0.034
MP3 Length changed: 1:55 => 1:46
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Chart Length changed: 1:56 => 1:49
AVG NPS changed: 4.72131 => 5.03977
Last Delay changed: 0:03 => 0:01