ZENITHALIZE :: FFR Batch Submission
DarkZtar - ZENITHALIZE - Anegasaki Nei [7.75 / 10]
October/November 2021
PublicEvents
Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273000&postcount=1
Anegasaki Nei is an alias of Void.

Simfile Folder Name

ZENITHALIZE (DarkZtar)

Note Count

2116

Chart Length

2:37

Average NPS

14.2941

Estimated Difficulty

98.82

First Note

0:09

Ending Note Delay

0:01

Hand Bias

x 34

Framers

0 - 0 1 - 0 2 - 0 3 - 495 4 - 20

Jumps

x 639

Hands

x 60

Quads

x 4

Color Jumps

x 5

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
10 - 30.00 nps 0.5 Seconds
13 - 26.00 nps 1 Second
23 - 23.00 nps 2 Seconds
43 - 21.50 nps 5 Seconds
99 - 19.80 nps 10 Seconds
196 - 19.60 nps 30 Seconds
551 - 18.37 nps 1 Minute
1014 - 16.90 nps

Color Count

x 662 (31.29%)
x 497 (23.49%)
x 0 (0%)
x 870 (41.12%)
x 1 (0.05%)
x 74 (3.5%)
x 0 (0%)
x 0 (0%)
x 12 (0.57%)

Largest Note Gaps

1.6s1.6s1.2s1.2s1.2s1.17s1s0.9s
35
28
21
14
7

ZENITHALIZE (DarkZtar) [8.5/10]
>Permission good (2009 BOF)
>Sync good
>Folder contents, metadata most likely good; artist name could be debated between as-is and “void,” have found evidence to support either. Current artist name is in line with other files for this song in other games.

(Playtest Impression, 0.8x Rate) Yes.

1:25.897 - ghost? Pretty random

I like this file a fair bit, and really hope that I can actually play it at 1.0x some day.

ZENITHALIZE
-----------
- Permissions, sync, metadata good.

** 26.631, 28.231, 29.431, 31.031: You very intentionally avoid transitioning these jacks into one-handed jumps for the entire rest of the file, and there's no reason why these should be any different. Please fix.
- 32.031/etc: Kind of feel like these minijacks with the bass kicks would feel stronger if they were both on the same hand. But, this is fine.
- 66.831, 69.231: Very striking repeated sound, surprised this isn't a mini-jumpjack.
* 85.831: Why is this a flam?
- 121.831: I don't feel this should form a minijack with the kicks--this pattern lacks cohesion imo. I'd recommend something like this to separate this from the kicks and keep the kick minijacks on the same column: https://i.imgur.com/kNCkzNf.png
- 128.431-129.231: Straight jumps feel too heavy for the sound here. Layering from 129.231 is fine though, once the melody is actually there in full force.
- 135.121: Minijumptrill is odd here.

- This file is fine--the patterning doesn't feel super inspired to me, but it does its job balancing chordjack and longjack patterns (and a tinge of stream) with a sensible layering scheme. However, the four jacks mentioned in the **'d note need to be nerfed; they're the only four which end with one-handed jumps (these seem to be very deliberately avoided for the rest of the file, and I don't hear any reason that should be different here) and require much more control. [7/10 - Fixes Required]

Longjack + same hand jumps nerfed. Minijacks at 66s + 69s added. 85s flam goes to guitar echo (not a ghost note). 121s pattern suggestion used, changed transition into to be more balanced between hands. 135s changed jump patterning. Also changed some of the hand balance in some of the chordjack sections to better match pr emphasis w the longer jacks.

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: 26 => 34

After examining the CQ reason, appears to meet the Fixes Required flag. Looks good!