GAMEBOY :: FFR Batch Submission
Ghost_Medley - GAMEBOY - Silentroom [9.5 / 10]
Nov/Dec 2020
PublicEvents
Released
Gameboys are green, right?

"GAMEBOY" by Silentroom was released during BOFU2017 and is allowed for FFR under current permissions for BOF events.

Simfile Folder Name

GAMEBOY (Ghost_Medley)

Note Count

993

Chart Length

3:15

Average NPS

5.1908

Estimated Difficulty

38.04

First Note

0:03

Ending Note Delay

0:06

Hand Bias

x -27

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 0

Jumps

x 242

Hands

x 0

Quads

x 0

Color Jumps

x 3

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
6 - 18.00 nps 0.5 Seconds
7 - 14.00 nps 1 Second
12 - 12.00 nps 2 Seconds
19 - 9.50 nps 5 Seconds
48 - 9.60 nps 10 Seconds
89 - 8.90 nps 30 Seconds
229 - 7.63 nps 1 Minute
428 - 7.13 nps

Color Count

x 367 (36.96%)
x 260 (26.18%)
x 4 (0.4%)
x 127 (12.79%)
x 2 (0.2%)
x 41 (4.13%)
x 10 (1.01%)
x 174 (17.52%)
x 8 (0.81%)

Largest Note Gaps

5.43s2.87s2.57s2.57s2.37s1.7s1.47s1.47s
35
28
21
14
7

GAMEBOY (Ghost_Medley) [9.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> Chart is on Challenge difficulty.
> No issues found within submission folder contents.

-[01:11.416] Emphasis on this 64th in the right column is pretty noticeable when paired with the previous [24] on the 4th, but doesn’t strike me as any different from previous 64th swing stream here.

-[01:41.142] Missing 64th.

-Ending plays out a little long, but it’s aite.