Live at the Sandopolis :: FFR Batch Submission
Psychotik - Live at the Sandopolis - BrainCells [7.5 / 10]
Feb/March 2021
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Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2
BraindCells blanket perms.
Classic Sonic metal arrangement. Resubmit with all of the 'zza's notes. Would be cool to see for OT14 if accepted.

Simfile Folder Name

Live at the Sandopolis (Psychotik)

Note Count

1851

Chart Length

3:07

Average NPS

10.2492

Estimated Difficulty

77.6

First Note

0:06

Ending Note Delay

0:01

Hand Bias

x 17

Framers

0 - 0 1 - 0 2 - 0 3 - 101 4 - 60

Jumps

x 447

Hands

x 36

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
11 - 22.00 nps 1 Second
19 - 19.00 nps 2 Seconds
35 - 17.50 nps 5 Seconds
80 - 16.00 nps 10 Seconds
147 - 14.70 nps 30 Seconds
409 - 13.63 nps 1 Minute
755 - 12.58 nps

Color Count

x 656 (35.44%)
x 484 (26.15%)
x 39 (2.11%)
x 474 (25.61%)
x 51 (2.76%)
x 138 (7.46%)
x 5 (0.27%)
x 4 (0.22%)
x 0 (0%)

Largest Note Gaps

3.93s1.3s0.87s0.87s0.83s0.83s0.7s0.5s
35
28
21
14
7

Live at the Sandopolis
----------------------
- Perms, sync, metadata good.

- 23.471: Technically should be separated from the trill since there's no percussion here.
- 46.882: This 32nd is slightly awkward. Column 2 would be a bit more fluid.
- 47.471: Missing guitar jump.
- 48.543: You have this the same as the next jump, but they go to different instruments.
- 57.757, 132.792: Could be my jack weakness (especially on right hand) talking, but I found these to be pretty spiky in comparison to what's around them. They're done nicely in spots like 91.649 where the 3-note 16th jack is avoided, though.
- 64.140: Believe this should be a jump like 36.543.
- 81.284: PR is off here, this is ascending at the start. Suggest 23421.
- 110.613: Higher than 110.185, suggest column 2.
- 154.113: Missing note.
- 161.720: Not hearing anything faster than 16ths here. Something faster but pretty indistinct comes in at the 8th, so you could start the 24ths there, but I think it would have the most impact if you started at 162.149.
- 166.006-166.863: Guitar's just playing 16ths here.
- 169.006-169.435: On the other hand, could get some brief 24ths in here.
- 174.578-end: This feels really nice and climactic to finish it off, nice job.

- I found the layering around snares to be a bit uninituitive--for example, it's not really clear at first glance why 65.686 is a mini-jumpjack but 66.114 isn't, or why 37.400 is a jumptrill but 36.114 is singles.
- Definitely looks better now. Some of the trills-into-jumps felt a bit spiky; they're fine compared to the ending, but they're not in the ending, and they stick out kind of unpleasantly where they are found imo. The solo is cleaner than before, but there are still a couple shaky spots, mostly where you use 24ths while the guitar is only playing 16ths. [7.5/10]

Amended chart with all of pizza's notes. Also addressed the inconsistent layering, should be more consistent now.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1841 => 1851
AVG NPS changed: 10.1938 => 10.24917
Hand Bias changed: 19 => 17