Hopscotch (FFR Cut) :: FFR Batch Submission
gold stinger - Hopscotch (FFR Cut) - All Levels at Once [7.25 / 10]
July/August 2021
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Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2
All Levels at Once blanket permissions. https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2

Normal song is twice this length & second half is repetitive, so I made a cut.

Simfile Folder Name

Hopscotch (FFR Cut) (gold stinger)

Note Count

1356

Chart Length

2:15

Average NPS

10.2753

Estimated Difficulty

68.15

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -8

Framers

0 - 0 1 - 0 2 - 0 3 - 18 4 - 13

Jumps

x 420

Hands

x 27

Quads

x 0

Color Jumps

x 1

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
8 - 24.00 nps 0.5 Seconds
11 - 22.00 nps 1 Second
18 - 18.00 nps 2 Seconds
31 - 15.50 nps 5 Seconds
67 - 13.40 nps 10 Seconds
127 - 12.70 nps 30 Seconds
357 - 11.90 nps 1 Minute
662 - 11.03 nps

Color Count

x 585 (43.14%)
x 436 (32.15%)
x 13 (0.96%)
x 270 (19.91%)
x 12 (0.88%)
x 28 (2.06%)
x 7 (0.52%)
x 3 (0.22%)
x 2 (0.15%)

Largest Note Gaps

1.83s0.43s0.43s0.33s0.33s0.33s0.33s0.33s
35
28
21
14
7

Hopscotch (FFR Cut) (gold stinger) [8.5/10]
>Permission good (Blanket)
>Sync good
>Folder contents good, "(FFR Cut)" is probably unnecessary but not a big deal
>10/10 song choice gad DAMN what a bop

1.510/6.224 - debatable missing note, compare eg. 4.296
7.081 - 24ths can continue to the 4th
55.831 - missing bass note
75.653 - understandable to not follow drums here, just inconsistent. Not sure it matters.
*105.010-118.724 - this section seems messy. I don't think all these 16ths should exist or more likely some are in the wrong places. Go through this and make sure you've got what you want here. Notably:
---107.046 ghost?
---107.903 missing?
---115.403 missing?
---115.617 ghost?
---116.474 ghost?
---117.760 ghost?
---118.403 ghost? okay to ignore the 32nds here I suppose
123.760/127.189 - ghost?
130.656 - missing?

On a technical level, this is extremely varied nearly to the point of feeling oddly inconsistent. Can't ignore the fun factor though, and this file has that in abundance. Do address the * note, it's pretty noticeable. Nicely done.

*Ratings are not final until both judges have posted their notes and the file status is updated.*

Hopscotch (FFR Cut) (gold stinger) [6/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

God i find this song so annoying. I would love nothing more than to drop it in the fires of mount doom. I would turn it off if i could, but I dont think i could actually judge the file that way. thanks :)

- 0:00.652 These slidy notes just feel odd to me. Due to them not having any attack its hard to place the note and a little confusing on first listen. This note in particular feels like it comes in early
- 0:04.295 This slide is very continuous, and the note here doesn't really make sense to me. its not the start or end and there isn't some landing point in it. I think the note here should be removed.
- 0:06.224 There is a slide here, but no note. It is much stronger than 0:4.295 with more of an emphasis on this beat.
- 0:09.545 no jump? its a similar sound to 0:09.331 and the quiet 0:08.367. same with 0:10.081 and 0:10.295
- 0:11.902 despite jumps for this note earlier, this note remains uncharted. Especially interesting when 0:12.117 is a much quieter sound, but does get charted.
- 0:12.867, 0:13.188 These are the first and only two times in the entire intro this sound gets a jump, despite going on for the entire intro. I just feels a bit random. especially when 0:12.224 and 0:12.331 are part of the same phrase but dont get jumps, implying that the jump at 0:12.438 is for the kick, which doesn't happen on these two notes.
- 0:13.617 idk what instrument this is, but there is this soft sound that happens to land on every note betweeen 0:12.438 and 0:13.724 so i was expecting a note here too. This is the only place in the sequence that a note isn't on the sound. My ears picked up on it over the slides in this section.
- 0:15.652 I feel its worth noting that these notes are actually two 16ths.
- 0:16.617 This is going to become a running theme, but a lot of the jump usage in this chart just feel all over the place. This one in particular just feels so random to me. This note isn't that strong of a sound. I understand why its here, but there are so many other notes like this that really weaken the strength between what is and isn't a jump. It feels like we're constantly switching between what sounds do and dont get jumps and it just makes the entire chart that much more confusing. For example, we give 0:15.652 and 0:17.474 jumps, but ignore 0::16.188 despite having the same sound, and giving 0:16.617 the jump instead, being a weaker and new sound. Still at 0:19.188 the sound gets a jump even though stronger notes of the same sound only get singles.
- 0:19.510 This more of a nitpick but something i feel could add to the cohesion of the chart. If you'll notice 0:18.867 and 0:19.188 have the same sound. They also share the same jump, as i assume is intentional. So when the jump appears again at 0:19.510 its obviously a different sound entirely. Its a smalll detail, but when you have jumps for so many different sounds in a chart, a pattern like this communicates to me that 0:19.295 is a completely different sound from 0:19.510 and the fact that the prior anchor exists only further pushes this idea. The only other reason i could see a pattern like this existing is to force an easier pattern because its a particularly difficult sectoin, but considering there are 32nd bursts and 16th minijacks, i dont think thats something you need to worry about. Personally i like to use a system where if two back to back jumps share the same sound they must share 1 note in common, and if they are two different sound, use the inverse jump. I think using some of that would help make more sense of this confusing chart.
- 0:19.831 The note here throws me off. All i hear is a fast burst, but this is the only note charted. Unless you really want to chart that entire burst i would remove this note.
- 0:20.152 Kinda odd that the tril shares the same notes at the jump despite being different pitches.
- 0:21.974, 0::22.188 am i sounding like a broken record yet? Jumps for this sound despite not really doing it in the prior section and ignoring 0:23.688 and 0:23.795 and following it again at 0:24.224.
- 0:23.367 man this is a rude pattern. that 2212 especially.
- 0:25.938 this is the first Vocal note to not have a jump
- 0:26.581 another vocal note without a jump. I get why, but i dont think a jump here would hurt the difficulty that bad with the right patterning. additionally... (read next note)
- 0:26.635 I know this is a simplified burst, but to my ear it doesn't actually start until 0::26.688
- 0:31.295 feels like it should be a hand similar to notes like 0:21.010 or 0:40.724
- 0:31.510 missing vocal jump
- 0:37.295 any particular reason this note isn't part of the trill? It really feels like it should and the sound is there. I could understand if you wanted to build up to the trill with the notes, but if that was the case i would expect the trill to start at 0:37.510
- 0:38,420 there should be another 32nd here for the drum burst
- 0:44.795 another case of the random jumps weakening the chart. i guess this is for that high pitch flute like sound? it feels random especially when the pattern isn't repeated at 0:51.224
- 0:58.510 are we no longer following the vocals? this entire section start ignoring them for some reason and i dont know why when it feels like the focus of the song and chart, and you've been following them for the entire chart until now.
- 1:14.152 i could get not following these vocals with jumps, but you already did at sections like 0:17.581 especially when you pick it up again at 1:15.867 for the other distorted vocals
- 1:30.867 this note just doesn't feel like it has the power for the hand, especially when compared to 1:30.438 which has the loud wub.
- 1:47.902 missing percussion 16th
- 1:58.402 There is no note here. The note is at 1:58.456 with another one at 1:58.563 so unless you want an 32nd burst in there i would just remove the 16th
- 2:01.081 different sound same problem. Jump for the note here and even gets a special jack, but at 2:01.510 it doesn't get the jump? and the sounds in the start of the section dont get it either. and you dont even have a jack when it does it at 2:04.295
- 2:06.010 no hand like 2:06.224 or 2:07.724
- 2:09.438, 2:10.317 more missing hands.
- 2:10.451 not jump despite all of the other notes also getting jumps?
- 2:12.127 sounds like there is an early note here. 0:40.510 has the same sound and 3 notes, so there should be a 3rd one here.

The jumps in this chart just feel too selective. Either mistakes were made throughout the entire chart, or it just jumps around too much between what is being followed. Too often it feels like one small lick is followed only to ignore the instrument for the rest of the section. It isn't even consistent on repeats in the same section what is being followed. the second you think you've figured out what the jumps are for it feels like it switches it up on you. There is a good chart in there but right now the chart has way too many inconsistencies.

good job on getting both judges to comment on song choice with completely opposite opinions.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1318 => 1356
AVG NPS changed: 9.98737 => 10.27532
Hand Bias changed: 2 => -8

Thanks for the notes trumaestro/storn! Changes have been submitted.

@trumaestro: a few of the notes labeled as ghost notes in the 2nd half are following an underlying instrument that is quiet & does not show up on waveform, but are there. Missing notes however, did turn out to be there. Great catch. Also agree drums were inconsistent, as they were pushing vocal emphasis so I pulled them back to how such patterns were portrayed elsewhere in the file.

@Storn: Removed/tinkered a lot of the slides that were causing issues, as well as cleaned up jump placements/hands/missing notes throughout the file. Some fixes I was unable to make like for example 00:23.688 would cause that same '2212' pattern on any hand regardless of pattern if including fix from note suggested at [00:21.974, 0:22.188], so they were left as singles in a way that avoid the '2212'.