SPOOKY :: FFR Batch Submission
Psychotik -
SPOOKY -
Tokyo Machine [8.25 / 10]
May/June 2021
PublicPurchasedSecretEvents
Released
Simfile Folder Name
SPOOKY (Psychotik)
Note Count
1368
Chart Length
2:33
Average NPS
9.0897Estimated Difficulty
70.96
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 19
4 - 32
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
7 - 21.00 nps
0.5 Seconds
11 - 22.00 nps
1 Second
18 - 18.00 nps
2 Seconds
34 - 17.00 nps
5 Seconds
68 - 13.60 nps
10 Seconds
128 - 12.80 nps
30 Seconds
332 - 11.07 nps
1 Minute
617 - 10.28 nps
Color Count
Largest Note Gaps
0.93s0.93s0.93s0.93s0.53s0.5s0.5s0.5s
Posted at 6:19pm on October 15th, 2021
SPOOKY (Psychotik) [8.5/10]
>Permission check fine (Monstercat)
>Sync slightly late (Offset changed to -0.093 in this review, probably fine to leave if no other fixes sent)
>Metadata, Folder contents fine
45.103 - wow, you have constraint! I would have definitely put in the 64ths (plz don't lmao)
62.740 - would prefer not having this OHT especially in this relatively chill part of the song. Plus this is the only one like this so it feels inconsistent
76.510-82.603 - This is just mean. I love it.
136.051/136.978/(etc) - Why are these "hey!"s white when others (starting 46.041 and 139.791) are regular colours? Fine as is, or change others to whites or different colour to accent different voice.
Awesome file, great job! No major criticism other than 62.740. This would be a superb Halloween release.
*Note that starting with the May/June 2021 batch, two judges will review each file. Ratings are not final until both judges have posted their notes and the file status is updated.*
Posted at 7:54am on November 16th, 2021
Psychotik - SPOOKY [8/10]
Syncing [*/3]: (2.5/3)
- Offset: 0.099 -> 0.093
- DDream syncing for colored notes look solid. Well done!
Playability [*/3]: (3/3)
- Holy shit, that was a fun file. Nice work making the 32nd patterns and similar patterns very accessible to attack.
Technicality [*/3]: (1.5/3)
- 31.984, 32.922, etc.: Quads are inconsistent with hands used later in the chart. I would recommend toning them down to hands. This happens throughout the chart.
- 55.422, 56.838, 58.234, etc.: These sounds should also be mapped to hands right? I would consider upgrading them to hands to be consistent here.
- 105.579 and 109.329: Another case of inconsistency with hands and quads.
- 145.423: I think this should be a hand?
Recommendations [*/1]: (1/1)
- I would recommend this to someone in D4 and D5. Fun chart, very stylish with intuitive color theory, and song's a bop. Good shit.
Rating [*/10]: 8/10
- Jumps/hands/quads inconsistency aside, chart looks awesome. I strongly recommend you to standardize the definition of hands and quads in the chart. Otherwise, looks solid and really looking forward to playing this file in game :)
Feel free to DM me on Discord if you have any specific questions.
Posted at 3:01pm on November 17th, 2021
Fixed the sync. Removed most quads and upgraded a few jumps to make the hands more consistent. Might be some edge case issues that we're left the same for playability sake.
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1371 => 1368
Chart Length changed: 3:37 => 2:33
AVG NPS changed: 9.11165 => 9.0897
First Delay changed: 1:07 => 0:03
Hand Bias changed: -5 => -8