Re: *Spoiler Warning*Legend of Zelda Twilight Princess Discussion.
Didn't I JUST say guides didn't exist when I beat the game?
After I beat it, I went on GameFAQs and they had up to the third dungeon finished. That was the only thing on GameFAQs. Two walkthroughs, one of which wasn't even close to the second dungeon.
I swear, you kids need to learn how to read things. I bought the game launch day and beat it less than a week later while playing Sports, Red Steel, and Monkey Ball, along with going to work. The only guide out at that point was the magazine-esque guide in the stores, and I'd rather die than to pay money for those.
You wanna know how I did it? Fine. I've been playing Zelda games since the late eighties. Probably since before you were born. Playing them all multiple times through and getting a feel for how Miyamoto likes his games pretty much tells you exactly what he plans to do next. Of course, he mixes it up a bit, but the general format is the same. Use the overworld to find the next dungeon. In the dungeon, you have six goals.
1) Get the map.
2) Get the compass.
3) Kill the mini-boss.
4) Receive the dungeon item.
5) Beat the dungeon boss using said item.
6) Get what you came for and leave.
I swear you all act like 35 hours is impossible to do, when all I see on gaming boards is that the average time of completion is 35 hours.
Didn't I JUST say guides didn't exist when I beat the game?
After I beat it, I went on GameFAQs and they had up to the third dungeon finished. That was the only thing on GameFAQs. Two walkthroughs, one of which wasn't even close to the second dungeon.
I swear, you kids need to learn how to read things. I bought the game launch day and beat it less than a week later while playing Sports, Red Steel, and Monkey Ball, along with going to work. The only guide out at that point was the magazine-esque guide in the stores, and I'd rather die than to pay money for those.
You wanna know how I did it? Fine. I've been playing Zelda games since the late eighties. Probably since before you were born. Playing them all multiple times through and getting a feel for how Miyamoto likes his games pretty much tells you exactly what he plans to do next. Of course, he mixes it up a bit, but the general format is the same. Use the overworld to find the next dungeon. In the dungeon, you have six goals.
1) Get the map.
2) Get the compass.
3) Kill the mini-boss.
4) Receive the dungeon item.
5) Beat the dungeon boss using said item.
6) Get what you came for and leave.
I swear you all act like 35 hours is impossible to do, when all I see on gaming boards is that the average time of completion is 35 hours.







Comment