Fastest Crash :: FFR Batch Submission
Velocity -
Fastest Crash -
かめりあ (Camellia) [6 / 10]
15th Official Tournament (More Than 70 Difficulty)
PublicTokenPurchasedSecretEvents
Rejected
- The sim folder name isn't as expected: "Fastest Crash (Velocity & gold stinger)" vs "Fastest Crash (Velocity)"
- This file is a collaboration between multiple authors / stepauthors.
Simfile Folder Name
Fastest Crash (Velocity & gold stinger)
Note Count
3908
Chart Length
4:03
Average NPS
16.4363
Estimated Difficulty
98.12
First Note
0:05
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 29
3 - 53
4 - 970
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
12 - 36.00 nps
0.5 Seconds
16 - 32.00 nps
1 Second
28 - 28.00 nps
2 Seconds
48 - 24.00 nps
5 Seconds
109 - 21.80 nps
10 Seconds
208 - 20.80 nps
30 Seconds
594 - 19.80 nps
1 Minute
1111 - 18.52 nps
Color Count
Largest Note Gaps
0.73s0.73s0.43s0.43s0.43s0.43s0.43s0.43s
Posted at 12:43pm on October 29th, 2022
Fastest Crash (Velocity & gold stinger) [6/10]
PERMS OK
SYNC OK
4.626-10.340: The layering here is very unclear. The background ambient beep boop real timings are 5.269 (correct), 5.483 (correct), 5.840 (missing), 6.412 (correct), 6.626 (correct), 6.983 (missing), 7.555 (correct), 7.769 (correct), etc. It keeps that same rhythm throughout the section. Everything else that isn't the loud piano is ghost notes.
10.769: Single.
10.840: Bit odd to not have 24ths here since 10.340 is layered as so.
12.555: Missing note.
13.840: Missing note.
13.876: Missing note (arguably, depending on if it doesnt affect the flow too much).
15.805: Ghost note.
16.269: Missing note (arguably).
17.773 & 17.805: Early by a 32nd each.
18.555: Missing note.
18.912: Missing note.
19.626: Could put a note here.
1:05.340: Jump.
1:10.055: Three consecutive (13)'s, PR is odd given the fast kicks starting on 1:10.340.
1:14.912: Here the 16ths are layered during the fast kicks, but not at 1:10.197, inconsistent.
1:26.197: Should be 24ths, just like 10.769.
1:26.662: Ghost note.
1:28.626: Inconsistent with 17.769.
1:42.912-2:19.490: This section is really fun to play. Great abstract charting that flows.
1:47.578 & 1:47.578 & 2:05.864 & 2:15.007: Ghost notes, as opposed to 1:43.007 (and the others like that) which are correct. Here, there is a distinct pause.
2:37.768-3:12.911: This whole section seems a bit incoherent. There is a distinct lack of a theme and/or recurring patterns, which makes it feel a bit random. There are 8ths anchors and 16ths minijacks at inconsistent intervals.
2:59.697 & 3:11.697: These 16th into 4th minijack are inconsistent with the rest.
3:50.911: That's mean after such a long while of no bursts lol.
This chart overall has too many inconsistencies and incoherence to go ingame. The js/hs sections are pretty arbitrary on some aspects and make the sections not so engaging.