BITS :: FFR Batch Submission
Mr.Stepmaniac - BITS - Wavelength [3 / 10]
Nov/Dec 2020
PublicTokenEvents
Rejected
https://soundcloud.com/wavelength01?ref=clipboard&p=a&c=1
This is an original creation by Wavelength or ~λ~. I have been in contact with him for several years now and recently he gave me permission to use any of his work for FFR. He is also on the FFR discord if you need to speak with him to verify this. His discord username is: Wavelength#8868

BITS is a song sent in a haunting 8-bit style with groovy rhythms and beats that harbor to the old classic sounds of the 8-bit era, but with a techno-trance vibe to it. It is a moderately difficult song with some jumps and streams but all connect together to give you the style of an 8-bit song.

Wavelength is an artist who has remixed a number of DDR songs and has many original works and has been featured in a few pack releases. I feel this one would be a great addition to the FFR song list for others to play.

Simfile Folder Name

BITS (Mr.Stepmaniac)

Note Count

1299

Chart Length

3:00

Average NPS

7.3211

Estimated Difficulty

49.55

First Note

0:02

Ending Note Delay

0:01

Hand Bias

x 31

Framers

0 - 0 1 - 0 2 - 0 3 - 4 4 - 72

Jumps

x 231

Hands

x 0

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
6 - 18.00 nps 0.5 Seconds
8 - 16.00 nps 1 Second
13 - 13.00 nps 2 Seconds
20 - 10.00 nps 5 Seconds
47 - 9.40 nps 10 Seconds
90 - 9.00 nps 30 Seconds
244 - 8.13 nps 1 Minute
469 - 7.82 nps

Color Count

x 474 (36.49%)
x 458 (35.26%)
x 0 (0%)
x 367 (28.25%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

0.47s0.47s0.43s0.43s0.4s0.4s0.37s0.37s
35
28
21
14
7

BITS
----
- Permissions good.
** Sync is early, change offset -0.043 -> -0.062. Timestamps given on this offset.
- Please remove Background field of metadata.

- 27.490-41.204: This section is inconsistent. Do you follow the chiptune? 28.669 says yes, 28.026 says no. What about the rhythm you followed from 13.561-27.276? 28.883 says yes, 27.704 says no. Given the general structure of this chart, my suggestion would be to follow only the chiptune and to follow it a bit more closely, and to remove the jumps at 27.812 and 28.133 and follow them as you would any other instance of those sounds in this section.
- 41.097: Hmm... there's no repeated sound here and the minijack pattern you use is a bit of a difficulty spike, but it does create tension to match the sound. I won't tell you to remove it, but you should clean up the patterning a bit; I recommend you move 41.418 to column 2 to ease up on the right hand, or alternatively use a pattern like 3[23] for the minijack so you don't have to add a finger on the same hand in the jack motion.
- 49.562: Big change in patterning from how you previously followed this section with no major musical chnge, please make them consistent. Some jumps are also missing that you would have followed before, e.g. 49.562, 50.204. Check for these jumps until 66.919.
- 67.990: The instrumentation is different for the first two notes of this trill, suggest 3243434.
- 71.311, 71.740: Not really any reason for minijacks here, plus they're spiky.
- 71.633: Missing note.
- 74.633: Multiple issues with this part. For one, 74.740 and 75.061 are just the bass with no percussion, so there shouldn't be jumps there. There's also a missing note at 74.847. The minijacks do make sense here, but as I mentioned with the ghost jumps they should only be singles.
- 75.383: Ghost note.
- 78.061: Misrhythm, should be 16ths at 77.954 and 78.168 instead.
- 78.597: Missing 16th.
- 80.633: This switch from trills to split rolls feels arbitrary. Why not continue following with trills until 81.490 when the percussion actually changes?
- 82.347-106.347: Make sure you're not missing out on jumps on the entry/exit to places where you bring in the 16ths; there are some missing at 85.561, 88.133, 88.990, etc.
- 87.490: Jump should be at 87.704 instead. Similarly 94.347 and 101.204.
- 92.204: Why such a long anchor? There's no repeating sound here.
- 104.633: Suggest removing this jump to give more cohesion to your structure.
- 105.061: Remove jump; you didn't follow this earlier e.g. at 98.204.
- 106.347-109.561: Really not sure what the jumps here are going to.
** 109.776-113.631: Gradually drifts offsync in this slowdown, ending around 17ms late which is very noticeable.
- 122.358-157.267: Pretty much every one of these jacks is unwarranted and should really be removed--it looks like you just put down the 16ths, then put down the jumps, and didn't care about any minijack collisions those patterns forced.
- 131.086-139.813: Not clear at all what you're following here--pick either the chiptune or the newer trance sound and stick with it.
- 148.540-157.267: You start using constant 16ths here despite the song not really introducing any new elements and the majority of the sounds you follow being indiscernible. The only new notes I would recommend following would be 150.313, 152.495, 152.767, and other similar 16th triplets.

First and foremost, the chart suffers from multiple significant sync issues which need to be resolved before this has any chance of going in. While done decently at times, a large portion of this chart is riddled with inconsistencies in what elements of the song you choose to follow, as well as seemingly arbitrary patterning which forces bizarre and unwarranted jacks in the last third of the chart. Needs a lot of work before this can go in game. [3/10]