TWG XCV Postgame

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  • FoJaR
    The Worst
    • Nov 2005
    • 2816

    #76
    Re: TWG XCV Postgame

    them's the breaks kiddo

    Comment

    • Tps222
      FFR Player
      • Nov 2004
      • 6169

      #77
      Re: TWG XCV Postgame

      Originally posted by DarkManticoreX2
      Yes, But I'm more valuable!
      Being more valuable actually makes you less likely to win in TWG.

      You'll either be wolved, or expected to be wolved; which if you are not, results in suspicion.

      I call it the "Tass Effect".

      Comment

      • meno_rocks123
        FFR Player
        • Nov 2005
        • 2324

        #78
        Re: TWG XCV Postgame

        Actually, for a long time manti was often a D1 lynch solely on the basis that he wasn't wolfed at the start of the game.

        Comment

        • Viccica
          FFR Player
          • Mar 2009
          • 702

          #79
          Re: TWG XCV Postgame

          Good times, good times.
          Dear sirs,
          One of my checks was returned marked "insufficient funds".

          In view of current events in the banking market, does that refer to me or to you?

          Sincerely,

          Your Client
          Eco Friendly
          ~Chu

          Comment

          • AC1speakerbox
            FFR Player
            • Jun 2006
            • 1242

            #80
            Re: TWG XCV Postgame

            Originally posted by FoJaR
            it doesnt work that way.

            it works in chains, so if nothing interacts, everything happens at the same time.

            if x guards y and z kills y, then the guard works.

            if w kills x, x guards y, and z kills y, then first w kills x, because there's nothing stopping him from doing that, which prevents x from guarding y, which means that z can kill y.

            basically you just go back until there's nothing modifying and operate from there.

            but next time i'll do natural action resolution from mafia scum so people wont be confused.
            The understanding I've always had is yeah, it totally does work that way.

            Think of a guard as being more like a miracle paramedic. Blue actions happen last all the time iirc.

            The crux of this issue is this: does the SK have the ability to kill a wolf and influence the wolf's ability to kill a third party? From your reply, I gather you are operating under a ruleset such that the SK killing a wolf actually would affect the wolf action. Which, if I can get some backup here, is not how purple kills are supposed to work.

            Comment

            • DarkManticoreX2
              TWG Overlord
              • Apr 2005
              • 7355

              #81
              Re: TWG XCV Postgame

              Archived 5-22-2014 11:34 AM EST
              AAA's = 800

              Originally posted by V
              Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

              Comment

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