Bravoooo!!!! [Oni] :: FFR Batch Submission
bmah - Bravoooo!!!! [Oni] - Maestro Zbigniew [8 / 10]
October/November 2021
TokenEvents
Released
TOKEN: Sequentially full combo Classical Insanity and Bravoooo!!!! [Heavy] in a row with zero boos and less than 10 raw goods for each song.

The more difficult rendition of this song is a doozy.

From BOFU 2015.

- The sim folder contains additional files that can be removed. [ .dwi ]

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Bravoooo!!!! [Oni] (bmah)

Note Count

1683

Chart Length

1:54

Average NPS

15.1531

Estimated Difficulty

96.71

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -29

Framers

0 - 0 1 - 0 2 - 39 3 - 67 4 - 146

Jumps

x 404

Hands

x 125

Quads

x 0

Color Jumps

x 6

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
16 - 32.00 nps 1 Second
28 - 28.00 nps 2 Seconds
50 - 25.00 nps 5 Seconds
112 - 22.40 nps 10 Seconds
206 - 20.60 nps 30 Seconds
512 - 17.07 nps 1 Minute
924 - 15.40 nps

Color Count

x 725 (43.08%)
x 534 (31.73%)
x 56 (3.33%)
x 283 (16.82%)
x 50 (2.97%)
x 2 (0.12%)
x 6 (0.36%)
x 0 (0%)
x 27 (1.6%)

Largest Note Gaps

0.63s0.47s0.47s0.33s0.33s0.33s0.33s0.33s
35
28
21
14
7

Bravoooo!!!! [Oni] (bmah) [8.5/10]
>Permission good (2015 BOF)
>Sync good
>Folder contains relic of a bygone era (.dwi file)
>Artist name probably fine. Might change to “R→eCycle” or “R→eCycle (Maestro Zbigniew)” per https://manbow.nothing.sh/event/event.cgi?action=More_def&num=347&event=104 or something, I’m not overly sure how to read BOF pages with this ambiguity.

(Playtest Impression, 0.9x Rate) It’s a bmah file alright. Jesus. Glad you want this as a token.

No complaints here really. A pretty significant increase in difficulty that really makes this one pop. Both difficulties are good.

Bravoooo!!!! [Oni]
------------------
- Permissions, sync, metadata good.

- 15.518: Don't hear a kick here, suggest breaking anchor.
- 20.170: On the other hand, this anchor should continue to 20.972, then break at 21.133.
- 25.143-26.266: Really fun glut patterning.
* 51.614: This is *really* right-hand biased, particularly column 3. Please rebalance.
- 75.999: I don't hear polys here.
- 78.726: Starting this roll on the right hand is a bit rude given the previous 16th.
** 97.015-97.817: This pattern is legitimately ridiculous and needs to be made less strenuous on the right hand. Very spiky in a triple jack section which is already much harder than anything before it.

- I like some of the glut patterning and usage in the earlier parts of the file, but holy moly does it get harder at the end. The triple jacks and ending roll wall are a bit nuts compared to everything beforehand--not to the extent that I'd CQ on them, but definitely at the point where I'd advise looking for little ways to make them a touch friendlier. However, the **'d pattern at 97.015 is absurd and needs substantial reduction, and while it's not mandatory I'd suggest toning 51.614 down as well since it sticks out quite a bit within its section. [7.5/10 - Fixes Required]

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1684 => 1682
AVG NPS changed: 15.16206 => 15.14406
Hand Bias changed: -26 => -30

Pizza69:
15.518: Don't hear a kick here, suggest breaking anchor.
- the 8ths are bass melody synths, not a kick. I did decide to break the anchor though.

20.170: On the other hand, this anchor should continue to 20.972, then break at 21.133.
- good point, fixed

*51.614: This is *really* right-hand biased, particularly column 3. Please rebalance.
- Fixed just by changing the jump at 51.93s to [12].

75.999: I don't hear polys here.
- Ya it's there, just a continuation of the 8-bit Can Can.

78.726: Starting this roll on the right hand is a bit rude given the previous 16th.
- Yeah I agree, so I fiddled around with the pattern while attempting to maintain PR. Unfortunately, all other variations were even worse lol. So this will remain as is.

** 97.015-97.817: This pattern is legitimately ridiculous and needs to be made less strenuous on the right hand. Very spiky in a triple jack section which is already much harder than anything before it.
- LOL yeah I really hate this pattern I made, so I definitely will change this. No idea what I was thinking here.

I like some of the glut patterning and usage in the earlier parts of the file, but holy moly does it get harder at the end. The triple jacks and ending roll wall are a bit nuts compared to everything beforehand--not to the extent that I'd CQ on them, but definitely at the point where I'd advise looking for little ways to make them a touch friendlier. However, the **'d pattern at 97.015 is absurd and needs substantial reduction, and while it's not mandatory I'd suggest toning 51.614 down as well since it sticks out quite a bit within its section.
- In addition to the above, I changed patternings on some gluts that were not mentioned, and I think they're more ergonomic now. Regarding the last section of the song, I experimented to see if 2-arrow jacks would feel right with the music, but unfortunately the classic melody feels very on point with 3-arrow jacks. I also changed the ending 24th rolls into different patterns...debatable if it's easier but I think so going by the transitioning from the last 24ths to the 32nds. Thank god I have an easier version of this song, right?

This file is definitely a lot friendlier than the previous version... which might not be saying all that much... But it's good to go. Moved to accept.

edited the token requirements

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1682 => 1683
AVG NPS changed: 15.14406 => 15.15306
Hand Bias changed: -30 => -29